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		<id>https://wiki.earthempires.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Caffeineaddict</id>
		<title>Earth Empires Wiki - User contributions [en]</title>
		<link rel="self" type="application/atom+xml" href="https://wiki.earthempires.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Caffeineaddict"/>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php/Special:Contributions/Caffeineaddict"/>
		<updated>2026-11-01T20:44:55Z</updated>
		<subtitle>User contributions</subtitle>
		<generator>MediaWiki 1.30.0</generator>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Monsters_Retal_Policy&amp;diff=12794</id>
		<title>Monsters Retal Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Monsters_Retal_Policy&amp;diff=12794"/>
				<updated>2012-02-14T07:51:42Z</updated>
		
		<summary type="html">&lt;p&gt;Caffeineaddict: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monsters are happy to be polite and show respect to you and your tag and we are happier if we have the same in return.&lt;br /&gt;
&lt;br /&gt;
Monsters do not want to lose land, but if we do please accept and expect that we will retal either to our rules or your rules. This is an individual Monster’s choice to take.&lt;br /&gt;
&lt;br /&gt;
'''Grabbing Policy'''&lt;br /&gt;
&lt;br /&gt;
Individual Monsters will respect a moratorium of 48 hours on grabbing a clan for a second time.&lt;br /&gt;
&lt;br /&gt;
The Monsters will respect a moratorium of 48 hours on grabbing an individual tagged country for a second time&lt;br /&gt;
&lt;br /&gt;
Monsters will limit attacks on an untagged country to 3 grabs each 48 hours.&lt;br /&gt;
&lt;br /&gt;
We expect the same policy to apply to your country and your tag. Deviation will be deemed as an over-retal.&lt;br /&gt;
&lt;br /&gt;
PS and SS attacks are the only attacks permitted. Other attacks will have repercussions which may or may not result in your country being killed.&lt;br /&gt;
&lt;br /&gt;
Land:Land is not a standard retal for a single grab UNLESS you have an agreement/pact with Monsters. If your country does not have the optimal networth (or close to) and/or a reasonable amount of military strategy tech or government bonus to maximize your retal then there MUST be some form of FA communication.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Standard Retals'''&lt;br /&gt;
&lt;br /&gt;
There is a 48 hour window&lt;br /&gt;
1:1&lt;br /&gt;
&lt;br /&gt;
2:3 or 150% land (before ghost acres) 72 hour window&lt;br /&gt;
&lt;br /&gt;
3:5 or 200% land (before ghost acres) 96 hour window&lt;br /&gt;
&lt;br /&gt;
4:7 or 250% land (before ghost acres) 96 hour window&lt;br /&gt;
&lt;br /&gt;
5:Kill&lt;br /&gt;
&lt;br /&gt;
If a country hits 2 Monsters within 48 hours, the second hit will be retalled at 2:1 or 150%L:L&lt;br /&gt;
If a tag hits an individual Monster 2 times within 48 hours, the second hit will be retalled 2:1 or 150% L:L&lt;br /&gt;
&lt;br /&gt;
2-stepping or reverse 2-stepping will be retalled at 2:1 or 150% L:L&lt;br /&gt;
&lt;br /&gt;
'''Non-standard Retals''' - To be amended only through FA communication&lt;br /&gt;
&lt;br /&gt;
Retal on Retal - defined as being when you grab within 48 hours of being retalled (not 48 hours from when you grabbed a Monster)&lt;br /&gt;
&lt;br /&gt;
1:2 or 150% Land (before ghost acres) 48 hour window&lt;br /&gt;
&lt;br /&gt;
2:4 or 200% Land (before ghost acres) 72 hour window&lt;br /&gt;
&lt;br /&gt;
3:6 or 250% Land (before ghost acres) 96 hour window&lt;br /&gt;
&lt;br /&gt;
4:Kill&lt;/div&gt;</summary>
		<author><name>Caffeineaddict</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Monsters_Retal_Policy&amp;diff=12793</id>
		<title>Monsters Retal Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Monsters_Retal_Policy&amp;diff=12793"/>
				<updated>2012-02-14T07:40:42Z</updated>
		
		<summary type="html">&lt;p&gt;Caffeineaddict: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monsters are happy to be polite and show respect to you and your tag and we are happier if we have the same in return.&lt;br /&gt;
&lt;br /&gt;
Monsters do not want to lose land, but if we do please accept and expect that we will retal either to our rules or your rules. This is an individual Monster’s choice to take.&lt;br /&gt;
