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		<id>https://wiki.earthempires.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Nukevil</id>
		<title>Earth Empires Wiki - User contributions [en]</title>
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		<updated>2026-11-01T21:24:24Z</updated>
		<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Earth_Empires&amp;diff=14950</id>
		<title>Earth Empires</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Earth_Empires&amp;diff=14950"/>
				<updated>2016-02-17T16:31:58Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Introduction to Earth Empires]]&lt;br /&gt;
&lt;br /&gt;
'''Earth Empires''' is the ''Massively Multiplayer Online Browser Game'' (MMOBG) for which this wiki was created. Its is located at [http://www.earthempires.com www.earthempires.com].&lt;br /&gt;
&lt;br /&gt;
[[Image:EarthEmpires_Mar2011.jpg|thumb|right|The Earth Empires homepage in March 2011.]]&lt;br /&gt;
&lt;br /&gt;
The game was founded by [[qzjul]] and [[Pangaea]] around the same time as news was coming out that OMAC/Jolt would be discontinuing [[Earth: 2025]]. It had been suspected for some time that this would occur, as any kind of development on the original game by its relatively new owners had come to a complete halt, and hourly disruptions were killing the game.&lt;br /&gt;
&lt;br /&gt;
[[Slagpit]] was initially brought on board to help with formula, but quickly became a core game [[:Category:Developer|developer]].&lt;br /&gt;
&lt;br /&gt;
[[Image:EarthEmpires_Portal_March2011.jpg|thumb|right|The Earth Empires portal page in March 2011, showing the six active servers.]]&lt;br /&gt;
&lt;br /&gt;
As of August, 2011, Earth Empires has six main [[game servers]], each with a particular rule set and different increments of when turns are generated or the server is reset. These servers are accessed through a unified account and [[portal page]]; game and forum accounts are loosely integrated, but will move towards a more fully-integrated experience in the future.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''For more information visit the [[Main Page]]'''.&lt;br /&gt;
&lt;br /&gt;
Earth Empires and its forums are developed by [[Pangaea]], [[qzjul]], [[Slagpit]], [[NukEvil]], and [[Zarcon]], who also administrates Earth Empires [[IRC]] server.  [[Dark Morbid]] was a former forum developer.&lt;br /&gt;
[[Category:Basic Gameplay]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Hey, can someone update this?  It's been soooo long since anyone has even looked at the wiki, let alone fondled it to the point of editing it.  Thanks!&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=14072</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=14072"/>
				<updated>2013-02-25T01:19:31Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Cheating/Hacking Scandal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset*.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced]{{linkrot|2013|02|23}} on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler allegedly gave Hanlong full access to [[Boxcar]], allowing Hanlong to potentially view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  *Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Turtle Crawler was then permanently banned from the game; Hanlong soon stopped posting on public boards under his name, and was never heard from again.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=14071</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=14071"/>
				<updated>2013-02-25T01:18:44Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Cheating/Hacking Scandal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset*.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced]{{linkrot|2013|02|23}} on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler allegedly gave Hanlong full access to [[Boxcar]], allowing Hanlong to potentially view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  *Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Turtle Crawler was then permanently banned from the game; Hanlong soon stopped posting on public bosrds under his name, and was never heard from again.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Talk:Hanlong&amp;diff=14063</id>
		<title>Talk:Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Talk:Hanlong&amp;diff=14063"/>
				<updated>2013-02-23T20:42:28Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Revisions back and forth are getting annoying. So is speculation. I'm reverting this back to hanlong's last edit, and if you want to make reference to the hacking, keep the speculation out of it. -[[Azz Kikr]]&lt;br /&gt;
&lt;br /&gt;
There IS no speculation involved.  Everything that is stated in that edit actually happened.  The only uncertain aspects of it is whether or not it was Turtlecrawler or Hanlong that made the actual modifications to the countries involved.  That's why the word &amp;quot;allegedly&amp;quot; is in there.&lt;br /&gt;
 &lt;br /&gt;
Just because you're a LaF member doesn't mean you should remove information pertinent to why Hanlong should no longer be the game.  -[[NukEvil]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Talk:Hanlong&amp;diff=14062</id>
		<title>Talk:Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Talk:Hanlong&amp;diff=14062"/>
				<updated>2013-02-23T20:41:42Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Revisions back and forth are getting annoying. So is speculation. I'm reverting this back to hanlong's last edit, and if you want to make reference to the hacking, keep the speculation out of it. -[[Azz Kikr]]&lt;br /&gt;
&lt;br /&gt;
There IS no speculation involved.  Everything that is stated in that edit actually happened.  The only uncertain aspects of it is whether or not it was Turtlecrawler or Hanlong that made the actual modifications to the countries involved.  That's why the word &amp;quot;allegedly&amp;quot; is in there.&lt;br /&gt;
&lt;br /&gt;
Just because you're a LaF member doesn't mean you should remove information pertinent to why Hanlong is no longer in the game.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=14061</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=14061"/>
				<updated>2013-02-23T20:17:39Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Undo revision 13618 by Azz Kikr (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset*.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced] on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler allegedly gave Hanlong full access to [[Boxcar]], allowing Hanlong to potentially view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  *Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Both Hanlong and Turtle Crawler were then permanently banned from the game.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=13585</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=13585"/>
				<updated>2012-09-25T21:28:20Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Undo revision 13495 by Hanlong (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset*.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced] on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler allegedly gave Hanlong full access to [[Boxcar]], allowing Hanlong to potentially view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  *Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Both Hanlong and Turtle Crawler were then permanently banned from the game.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12957</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12957"/>
				<updated>2012-06-06T13:11:56Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Fourteenth Round of the Alliance Server: Feb 5th - Apr 4th, 2012 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{allianceinfo&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[YouDiezSt]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| fas = [[Osso]], [[M m i x X]], [[Raven]]&lt;br /&gt;
| hia = [[Slagpit]]&lt;br /&gt;
| ias = [[weasel]], [[Rossoneri]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]], [[Buttman]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evolution irc.evolution2025.com&lt;br /&gt;
| rpolicy = [[Evolution Retal Policy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
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When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
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== Ideals ==&lt;br /&gt;
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The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
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=== Netgaining ===&lt;br /&gt;
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Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
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=== Training ===&lt;br /&gt;
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Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
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== History ==&lt;br /&gt;
