Formulae
This page contains a listing of various formulae for Earth Empires.
Most formulae use standard rounding, but some, like networth, use truncation.
General Formulas
| Calculating | Formula |
|---|---|
| Per Capita Income (PCI) | 22.5 * (1 - Taxrate) * (1 + ((Networth/Land)/90000)) * (1 + (2 * (Ent/Land))) * BusTech * GvtPCIBonus |
| Revenue | PCI * Pop * Taxrate |
| Construction Cost | 3 * Land + 1500 |
| Destruction Cost | 0.2 * (3 * Land + 1500) |
| Rebuilding Cost | |
| Oil Consumption | (Troops + Jets + Tanks)/25 |
| Buildings Per Turn | (CS/4 + 5) * GvtContrBonus |
| Military Upkeep | Troops Upkeep: Troops * .11 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant Jets Upkeep: Jets * .14 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant Turrets Upkeep: Turrets * .18 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant Tanks Upkeep: Tanks * .57 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant Spies Upkeep: Spies * 1 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant Constant = If MilBases/Land < .295 Constant = 1 - 1. 3 *(MilBases/Land) Else (that is, if the number of MilBases built is more than 29.5% of your land) Constant = 0.61 |
| Alliance Costs | Defensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each) Offensive Allies: OffAllies * Networth * 0.002 (0.2% of NW each) Intelligence Allies: IntelAllies * Networth * 0.0015 (0.15% of NW each) Research Allies: ResAllies * Networth * 0.0015 (0.15% of NW each) Trade Pacts: TradePacts * Networth * 0.0005 (0.05% of NW each) GDI Costs (Theocracy): Land * 8 GDI Costs (All Others): Land * 4 Declare War Costs: Land * 10 |
| GDI Penalty | Because of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks. |
| Land Upkeep | Land Upkeep = Land * 10 |
| Total Expense | Military Upkeep Costs + Alliance Upkeep Costs + Land Upkeep Costs |
| Networth | (Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) + (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100) |
| Food Production | (Farms * 5.3) + (Unused Acres*0.4) * GovFoodBonus * AgriTech |
| Food Consumption | (Pop * 0.03) + (Spies * 0.005) + ((Troops + Jets + Turrets) * 0.001) + (Tanks * 0.003) |
| Food Decay | Bushels * 0.001 |
| Technology Percentages | BaseTech + (MaxTech - BaseTech) * GovtBonus * (1 - Exp(-Effective * TechPoints / (C1 + (C2* Land)))) |
| Tech Per Turn | TechPerTurn=Round(0.17*Labs*(1+Labs/Land)+3,0) |
| Military Formulas | |
| SPAL (Spies Per Acre Land) | (Spies*GovtBonus*Spytech + 1/4 AlliesSpies)/Land |
| Standard Strike Strength | WeaponsTech% * GovtBonus * Readiness * (Troops + Jets*2 + Tanks*4) + min(WeaponsTech% * GovtBonus * Readiness * (Troops + Jets*2 + Tanks*4), 0.25 * (AlliesTroops + AlliesJets*2 + AlliesTanks*4)) where min(value1,value2) = lower of the two values |
| Planned Strike Strength | SS Strength * 1.5 |
Networth
The formula for networth is simple. Each resource is multiplied by a constant, either rounded or truncated, then added together.
Networth = Troops*0.5+Jets*0.6+Turrets*0.6+Tanks*2+Spies*1+Tech*2+Land*45+Buildings*35+Money/20000+Food/1000+Missles*2500+Pop/6+Oil/100
The above formula does not include resource specific rounding or truncating.
Switching Governments
If your current government is a Monarchy then there is no penalty for changing to another form.
When changing from any other form of government, there is are losses incurred to your countries resources during the change.
This loss is a percentage of all cash, military, technology and buildings. Starting at 14%, this number increases based on your networth (NW) with the following formula:
12M < NW < 30M: (14+25*(NW-10.5M)/18)% losses
NW > 30M: 39% losses