&lt;br /&gt;
'''Grabbing Policy'''&lt;br /&gt;
&lt;br /&gt;
Individual Monsters will respect a moratorium of 48 hours on grabbing a clan for a second time.&lt;br /&gt;
&lt;br /&gt;
The Monsters will respect a moratorium of 48 hours on grabbing an individual tagged country for a second time&lt;br /&gt;
&lt;br /&gt;
Monsters will limit attacks on an untagged country to 3 grabs each 48 hours.&lt;br /&gt;
&lt;br /&gt;
We expect the same policy to apply to your country and your tag. Deviation will be deemed as an over-retal.&lt;br /&gt;
&lt;br /&gt;
PS and SS attacks are the only attacks permitted. Other attacks will have repercussions which may or may not result in your country being killed.&lt;br /&gt;
&lt;br /&gt;
Land:Land is not a standard retal for a single grab UNLESS you have an agreement/pact with Monsters. If your country does not have the optimal networth (or close to) and/or a reasonable amount of military strategy tech or government bonus to maximize your retal then there MUST be some form of FA communication.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Standard Retals'''&lt;br /&gt;
&lt;br /&gt;
There is a 48 hour window&lt;br /&gt;
1:1&lt;br /&gt;
&lt;br /&gt;
2:3 or 150% land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
3:5 or 200% land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
4:7 or 250% land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
5:Kill&lt;br /&gt;
&lt;br /&gt;
If a country hits 2 Monsters within 48 hours, the second hit will be retalled at 2:1 or 150%L:L&lt;br /&gt;
If a tag hits an individual Monster 2 times within 48 hours, the second hit will be retalled 2:1 or 150% L:L&lt;br /&gt;
&lt;br /&gt;
2-stepping or reverse 2-stepping will be retalled at 2:1 or 150% L:L&lt;br /&gt;
&lt;br /&gt;
'''Non-standard Retals''' - To be amended only through FA communication&lt;br /&gt;
&lt;br /&gt;
Retal on Retal - defined as being when you grab within 48 hours of being retalled (not 48 hours from when you grabbed a Monster)&lt;br /&gt;
&lt;br /&gt;
1:2 or 150% Land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
2:4 or 200% Land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
3:6 or 250% Land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
4:Kill&lt;/div&gt;</summary>
		<author><name>Caffeineaddict</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Monsters_Retal_Policy&amp;diff=11129</id>
		<title>Monsters Retal Policy</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Monsters_Retal_Policy&amp;diff=11129"/>
				<updated>2011-10-19T13:46:12Z</updated>
		
		<summary type="html">&lt;p&gt;Caffeineaddict: Created page with &amp;quot;Monsters are happy to be polite and show respect to you and your tag and we are happier if we have the same in return.  Monsters do not want to lose land, but if we do please acc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Monsters are happy to be polite and show respect to you and your tag and we are happier if we have the same in return.&lt;br /&gt;
&lt;br /&gt;
Monsters do not want to lose land, but if we do please accept and expect that we will retal either to our rules or your rules. This is an individual Monster’s choice to take.&lt;br /&gt;
&lt;br /&gt;
'''Grabbing Policy'''&lt;br /&gt;
&lt;br /&gt;
Individual Monsters will respect a moratorium of 48 hours on grabbing a clan for a second time.&lt;br /&gt;
&lt;br /&gt;
The Monsters will respect a moratorium of 48 hours on grabbing an individual tagged country for a second time&lt;br /&gt;
&lt;br /&gt;
Monsters will limit attacks on an untagged country to 3 grabs each 48 hours.&lt;br /&gt;
&lt;br /&gt;
We expect the same policy to apply to your country and your tag. Deviation will be deemed as an over-retal.&lt;br /&gt;
&lt;br /&gt;
PS and SS attacks are the only attacks permitted. Other attacks will have repercussions which may or may not result in your country being killed.&lt;br /&gt;
&lt;br /&gt;
Land:Land is not a standard retal for a single grab UNLESS you have an agreement/pact with Monsters. If your country does not have the optimal networth (or close to) and/or a reasonable amount of military strategy tech or government bonus to maximize your retal then there MUST be some form of FA communication.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Standard Retals'''&lt;br /&gt;