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Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
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===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
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The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
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After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
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=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
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[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s top-ranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
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Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
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Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
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TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
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In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
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=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the [[ANW]] list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
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SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
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Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
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On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
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SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
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However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
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With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
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However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
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=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
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Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
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Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
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So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
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Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
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All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
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In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
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SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
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All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
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After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
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=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
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LaF and Rage/Elysium got into a land trading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
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Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
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First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
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Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
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Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
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Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
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=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
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This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
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However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
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Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
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Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
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[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
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Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
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However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
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However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
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In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
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=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
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Once again, we got pacts from the important alliances. PDM began its land trading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
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In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
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SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
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Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
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ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
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NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's land trading practices. With PDM's war with SOL stopping the land trading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
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=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
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Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
We set out to war SoF this reset. Three netting alliances chose to take SoF up on their offer of a friendly war--Collaboration, Evolution, and Monsters (known as ECM). We expected at least 110 SoF countries, as they had just completed a merger with Rage. Evolution also began recruiting for help in the upcoming conflict. Text messages were sent out to the retired vets and other members who were otherwise not playing. We received a very positive response, with the addition of over 10 returning vets.&lt;br /&gt;
&lt;br /&gt;
The FS time was set: March 4, at 23:59:59 GMT. The three netter alliances worked together, formulating strategies and thinking up ways of how to conduct the upcoming war. Everyone more or less agreed to run heavy Dictatorship, as these often made the best breakers, which, against SoF, seemed to be the best choice, given that SoF often ran heavy Dicts during their wars as well.&lt;br /&gt;
&lt;br /&gt;
It was soon apparent that SoF's merger with Rage didn't quite yield the membership everyone expected; they struggled to have 100 countries in their membership ranks. With Evolution's recruitment efforts, the total membership for the three netter alliances came to about 125 by the time the war began. Nevertheless, everyone expected a harsh war between ECM and SoF, despite the obvious numbers advantage. Evolution had the most members in ECM when March 4 rolled around.&lt;br /&gt;
&lt;br /&gt;
The netter alliances took the initiative, and FSed SoF at the agreed FS time. It immediately became apparent that the server's internet connection would not be able to stand up to the large numbers of players all hitting each other at the same time. Hitting became nearly impossible for some due to the lag, but so did stonewalling, and the bad lag became the excuse of many players' inability to keep their countries alive.&lt;br /&gt;
&lt;br /&gt;
There was some confusion all throughout the war between the alliances in ECM, and SoF seemed to target Evolution and Collaboration more closely than they did Monsters. ECM sported a TNW advantage as well, and their FS quickly took down several large SoF countries. However, SoF responded with a devastating counterstrike, and throughout most of the war, SoF's killruns would drag ECM's TNW down with them. It became a contest of who could kill the enemy's breakers the fastest. For nearly the entire war, it was a question of who would win.&lt;br /&gt;
&lt;br /&gt;
Despite SoF's tenacity, they ran out of breakers first, and, coupled with their membership and TNW disadvantages, both of which slowly grew as the war dragged on, their doom was assured when their last original country died in the early hours of March 23. We continued killing SoF restarts until both sides cease-fired on March 29.&lt;br /&gt;
&lt;br /&gt;
