Technologies
From Earth Empires Wiki
(Redirected from Tech)
Main article: Research
| Technology | Affects | Base % | Maximum Tech % | ||
|---|---|---|---|---|---|
| Normal | Democracy | Theocracy | |||
Military |
Reduces military expenditures. Lowers private market cost to buy. Raises private market sell prices. | 100% | 83.33% | 81.66% | 89.16% |
Medical |
Reduces military losses in attacks against you. Aids in curing the effects of bio terrorism | 100% | 66.66% | 63.33% | 78.33% |
Business |
Increases maximum per capita income | 100% | 180% | 188% | 152% |
Residential |
Increases maximum population | 100% | 180% | 188% | 152% |
Agricultural |
Increases the maximum amount of bushels that can be produced in a turn. | 100% | 230% | 243% | 184.5% |
Warfare |
Increases missile production capabilities. | 0.2% | 5% | 5.5% | 3.32% |
Military Strategy |
Allows your forces to gain more land and resources from both planned strike and standard strike attacks as well as increases the returns (damage) of other attacks. | 100% | 140% | 144% | 126% |
Weapons |
Increases your overall military strength without the need to buy more military units. | 100% | 150% | 155% | 132.5% |
Industrial |
Increases the amount of military units your industrial complexes can produce each turn. | 100% | 160% | 166% | 139% |
Spy |
Increases the chance your operatives will successfully execute and/or thwart enemy spy missions. | 100% | 150% | 155% | 132.5% |
SDI |
The Strategic Defense Initiative, is a ground-based weapons system designed to counter enemy nuclear, cruise and chemical missiles. While there is always a chance of a missile getting through, SDI can potentially destroy incoming missiles from enemy forces. | 1% | 90% | 98.9% | 58.85% |