&lt;br /&gt;
There is a 48 hour window&lt;br /&gt;
1:1&lt;br /&gt;
&lt;br /&gt;
2:3 or 150% land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
3:5 or 200% land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
4:7 or 250% land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
5:Kill&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''Non-standard Retals''' - To be amended only through FA communication&lt;br /&gt;
&lt;br /&gt;
Retal on Retal - defined as being when you grab within 48 hours of being retalled (not 48 hours from when you grabbed a Monster)&lt;br /&gt;
&lt;br /&gt;
1:2 or 150% Land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
2:4 or 200% Land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
3:6 or 250% Land (before ghost acres)&lt;br /&gt;
&lt;br /&gt;
4:Kill&lt;/div&gt;</summary>
		<author><name>Caffeineaddict</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Monsters/information&amp;diff=11127</id>
		<title>Monsters/information</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Monsters/information&amp;diff=11127"/>
				<updated>2011-10-17T17:10:18Z</updated>
		
		<summary type="html">&lt;p&gt;Caffeineaddict: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{alist&lt;br /&gt;
|name      = Monsters&lt;br /&gt;
|website   = http://www.boxcarhosting.com/public/application.php?clanID=Monsters&lt;br /&gt;
|tag       = MONSTERS&lt;br /&gt;
|channel   = NM&lt;br /&gt;
|ircserver = irc.earthempires.com&lt;br /&gt;
|contacts  =&lt;br /&gt;
{{alist contact|title=HFA|name=Servant|forum=209|icq=32262071|note=Currently busy IRL - Please do not disturb}}&lt;br /&gt;
{{alist contact|title=FA|name=Schilling|forum=2125}}&lt;br /&gt;
{{alist contact|title=FA|name=caffeineaddict|forum=1611}}&lt;br /&gt;
{{alist contact|title=Bigwig|name=Hawk|forum=98}}&lt;br /&gt;
{{alist contact|title=Bigwig|name=Jofel|forum=722|email=jofeltje@gmail.com}}&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>Caffeineaddict</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Game_Formulas&amp;diff=7500</id>
		<title>Game Formulas</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Game_Formulas&amp;diff=7500"/>
				<updated>2011-04-13T08:54:10Z</updated>
		
		<summary type="html">&lt;p&gt;Caffeineaddict: Land upkeep formula doesn't have a minimum.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{attention|It needs to be determined what formulas are no longer accurate}}&lt;br /&gt;
This page contains a listing of various formulae for [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
==Basic Formulae==&lt;br /&gt;
*[[Networth]]&lt;br /&gt;
&lt;br /&gt;
*[[Maximum population]]&lt;br /&gt;
*[[Population growth]]&lt;br /&gt;
*[[Maximum per capita income]]&lt;br /&gt;
*[[Per capita income growth]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;P&amp;gt;'''Please note, a lot of these are old formulas, and need to be updated. This list does not include every formula either. Those highlighted in &amp;lt;Font Color=&amp;quot;#00FF00&amp;quot;&amp;gt;green&amp;lt;/Font&amp;gt; are as accurate as possible.'''&amp;lt;/P&amp;gt;&lt;br /&gt;
&amp;lt;P&amp;gt;Earth is a game of numbers and formulas. So here they are:&amp;lt;/p&amp;gt;&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&amp;lt;center&amp;gt;&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt;Calculating&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;Formula&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Per Capita Income (PCI)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22.5 * (1 - Taxrate) * (1 + ((Networth/Land)/90000)) * (1 + (2 * (Ent/Land))) * BusTech * GvtPCIBonus&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Revenue&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;PCI * Pop * Taxrate&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Construction Cost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;3 * Land + 1500&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Destruction Cost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;0.2 * (3 * Land + 1500)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Rebuilding Cost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Oil