Collab and ImagNuM started their own friendly war shortly before the ceasefire with SoF, and continued until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
ECM ended the war against SoF with around $550m TNW and 161 kills, while SoF ended with about $30m TNW and 136 kills. A hard-fought, friendly war by both sides, and each side came away satisfied.&lt;br /&gt;
&lt;br /&gt;
Of course, the war put Evo out of the running for the ANW crown.  We then arranged a small civil war amongst ourselves, which ended in the deaths of many countries on both sid...oh wait, nobody really died at all.  We ended the reset in 10th place, with $10,859,129 ANW. Omega would receive their first double crown in Earth:Empires, with $4,619,779,482 TNW and $109,994,750 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Ninth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After last reset's activity, there was concern that we wouldn't be able to hold onto all the new members and veterans that had come back just to kick SoF in the goolies. However, we retained almost all of last set's membership (and even gained a few new members in the process), and so we put the training division into overdrive for the new members that had joined last reset for the war and had stuck around, as well as the new members that had joined for this set. It seemed that Evolution was finally getting back on its feet after a year and a half of slumped membership numbers.&lt;br /&gt;
&lt;br /&gt;
However, our inflating membership also meant that it would become harder for us to continue to obtain our ANW crown at the end of the reset. The two alliances that had historically competed with us for that crown--LaF and Omega--were also netting. To make things more interesting, LaF was actually slightly smaller in numbers than we were--and hadn't taken on several new members--which made it easier for them.&lt;br /&gt;
&lt;br /&gt;
It was mostly uneventful for us. We didn't really have any problems with netting. Of course, there was the occasional untagged that tried to suicide on countries that had farmed it too heavily, but very little damage was done.&lt;br /&gt;
&lt;br /&gt;
In other parts of the server, war was breaking out. SOL FSed ICN and LCN on April 27th, 22:00, and Imagnum FSed SOL in defense of LCN on April 28th, at 02:13. The three alliances battling SOL became known as ILI. Evolution announced that it would police for ILI shortly afterwards. There weren't too many grabs from established alliances on ILI, so we didn't get much land off of that action. NA announced its policing for SOL after their FS. SOL would destroy all three alliances in short order.&lt;br /&gt;
&lt;br /&gt;
A suicider struck LaF from NA's tag on May 9, taking about 30k acres. He then posted on AT, claiming his actions were for things LaF did to him a long time ago. As per NA's pact with LaF, NA had to pay restitution, including twice the acreage and pretty much everything else lost to the suiciding and used in killing the suicider. This put LaF in the lead for average land for a while.&lt;br /&gt;
&lt;br /&gt;
SoF then FSed RD on May 21, at 22:00. The reason for the late-set strike on RD wasn't entirely nailed down for sure in SoF's war declaration on AT, but everyone else got the general consensus that SoF's actions were for all the times that RD had destroyed SoF long years ago, including the time that SoF left the game because of RD's cheating. Since RD was much smaller than SoF, and NOT set up for warring, their TNW dropped like a brick until it reached close to zero in a couple of days.&lt;br /&gt;
&lt;br /&gt;
In Evolution, several leaders either had problems with their computers, or took short vacations. The policies for detagging inactive countries had never been written down where others could find them, but we did have members go inactive due to real life stuff, and those countries had to be dropped. Unfortunately, the generally-agreed-upon time for dropping countries from the tag had already came and went. Also, allegations that an Evo member received FA and grabbed land internally began to surface. The actions of members not following policies that never had been written down became a topic of discussion on AT as the end of the reset neared.&lt;br /&gt;
&lt;br /&gt;
We got another double crown, with a TNW of $5,789,660,910 and an ANW of $118,156,345. LaF came in second place for both TNW and ANW, despite a last-minute dropping of two low-net countries from their tag. Omega suffered a lazy netting reset, and came in 4th in TNW; and 3rd in ANW.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Tenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
It was another netting reset for Evolution. With our membership ranks swelling to above 60, there were questions on whether we could continue to obtain our ANW crowns with impunity. We had obtained pacts from pretty much everyone except SOL, but that wouldn't matter.&lt;br /&gt;
&lt;br /&gt;
In other news, several other alliances reformed in the server; namely, MD and Rival. Moral Decay (MD)--which boasted over 60 members--came from Astro Empires, due to the admins there abusing their admin permissions. Rival came back from nowhere in particular, near the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The server environment was conducive to war:&lt;br /&gt;
&lt;br /&gt;
LaF, MD, and LCN FSed SOL (See? Told you it wouldn't matter!) and RD on June 16 just after 21:00. The reasoning was mainly due to SOL's manipulation of other alliances including, but not limited to, pact manipulation for political isolation, and FSing isolated netting alliances for little to no reason over the recent years. RD was a known SOL ally. SOL stated their case in that most of the time they warred, they were either FSed by netting alliances who thought SOL would hit them later, or called in by allies. In any case, SOL and RD would soon be crushed, and used as landfarms for the victors.&lt;br /&gt;
&lt;br /&gt;
SoF FSed NA on June 17, just after 22:00. No actual war declaration from SoF was posted to AT, but a basic reason was that NA had failed to pact SoF, and so SoF had the right to hit them. NA was also a known SOL ally, so that may have had something to do with their subsequent destruction (apparently, SoF was tired of having SOL as an ally). Or something. NA claimed to be fully set up for netting. SoF pounded NA to the bottom of the scores list in a couple days.&lt;br /&gt;
&lt;br /&gt;
Collaboration and ImagNum arranged a friendly war between themselves, but ImagNum kept stalling for the FS for a couple weeks. ImagNuM continued to acquire stock and grow while Collab sat, ready for war. Finally, Collab's patience ran out, and Collab dumped stock and FSed ImagNuM on July 15, after 23:00. Collab had the members and TNW advantage, so ImagNuM fell relatively quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evolution had its fair share of military activity, due to the increased number of suiciders that were taking land and stock from Evolution countries. Most of these suiciders were killed by Evo members within 3 hours of causing their damage, including one of our new members, which suicided on a LaF country and caused us to have to pay reps to the tune of just under $13 billion.&lt;br /&gt;
&lt;br /&gt;
Also, policies were written and put in place to discourage actions such as internal land trading, and to officially limit the detag time to 10 days before the end of the reset. These practices were discouraged before (such as detagging after the 10-day mark), but no policies had been written about them.&lt;br /&gt;
&lt;br /&gt;
With Evolution's excellent training program and site tools, most of the new members were able to put up impressive countries. Some members were forced to quit mid-set due to real life.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, a small announcement was made on AT--some players from Mars:2025, an old Earth:2025 clone, would be moving to Earth:Empires, thus adding some much-needed players to the server.&lt;br /&gt;
&lt;br /&gt;
Also near the end of the reset, Evolution collectively realized it was on its way to winning its first Triple Crown. With Omega suffering another poor netting reset, and LaF and other netting alliances getting caught up in war at the beginning of the reset, Evolution had the highest TNW and ANW, and were tied first in membership with MD. About an hour before the reset ended, however, MD tagged another restart country, thus putting them at 63 members to our 62. That was fixed when one of our new recruits created a country and tagged up about 5 minutes before the reset ended. And thus Evolution won its first Triple Crown, with a TNW of $7,292,840,784, an ANW of $115,759,378, and membership at 63.&lt;br /&gt;
&lt;br /&gt;
=== Eleventh Round of the Alliance Server: Aug 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011 ===&lt;br /&gt;
{{Main|Eleventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Another netting reset for Evolution. However, other alliances (LaF) had started taking notice of Evo's accomplishments (again), especially due to the Triple Crown we had obtained the last reset, and they wanted that stopped.&lt;br /&gt;
&lt;br /&gt;
Our ranks swelled to 78 countries, but as usual, real life would cause several of the owners of those countries to quit playing in the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
Suiciders were a minor problem. Most of the suiciders were LaF members running untagged countries who wanted to cause damage to Evolution's countries in an effort to put their own alliance's countries at a higher ranking. Each suicider was dispatched quickly after making its initial run, and some were killed just before they were able to cause damage.&lt;br /&gt;
&lt;br /&gt;
An incident between LaF and Evo occurred, in which a LaF country detagged, only to be triple-tapped by an Evo country. The LaF detagger then retalled for much more acreage than was taken. Then, the LaF detagger kept landgrabbing the country that had hit him for even more acreage. All within the 72-hour detagger responsibility clause as specified in the pact between LaF and Evo. When Evo asked LaF to pay reps for the extra landgrabs, LaF refused to--despite a similar situation several resets ago where Evolution was forced to pay LaF reps. This would be in violation of the terms of the uNAP between LaF and Evolution, and was logged in the List of Pact-Breakers.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, Evolution was ahead in TNW, but lagging behind LaF in ANW, due to LaF having 63 members to Evolution's 71. However, Evolution was able to jump its countries so that it rose above LaF in ANW. An Evo country self-deleted due to rl hours before the reset was to end, but Evolution still would have won if that country had not deleted. Unfortunately, in the seconds before the reset ended, LaF dropped its two lowest countries, thus putting LaF in first in ANW with $125,682,557, to Evo's $124,201,382.&lt;br /&gt;
&lt;br /&gt;
However, Evolution broke the TNW record by posting $8,694,096,755.&lt;br /&gt;
&lt;br /&gt;
Had LaF not dropped those countries, Evolution would have taken away its second Triple Crown in a row. Evolution would just have to settle for a TNW crown to add to its trophy room.&lt;br /&gt;
&lt;br /&gt;
=== Twelfth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011 ===&lt;br /&gt;
{{Main|Twelfth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After last reset's triple-crown ganking by LaF, Evolution set out to net with a vengeance, reasoning that if they netted hard enough, LaF wouldn't be able to repeat its sins from last reset. A general country theme was started, with country names mocking LaF and it's &amp;quot;accomplishments&amp;quot; making up most of the Evo membership's country names.&lt;br /&gt;
&lt;br /&gt;
Some warning signs began to pop up. First, SoF's pact terms changed to include a break-away clause if we were to war LaF. Second, LaF's countries took on a more militaristic build. However, since Evolution had a uNAP with LaF, most of the membership thought that LaF wouldn't be hitting Evo.&lt;br /&gt;
&lt;br /&gt;
Evolution was fully set up for netting when LaF suddenly broke its uNAP with Evo and FSed them on October 16, at 21:00. After many posts on AT, it was tentatively determined that LaF's actions were due to a clause in a coalition pact--that didn't allow any alliance that was a part of the coalition to have any pacts with SOL--that LaF claimed allowed them to break the uNAP with Evolution, as Evolution did indeed have a uNAP with SOL. However, the coalition pact also required a majority vote by the signatories to be relevant, and as LaF and Evo were the only signatories of the pact, no vote was taken. There were many other logical fallacies in LaF's reasoning, but listing all those here would probably go on for several pages.&lt;br /&gt;
&lt;br /&gt;
However, none of that really mattered when countries were dying. At least 10 Evo countries were almost immediately destroyed by the fully-warprepped LaF. Evolution was slow to react, and, thanks to the new War Room page, killruns usually lasted less than 3 minutes before a country died. Evolution made some feeble attempts to defend itself while its allies saved turns to strike.&lt;br /&gt;
&lt;br /&gt;
SOL and Imag FSed LaF on October 18, at 21:00, killing several LaF countries. SoF then FSed SOL in defense of LaF on Oct 18, at 23:00. Also, SoF did have that break-away clause in their pact with Evo. So, rather than waiting for SoF to FS Evo, Evo formally dissolved all relations with SoF and FSed them on October 19, at 01:00. LaF and SoF suffered a steep--but short--membership decline, while Evolution gained countries via heavy recruiting from its retired member base. TIE entered the war on October 20, at 01:11, against SoF to relieve pressure on SOL so Evo and SOL could direct more of their firepower against LaF, because SOL and Imag had not been ready for war when they came to Evolution's aid.&lt;br /&gt;
&lt;br /&gt;
LaF then called in Omega against Imag on October 20, at 23:00.&lt;br /&gt;
&lt;br /&gt;
LaF then called in MD against Imag on October 21, at 02:00.&lt;br /&gt;
&lt;br /&gt;
SoF called in Rival, which entered against SOL on October 22, at around 15:15.&lt;br /&gt;
&lt;br /&gt;
SoF then called in Monsters against TIE on October 22, around 23:30.&lt;br /&gt;
&lt;br /&gt;
By this time, it was ~215 fully-warprepped countries and restarts (LaF, SoF, Omega, MD, Monsters, and Rival) vs. ~160 not-war-ready countries and mostly restarts (EVO, iMag, SOL, TIE). Evo and her allies would be crushed in short order, yet the war would continue until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
Other parts of the server would also be engaged in combat. PDM and Rage would engage--the first shots being fired on November 04, at 21:30:00--with LCN and Sanct over Sanct's aggressive landgrabbing, and would cease-fire on November 23rd 2011, at 08:00. Just about all of the server was engaged in combat at some point during the reset.&lt;br /&gt;
&lt;br /&gt;
By the end of the reset, Evolution and her allies--with the exception of TIE, who would cease-fire with Monsters on November 13, at 06:00--would be tagkilled and utterly crushed. Evolution ended the reset with just 8 countries, $1,109,647 TNW, and $138,706 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Thirteenth Round of the Alliance Server: Dec 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Thirteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Last reset's actions by LaF had adversely affected Evolution's membership. Evolution started this reset with only 38 members, from the 66 members they had the reset before. LaF's membership stayed the same, with about 70 members. Evolution refused to pact LaF, and made plans to FS LaF very early in the reset, in the hopes of catching them off-guard, and give LaF a good fight, despite the membership disadvantage. However, Evolution's plans specifically excluded their own allies from helping them, as the allies that had helped them had suffered similar membership decline. So Evolution would attack LaF alone.&lt;br /&gt;
&lt;br /&gt;
That was the plan. However, on December 9, at 20:00, SoF suddenly FSed Evo. There were few indications they would hit someone very early in the reset, and they hadn't pacted Evolution, but the reason SoF gave for FSing Evo so early in the reset took everyone by surprise. SoF stated their reason for hitting Evolution was for Evo's recruiting drive in the &amp;quot;friendly&amp;quot; ECM war 5 resets earlier, which ultimately ended up with SoF's destruction. SoF had been forced to adhere to their promise of a 3-reset uNAP, and SoF stated they had mistakenly signed the uNAP for the 4th reset. Now, they had their chance for revenge.&lt;br /&gt;
&lt;br /&gt;
Evolution absorbed the FS, and started their counterstrike 5 hours later. Many people believed that SoF would ultimately win the war, due to their preparedness and their reputation for being good fighters; however, Evolution was also prepared, and had learned some harsh lessons from LaF. Both alliances had started with equal membership (Evo's 38 to SoF's 39), but Evo had higher networth. Over the course of the week that followed, SoF slowly but surely lost ground to Evolution. Also, Evolution began another recruiting drive which increased their membership to around 43 by the beginning of week 2 of the war. SoF then started receiving FA from LaF, which only postponed their inevitable doom.&lt;br /&gt;
&lt;br /&gt;
During this time, on December 18, at 22:00, LaF suddenly FSed SOL. LaF's war declaration said that they hit SOL because SOL had not pacted them. However, SOL had also participated in the defense of Evolution last reset, so this was seen by some as LaF simply twisting the knife. SOL was severely demoralized from the defeat they had suffered last reset, and they were not only not prepared to war, they were not even interested in warring at all. So, a ceasefire was agreed between LaF and SOL, where SOL began accepting L:L retals, on December 19, at 23:30.&lt;br /&gt;