Consumption&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(Troops + Jets + Tanks)/25&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Buildings Per Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(CS/4 + 5) * GvtContrBonus&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Military Upkeep&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Troops Upkeep: Troops * .11 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant&amp;lt;BR&amp;gt;Jets Upkeep: Jets * .14 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant&amp;lt;BR&amp;gt;Turrets Upkeep: Turrets * .18 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant&amp;lt;BR&amp;gt;Tanks Upkeep: Tanks * .57 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant&amp;lt;BR&amp;gt;Spies Upkeep: Spies * 1 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant&amp;lt;BR&amp;gt;Constant = If MilBases/Land &amp;amp;lt; .295 Constant = 1 - 1. 3 *(MilBases/Land) Else (that is, if the number of MilBases built is more than 29.5% of your land) Constant = 0.61&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Alliance Costs&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Defensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each)&amp;lt;BR&amp;gt;Offensive Allies: OffAllies * Networth * 0.002 (0.2% of NW each)&amp;lt;BR&amp;gt;Intelligence Allies: IntelAllies * Networth * 0.0015 (0.15% of NW each)&amp;lt;BR&amp;gt;Research Allies: ResAllies * Networth * 0.0015 (0.15% of NW each)&amp;lt;BR&amp;gt;Trade Pacts: TradePacts * Networth * 0.0005 (0.05% of NW each)&amp;lt;BR&amp;gt;GDI Costs (Theocracy): Land * 8&amp;lt;BR&amp;gt;GDI Costs (All Others): Land * 4&amp;lt;BR&amp;gt;Declare War Costs: Land * 10&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;GDI Penalty&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Because of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks.&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Land Upkeep&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Land Upkeep = (Land ^ 2) * (7/1500) + (Land * 3)&amp;lt;BR&amp;gt;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Total Expense&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Military Upkeep Costs + Alliance Upkeep Costs + Land Upkeep Costs&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Networth&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) +  (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Food Production&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(Farms * 5.3) + (Unused Acres*0.4) * GovFoodBonus * AgriTech&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Food Consumption&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(Pop * 0.03) + (Spies * 0.005) + ((Troops + Jets + Turrets) * 0.001) + (Tanks * 0.003)&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Food Decay&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bushels * 0.001&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&amp;lt;TD BGColor=&amp;quot;#00FF00&amp;quot;&amp;gt;Technology Percentages&amp;lt;/TD&amp;gt;&amp;lt;TD&amp;gt;BaseTech + (MaxTech - BaseTech) * GovtBonus * (1 - Exp(-Effective * TechPoints / (C1 + (C2* Land))))&amp;lt;BR&amp;gt;See [[Technology|techology]] for more info&amp;lt;/TD&amp;gt;&amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;TR&amp;gt;&amp;lt;TD colspan=2&amp;gt;&amp;lt;font size=3&amp;gt;&amp;lt;b&amp;gt;Military Formulas&amp;lt;/b&amp;gt;&amp;lt;/font&amp;gt;&amp;lt;/TD&amp;gt;&amp;lt;/TR&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;td BGColor=&amp;quot;00FF00&amp;quot;&amp;gt;SPAL&amp;lt;br&amp;gt;(&amp;lt;u&amp;gt;S&amp;lt;/u&amp;gt;pies &amp;lt;u&amp;gt;P&amp;lt;/u&amp;gt;er &amp;lt;u&amp;gt;A&amp;lt;/u&amp;gt;cre &amp;lt;u&amp;gt;L&amp;lt;/u&amp;gt;and)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;(Spies*GovtBonus*Spytech + 1/4 AlliesSpies)/Land&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Most formulae use standard [[Round (math)|rounding]], but some, like [[networth]], use [[truncate | truncation]].&lt;br /&gt;
&amp;lt;p&amp;gt;&amp;lt;b&amp;gt;Note:&amp;lt;/b&amp;gt; A good player does not have to know all the formulas.&amp;lt;/p&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced Gameplay]]&lt;/div&gt;</summary>
		<author><name>Caffeineaddict</name></author>	</entry>

	</feed>