&lt;br /&gt;
The holidays were coming up, so Evolution asked SoF if they wanted a ceasefire, and SoF agreed--with some conditions. Evo would sign a uNAP with SoF and LaF, to be effective immediately when the ceasefire was signed by SoF and Evo. The ceasefire took effect on December 20, at 21:30. Evo's TNW was around $24m, while SoF's TNW was about $14m (before they received another mass FA shipment from LaF).&lt;br /&gt;
&lt;br /&gt;
Evolution spent the holidays recovering from that war, while looking forward to another war. They had pacted LaF, so those plans were scrubbed for the time being. However, one of LaF's small allies--Rival--still had no pact with Evolution, and Evo wanted to end their reset with an easy war. So Evo began goading Rival to FS Evo, due to the pact terms with LaF and SoF spelling out exactly what would happen if Evo FSed any of their FDPs. Pretty soon, Evo began preparing to absorb an FS from Rival.&lt;br /&gt;
&lt;br /&gt;
On January 08, at about 19:00, Rival began to FS Evolution. However, about 30 seconds into the FS, LaF also FSed Evo. Once again, LaF had broken a uNAP with Evolution, and their war declaration stated that, due to a clause being changed when the uNAP was being signed, LaF could void the uNAP with impunity. With Rival's and LaF's combined 110 countries, they easily decimated Evo's 50 countries--20 of those in the FS.&lt;br /&gt;
&lt;br /&gt;
Another ceasefire was signed 3 days after Rival's and LaF's FS on Evo, spelling out yet another uNAP between all parties. Evolution only had 8 countries left, and around $15m TNW, when the ceasefire was signed just before January 12.&lt;br /&gt;
&lt;br /&gt;
Evolution then worked to bring itself off the bottom of the scores list, ending the reset with only 20 members, $115,623,355 TNW, and 16th place in ANW, with $5,781,168.&lt;br /&gt;
&lt;br /&gt;
=== Fourteenth Round of the Alliance Server: Feb 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Fourteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After the horrors of having a uNAP broken (twice) and FSed by LaF (twice), Evolution's membership started at about 40 countries. By this time, LaF was the largest alliance in the game. With their political foundation made solid by their allies, LaF would have no enemies capable of destroying them for some time.&lt;br /&gt;
&lt;br /&gt;
Evolution would gear its countries towards netting, so they had no plans to hit LaF or anyone else this reset. The members were done with war for the time being.&lt;br /&gt;
&lt;br /&gt;
Elsewhere in the server, LaF called out Moral Decay (MD) on AT, telling MD to FS LaF, or LaF would FS MD by a certain time. In the weeks afterward, LaF would post logs they had somehow intercepted between MD, SOL, and Evo, on AT. These logs contained plans between Evo, SOL, and MD to hit LaF. However, these logs had been taken in the same reset that LaF first broke the uNAP and FSed Evo out of the blue, and, according to LaF's Don Hanlong, Evo was in the clear due to LaF's already having exacted revenge on Evo for its part in the planning (Hanlong even sent an apology to Evo's leadership for LaF's actions that reset). Questions were raised on how LaF had gotten access to those logs, and Hanlong claimed it was a script he had created to automatically search file upload sites on the internet for files containing certain keywords (Sneak preview: The logs were obtained by 'other' means).&lt;br /&gt;
&lt;br /&gt;
LaF then FSed MD on February 24, just after 22:00. LaF began the war with 84 members, and MD started with around 70. However, LaF was far better prepared, and by the end of the reset, MD ended with 40 members and $197,803,995 TNW, while LaF would grab a TNW crown with $5,990,460,177--mostly by farming land off of MD.&lt;br /&gt;
&lt;br /&gt;
SOL, LCN, and iMag conducted a friendly war, to commemorate SOL's 75th reset. The combined membership of LCN and iMag was eqal to SOL's membership. LCN and iMag began the festivities by FSing SOL on March 08, at 23:00. However, with SOL's focus on its reunion reset, they steadily pulled ahead of LCN and iMag. A ceasefire was signed between SOL and LCN on March 20, at 03:00. Imag kept ankle-biting SOL until the end of the reset&lt;br /&gt;
&lt;br /&gt;
PDM FSed SoF on March 9, at 02:00. PDM was tired of SoF's bullying, constantly goading them into a war. SoF didn't like what they called PDM's landtrading practices. SoF was far better prepared than PDM was, however, and PDM would end up crushed.&lt;br /&gt;
&lt;br /&gt;
Evo would have a relatively uneventful netting reset. Evo would end in 2nd place, with $5,140,227,835 TNW, and 2nd place in ANW, with $135,269,154 (mostly due to RD dropping members at the end).&lt;br /&gt;
&lt;br /&gt;
=== Fifteenth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Fifteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sixteenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Sixteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12956</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12956"/>
				<updated>2012-06-06T13:10:25Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{allianceinfo&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[YouDiezSt]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| fas = [[Osso]], [[M m i x X]], [[Raven]]&lt;br /&gt;
| hia = [[Slagpit]]&lt;br /&gt;
| ias = [[weasel]], [[Rossoneri]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]], [[Buttman]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evolution irc.evolution2025.com&lt;br /&gt;
| rpolicy = [[Evolution Retal Policy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s top-ranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the [[ANW]] list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a land trading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its land trading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's land trading practices. With PDM's war with SOL stopping the land trading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
We set out to war SoF this reset. Three netting alliances chose to take SoF up on their offer of a friendly war--Collaboration, Evolution, and Monsters (known as ECM). We expected at least 110 SoF countries, as they had just completed a merger with Rage. Evolution also began recruiting for help in the upcoming conflict. Text messages were sent out to the retired vets and other members who were otherwise not playing. We received a very positive response, with the addition of over 10 returning vets.&lt;br /&gt;
&lt;br /&gt;
The FS time was set: March 4, at 23:59:59 GMT. The three netter alliances worked together, formulating strategies and thinking up ways of how to conduct the upcoming war. Everyone more or less agreed to run heavy Dictatorship, as these often made the best breakers, which, against SoF, seemed to be the best choice, given that SoF often ran heavy Dicts during their wars as well.&lt;br /&gt;
&lt;br /&gt;
It was soon apparent that SoF's merger with Rage didn't quite yield the membership everyone expected; they struggled to have 100 countries in their membership ranks. With Evolution's recruitment efforts, the total membership for the three netter alliances came to about 125 by the time the war began. Nevertheless, everyone expected a harsh war between ECM and SoF, despite the obvious numbers advantage. Evolution had the most members in ECM when March 4 rolled around.&lt;br /&gt;
&lt;br /&gt;
The netter alliances took the initiative, and FSed SoF at the agreed FS time. It immediately became apparent that the server's internet connection would not be able to stand up to the large numbers of players all hitting each other at the same time. Hitting became nearly impossible for some due to the lag, but so did stonewalling, and the bad lag became the excuse of many players' inability to keep their countries alive.&lt;br /&gt;
&lt;br /&gt;
There was some confusion all throughout the war between the alliances in ECM, and SoF seemed to target Evolution and Collaboration more closely than they did Monsters. ECM sported a TNW advantage as well, and their FS quickly took down several large SoF countries. However, SoF responded with a devastating counterstrike, and throughout most of the war, SoF's killruns would drag ECM's TNW down with them. It became a contest of who could kill the enemy's breakers the fastest. For nearly the entire war, it was a question of who would win.&lt;br /&gt;
&lt;br /&gt;
Despite SoF's tenacity, they ran out of breakers first, and, coupled with their membership and TNW disadvantages, both of which slowly grew as the war dragged on, their doom was assured when their last original country died in the early hours of March 23. We continued killing SoF restarts until both sides cease-fired on March 29.&lt;br /&gt;
&lt;br /&gt;
Collab and ImagNuM started their own friendly war shortly before the ceasefire with SoF, and continued until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
ECM ended the war against SoF with around $550m TNW and 161 kills, while SoF ended with about $30m TNW and 136 kills. A hard-fought, friendly war by both sides, and each side came away satisfied.&lt;br /&gt;
&lt;br /&gt;
Of course, the war put Evo out of the running for the ANW crown.  We then arranged a small civil war amongst ourselves, which ended in the deaths of many countries on both sid...oh wait, nobody really died at all.  We ended the reset in 10th place, with $10,859,129 ANW. Omega would receive their first double crown in Earth:Empires, with $4,619,779,482 TNW and $109,994,750 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Ninth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After last reset's activity, there was concern that we wouldn't be able to hold onto all the new members and veterans that had come back just to kick SoF in the goolies. However, we retained almost all of last set's membership (and even gained a few new members in the process), and so we put the training division into overdrive for the new members that had joined last reset for the war and had stuck around, as well as the new members that had joined for this set. It seemed that Evolution was finally getting back on its feet after a year and a half of slumped membership numbers.&lt;br /&gt;
&lt;br /&gt;
However, our inflating membership also meant that it would become harder for us to continue to obtain our ANW crown at the end of the reset. The two alliances that had historically competed with us for that crown--LaF and Omega--were also netting. To make things more interesting, LaF was actually slightly smaller in numbers than we were--and hadn't taken on several new members--which made it easier for them.&lt;br /&gt;
&lt;br /&gt;
It was mostly uneventful for us. We didn't really have any problems with netting. Of course, there was the occasional untagged that tried to suicide on countries that had farmed it too heavily, but very little damage was done.&lt;br /&gt;
&lt;br /&gt;
In other parts of the server, war was breaking out. SOL FSed ICN and LCN on April 27th, 22:00, and Imagnum FSed SOL in defense of LCN on April 28th, at 02:13. The three alliances battling SOL became known as ILI. Evolution announced that it would police for ILI shortly afterwards. There weren't too many grabs from established alliances on ILI, so we didn't get much land off of that action. NA announced its policing for SOL after their FS. SOL would destroy all three alliances in short order.&lt;br /&gt;
&lt;br /&gt;
A suicider struck LaF from NA's tag on May 9, taking about 30k acres. He then posted on AT, claiming his actions were for things LaF did to him a long time ago. As per NA's pact with LaF, NA had to pay restitution, including twice the acreage and pretty much everything else lost to the suiciding and used in killing the suicider. This put LaF in the lead for average land for a while.&lt;br /&gt;
&lt;br /&gt;
SoF then FSed RD on May 21, at 22:00. The reason for the late-set strike on RD wasn't entirely nailed down for sure in SoF's war declaration on AT, but everyone else got the general consensus that SoF's actions were for all the times that RD had destroyed SoF long years ago, including the time that SoF left the game because of RD's cheating. Since RD was much smaller than SoF, and NOT set up for warring, their TNW dropped like a brick until it reached close to zero in a couple of days.&lt;br /&gt;
&lt;br /&gt;
In Evolution, several leaders either had problems with their computers, or took short vacations. The policies for detagging inactive countries had never been written down where others could find them, but we did have members go inactive due to real life stuff, and those countries had to be dropped. Unfortunately, the generally-agreed-upon time for dropping countries from the tag had already came and went. Also, allegations that an Evo member received FA and grabbed land internally began to surface. The actions of members not following policies that never had been written down became a topic of discussion on AT as the end of the reset neared.&lt;br /&gt;
&lt;br /&gt;
We got another double crown, with a TNW of $5,789,660,910 and an ANW of $118,156,345. LaF came in second place for both TNW and ANW, despite a last-minute dropping of two low-net countries from their tag. Omega suffered a lazy netting reset, and came in 4th in TNW; and 3rd in ANW.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Tenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
It was another netting reset for Evolution. With our membership ranks swelling to above 60, there were questions on whether we could continue to obtain our ANW crowns with impunity. We had obtained pacts from pretty much everyone except SOL, but that wouldn't matter.&lt;br /&gt;
&lt;br /&gt;
In other news, several other alliances reformed in the server; namely, MD and Rival. Moral Decay (MD)--which boasted over 60 members--came from Astro Empires, due to the admins there abusing their admin permissions. Rival came back from nowhere in particular, near the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The server environment was conducive to war:&lt;br /&gt;
&lt;br /&gt;
LaF, MD, and LCN FSed SOL (See? Told you it wouldn't matter!) and RD on June 16 just after 21:00. The reasoning was mainly due to SOL's manipulation of other alliances including, but not limited to, pact manipulation for political isolation, and FSing isolated netting alliances for little to no reason over the recent years. RD was a known SOL ally. SOL stated their case in that most of the time they warred, they were either FSed by netting alliances who thought SOL would hit them later, or called in by allies. In any case, SOL and RD would soon be crushed, and used as landfarms for the victors.&lt;br /&gt;
&lt;br /&gt;
SoF FSed NA on June 17, just after 22:00. No actual war declaration from SoF was posted to AT, but a basic reason was that NA had failed to pact SoF, and so SoF had the right to hit them. NA was also a known SOL ally, so that may have had something to do with their subsequent destruction (apparently, SoF was tired of having SOL as an ally). Or something. NA claimed to be fully set up for netting. SoF pounded NA to the bottom of the scores list in a couple days.&lt;br /&gt;
&lt;br /&gt;
Collaboration and ImagNum arranged a friendly war between themselves, but ImagNum kept stalling for the FS for a couple weeks. ImagNuM continued to acquire stock and grow while Collab sat, ready for war. Finally, Collab's patience ran out, and Collab dumped stock and FSed ImagNuM on July 15, after 23:00. Collab had the members and TNW advantage, so ImagNuM fell relatively quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evolution had its fair share of military activity, due to the increased number of suiciders that were taking land and stock from Evolution countries. Most of these suiciders were killed by Evo members within 3 hours of causing their damage, including one of our new members, which suicided on a LaF country and caused us to have to pay reps to the tune of just under $13 billion.&lt;br /&gt;
&lt;br /&gt;
Also, policies were written and put in place to discourage actions such as internal land trading, and to officially limit the detag time to 10 days before the end of the reset. These practices were discouraged before (such as detagging after the 10-day mark), but no policies had been written about them.&lt;br /&gt;
&lt;br /&gt;
With Evolution's excellent training program and site tools, most of the new members were able to put up impressive countries. Some members were forced to quit mid-set due to real life.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, a small announcement was made on AT--some players from Mars:2025, an old Earth:2025 clone, would be moving to Earth:Empires, thus adding some much-needed players to the server.&lt;br /&gt;
&lt;br /&gt;
Also near the end of the reset, Evolution collectively realized it was on its way to winning its first Triple Crown. With Omega suffering another poor netting reset, and LaF and other netting alliances getting caught up in war at the beginning of the reset, Evolution had the highest TNW and ANW, and were tied first in membership with MD. About an hour before the reset ended, however, MD tagged another restart country, thus putting them at 63 members to our 62. That was fixed when one of our new recruits created a country and tagged up about 5 minutes before the reset ended. And thus Evolution won its first Triple Crown, with a TNW of $7,292,840,784, an ANW of $115,759,378, and membership at 63.&lt;br /&gt;
&lt;br /&gt;
=== Eleventh Round of the Alliance Server: Aug 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011 ===&lt;br /&gt;
{{Main|Eleventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Another netting reset for Evolution. However, other alliances (LaF) had started taking notice of Evo's accomplishments (again), especially due to the Triple Crown we had obtained the last reset, and they wanted that stopped.&lt;br /&gt;
&lt;br /&gt;
Our ranks swelled to 78 countries, but as usual, real life would cause several of the owners of those countries to quit playing in the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
Suiciders were a minor problem. Most of the suiciders were LaF members running untagged countries who wanted to cause damage to Evolution's countries in an effort to put their own alliance's countries at a higher ranking. Each suicider was dispatched quickly after making its initial run, and some were killed just before they were able to cause damage.&lt;br /&gt;
&lt;br /&gt;
An incident between LaF and Evo occurred, in which a LaF country detagged, only to be triple-tapped by an Evo country. The LaF detagger then retalled for much more acreage than was taken. Then, the LaF detagger kept landgrabbing the country that had hit him for even more acreage. All within the 72-hour detagger responsibility clause as specified in the pact between LaF and Evo. When Evo asked LaF to pay reps for the extra landgrabs, LaF refused to--despite a similar situation several resets ago where Evolution was forced to pay LaF reps. This would be in violation of the terms of the uNAP between LaF and Evolution, and was logged in the List of Pact-Breakers.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, Evolution was ahead in TNW, but lagging behind LaF in ANW, due to LaF having 63 members to Evolution's 71. However, Evolution was able to jump its countries so that it rose above LaF in ANW. An Evo country self-deleted due to rl hours before the reset was to end, but Evolution still would have won if that country had not deleted. Unfortunately, in the seconds before the reset ended, LaF dropped its two lowest countries, thus putting LaF in first in ANW with $125,682,557, to Evo's $124,201,382.&lt;br /&gt;
&lt;br /&gt;
However, Evolution broke the TNW record by posting $8,694,096,755.&lt;br /&gt;
&lt;br /&gt;
Had LaF not dropped those countries, Evolution would have taken away its second Triple Crown in a row. Evolution would just have to settle for a TNW crown to add to its trophy room.&lt;br /&gt;
&lt;br /&gt;
=== Twelfth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011 ===&lt;br /&gt;
{{Main|Twelfth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After last reset's triple-crown ganking by LaF, Evolution set out to net with a vengeance, reasoning that if they netted hard enough, LaF wouldn't be able to repeat its sins from last reset. A general country theme was started, with country names mocking LaF and it's &amp;quot;accomplishments&amp;quot; making up most of the Evo membership's country names.&lt;br /&gt;
&lt;br /&gt;
Some warning signs began to pop up. First, SoF's pact terms changed to include a break-away clause if we were to war LaF. Second, LaF's countries took on a more militaristic build. However, since Evolution had a uNAP with LaF, most of the membership thought that LaF wouldn't be hitting Evo.&lt;br /&gt;
&lt;br /&gt;
Evolution was fully set up for netting when LaF suddenly broke its uNAP with Evo and FSed them on October 16, at 21:00. After many posts on AT, it was tentatively determined that LaF's actions were due to a clause in a coalition pact--that didn't allow any alliance that was a part of the coalition to have any pacts with SOL--that LaF claimed allowed them to break the uNAP with Evolution, as Evolution did indeed have a uNAP with SOL. However, the coalition pact also required a majority vote by the signatories to be relevant, and as LaF and Evo were the only signatories of the pact, no vote was taken. There were many other logical fallacies in LaF's reasoning, but listing all those here would probably go on for several pages.&lt;br /&gt;
&lt;br /&gt;
However, none of that really mattered when countries were dying. At least 10 Evo countries were almost immediately destroyed by the fully-warprepped LaF. Evolution was slow to react, and, thanks to the new War Room page, killruns usually lasted less than 3 minutes before a country died. Evolution made some feeble attempts to defend itself while its allies saved turns to strike.&lt;br /&gt;
&lt;br /&gt;
SOL and Imag FSed LaF on October 18, at 21:00, killing several LaF countries. SoF then FSed SOL in defense of LaF on Oct 18, at 23:00. Also, SoF did have that break-away clause in their pact with Evo. So, rather than waiting for SoF to FS Evo, Evo formally dissolved all relations with SoF and FSed them on October 19, at 01:00. LaF and SoF suffered a steep--but short--membership decline, while Evolution gained countries via heavy recruiting from its retired member base. TIE entered the war on October 20, at 01:11, against SoF to relieve pressure on SOL so Evo and SOL could direct more of their firepower against LaF, because SOL and Imag had not been ready for war when they came to Evolution's aid.&lt;br /&gt;
&lt;br /&gt;
LaF then called in Omega against Imag on October 20, at 23:00.&lt;br /&gt;
&lt;br /&gt;
LaF then called in MD against Imag on October 21, at 02:00.&lt;br /&gt;
&lt;br /&gt;
SoF called in Rival, which entered against SOL on October 22, at around 15:15.&lt;br /&gt;
&lt;br /&gt;
SoF then called in Monsters against TIE on October 22, around 23:30.&lt;br /&gt;
&lt;br /&gt;
By this time, it was ~215 fully-warprepped countries and restarts (LaF, SoF, Omega, MD, Monsters, and Rival) vs. ~160 not-war-ready countries and mostly restarts (EVO, iMag, SOL, TIE). Evo and her allies would be crushed in short order, yet the war would continue until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
Other parts of the server would also be engaged in combat. PDM and Rage would engage--the first shots being fired on November 04, at 21:30:00--with LCN and Sanct over Sanct's aggressive landgrabbing, and would cease-fire on November 23rd 2011, at 08:00. Just about all of the server was engaged in combat at some point during the reset.&lt;br /&gt;
&lt;br /&gt;
By the end of the reset, Evolution and her allies--with the exception of TIE, who would cease-fire with Monsters on November 13, at 06:00--would be tagkilled and utterly crushed. Evolution ended the reset with just 8 countries, $1,109,647 TNW, and $138,706 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Thirteenth Round of the Alliance Server: Dec 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Thirteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Last reset's actions by LaF had adversely affected Evolution's membership. Evolution started this reset with only 38 members, from the 66 members they had the reset before. LaF's membership stayed the same, with about 70 members. Evolution refused to pact LaF, and made plans to FS LaF very early in the reset, in the hopes of catching them off-guard, and give LaF a good fight, despite the membership disadvantage. However, Evolution's plans specifically excluded their own allies from helping them, as the allies that had helped them had suffered similar membership decline. So Evolution would attack LaF alone.&lt;br /&gt;
&lt;br /&gt;
That was the plan. However, on December 9, at 20:00, SoF suddenly FSed Evo. There were few indications they would hit someone very early in the reset, and they hadn't pacted Evolution, but the reason SoF gave for FSing Evo so early in the reset took everyone by surprise. SoF stated their reason for hitting Evolution was for Evo's recruiting drive in the &amp;quot;friendly&amp;quot; ECM war 5 resets earlier, which ultimately ended up with SoF's destruction. SoF had been forced to adhere to their promise of a 3-reset uNAP, and SoF stated they had mistakenly signed the uNAP for the 4th reset. Now, they had their chance for revenge.&lt;br /&gt;
&lt;br /&gt;
Evolution absorbed the FS, and started their counterstrike 5 hours later. Many people believed that SoF would ultimately win the war, due to their preparedness and their reputation for being good fighters; however, Evolution was also prepared, and had learned some harsh lessons from LaF. Both alliances had started with equal membership (Evo's 38 to SoF's 39), but Evo had higher networth. Over the course of the week that followed, SoF slowly but surely lost ground to Evolution. Also, Evolution began another recruiting drive which increased their membership to around 43 by the beginning of week 2 of the war. SoF then started receiving FA from LaF, which only postponed their inevitable doom.&lt;br /&gt;
&lt;br /&gt;
During this time, on December 18, at 22:00, LaF suddenly FSed SOL. LaF's war declaration said that they hit SOL because SOL had not pacted them. However, SOL had also participated in the defense of Evolution last reset, so this was seen by some as LaF simply twisting the knife. SOL was severely demoralized from the defeat they had suffered last reset, and they were not only not prepared to war, they were not even interested in warring at all. So, a ceasefire was agreed between LaF and SOL, where SOL began accepting L:L retals, on December 19, at 23:30.&lt;br /&gt;
&lt;br /&gt;
The holidays were coming up, so Evolution asked SoF if they wanted a ceasefire, and SoF agreed--with some conditions. Evo would sign a uNAP with SoF and LaF, to be effective immediately when the ceasefire was signed by SoF and Evo. The ceasefire took effect on December 20, at 21:30. Evo's TNW was around $24m, while SoF's TNW was about $14m (before they received another mass FA shipment from LaF).&lt;br /&gt;
&lt;br /&gt;
Evolution spent the holidays recovering from that war, while looking forward to another war. They had pacted LaF, so those plans were scrubbed for the time being. However, one of LaF's small allies--Rival--still had no pact with Evolution, and Evo wanted to end their reset with an easy war. So Evo began goading Rival to FS Evo, due to the pact terms with LaF and SoF spelling out exactly what would happen if Evo FSed any of their FDPs. Pretty soon, Evo began preparing to absorb an FS from Rival.&lt;br /&gt;
&lt;br /&gt;
On January 08, at about 19:00, Rival began to FS Evolution. However, about 30 seconds into the FS, LaF also FSed Evo. Once again, LaF had broken a uNAP with Evolution, and their war declaration stated that, due to a clause being changed when the uNAP was being signed, LaF could void the uNAP with impunity. With Rival's and LaF's combined 110 countries, they easily decimated Evo's 50 countries--20 of those in the FS.&lt;br /&gt;
&lt;br /&gt;
Another ceasefire was signed 3 days after Rival's and LaF's FS on Evo, spelling out yet another uNAP between all parties. Evolution only had 8 countries left, and around $15m TNW, when the ceasefire was signed just before January 12.&lt;br /&gt;
&lt;br /&gt;
Evolution then worked to bring itself off the bottom of the scores list, ending the reset with only 20 members, $115,623,355 TNW, and 16th place in ANW, with $5,781,168.&lt;br /&gt;
&lt;br /&gt;
=== Fourteenth Round of the Alliance Server: Feb 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Fourteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After the horrors of having a uNAP broken (twice) and FSed by LaF (twice), Evolution's membership started at about 40 countries. By this time, LaF was the largest alliance in the game. With their political foundation made solid by their allies, LaF would have no enemies capable of destroying them for some time.&lt;br /&gt;
&lt;br /&gt;
Evolution would gear its countries towards netting, so they had no plans to hit LaF or anyone else this reset. The members were done with war for the time being.&lt;br /&gt;
&lt;br /&gt;
Elsewhere in the server, LaF called out Moral Decay (MD) on AT, telling MD to FS LaF, or LaF would FS MD by a certain time. In the weeks afterward, LaF would post logs they had somehow intercepted between MD, SOL, and Evo, on AT. These logs contained plans between Evo, SOL, and MD to hit LaF. However, these logs had been taken in the same reset that LaF first broke the uNAP and FSed Evo out of the blue, and, according to LaF's Don Hanlong, Evo was in the clear due to LaF's already having exacted revenge on Evo for its part in the planning (Hanlong even sent an apology to Evo's leadership for LaF's actions that reset). Questions were raised on how LaF had gotten access to those logs, and Hanlong claimed it was a script he had created to automatically search file upload sites on the internet for files containing certain keywords (Sneak preview: The logs were obtained by 'other' means).&lt;br /&gt;
&lt;br /&gt;
LaF then FSed MD on February 24, just after 22:00. LaF began the war with 84 members, and MD started with around 70. However, LaF was far better prepared, and by the end of the reset, MD ended with 40 members and $197,803,995 TNW, while LaF would grab a TNW crown with $5,990,460,177--mostly by farming land off of MD.&lt;br /&gt;
&lt;br /&gt;
SOL, LCN, and iMag conducted a friendly war, to commemorate SOL's 75th reset. The combined membership of LCN and iMag was eqal to SOL's membership. LCN and iMag began the festivities by FSing SOL on March 08, at 23:00. However, with SOL's focus on its reunion reset, they steadily pulled ahead of LCN and iMag. A ceasefire was signed between SOL and LCN on March 20, at 03:00. Imag kept ankle-biting SOL until the end of the reset&lt;br /&gt;
&lt;br /&gt;
PDM FSed SoF on March 9, at 02:00. PDM was tired of SoF's bullying, constantly goading them into a war. SoF didn't like what they called PDM's landtrading practices. SoF was far better prepared than PDM was, however, and PDM would end up crushed.&lt;br /&gt;
&lt;br /&gt;
Evo would have a relatively uneventful netting reset. Evo would end in 2nd place, with 5,140,227,835 TNW, and 2nd place in ANW, with $135,269,154 (mostly due to RD dropping members at the end).&lt;br /&gt;
&lt;br /&gt;
=== Fifteenth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Fifteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sixteenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2012 ===&lt;br /&gt;
{{Main|Sixteenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12955</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12955"/>
				<updated>2012-06-06T13:04:19Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Eleventh Round of the Alliance Server: Aug 5th - Oct 4th, 2010 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{allianceinfo&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[YouDiezSt]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| fas = [[Osso]], [[M m i x X]], [[Raven]]&lt;br /&gt;
| hia = [[Slagpit]]&lt;br /&gt;
| ias = [[weasel]], [[Rossoneri]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]], [[Buttman]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evolution irc.evolution2025.com&lt;br /&gt;
| rpolicy = [[Evolution Retal Policy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s top-ranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the [[ANW]] list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a land trading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its land trading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's land trading practices. With PDM's war with SOL stopping the land trading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
We set out to war SoF this reset. Three netting alliances chose to take SoF up on their offer of a friendly war--Collaboration, Evolution, and Monsters (known as ECM). We expected at least 110 SoF countries, as they had just completed a merger with Rage. Evolution also began recruiting for help in the upcoming conflict. Text messages were sent out to the retired vets and other members who were otherwise not playing. We received a very positive response, with the addition of over 10 returning vets.&lt;br /&gt;
&lt;br /&gt;
The FS time was set: March 4, at 23:59:59 GMT. The three netter alliances worked together, formulating strategies and thinking up ways of how to conduct the upcoming war. Everyone more or less agreed to run heavy Dictatorship, as these often made the best breakers, which, against SoF, seemed to be the best choice, given that SoF often ran heavy Dicts during their wars as well.&lt;br /&gt;
&lt;br /&gt;
It was soon apparent that SoF's merger with Rage didn't quite yield the membership everyone expected; they struggled to have 100 countries in their membership ranks. With Evolution's recruitment efforts, the total membership for the three netter alliances came to about 125 by the time the war began. Nevertheless, everyone expected a harsh war between ECM and SoF, despite the obvious numbers advantage. Evolution had the most members in ECM when March 4 rolled around.&lt;br /&gt;
&lt;br /&gt;
The netter alliances took the initiative, and FSed SoF at the agreed FS time. It immediately became apparent that the server's internet connection would not be able to stand up to the large numbers of players all hitting each other at the same time. Hitting became nearly impossible for some due to the lag, but so did stonewalling, and the bad lag became the excuse of many players' inability to keep their countries alive.&lt;br /&gt;
&lt;br /&gt;
There was some confusion all throughout the war between the alliances in ECM, and SoF seemed to target Evolution and Collaboration more closely than they did Monsters. ECM sported a TNW advantage as well, and their FS quickly took down several large SoF countries. However, SoF responded with a devastating counterstrike, and throughout most of the war, SoF's killruns would drag ECM's TNW down with them. It became a contest of who could kill the enemy's breakers the fastest. For nearly the entire war, it was a question of who would win.&lt;br /&gt;
&lt;br /&gt;
Despite SoF's tenacity, they ran out of breakers first, and, coupled with their membership and TNW disadvantages, both of which slowly grew as the war dragged on, their doom was assured when their last original country died in the early hours of March 23. We continued killing SoF restarts until both sides cease-fired on March 29.&lt;br /&gt;
&lt;br /&gt;
Collab and ImagNuM started their own friendly war shortly before the ceasefire with SoF, and continued until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
ECM ended the war against SoF with around $550m TNW and 161 kills, while SoF ended with about $30m TNW and 136 kills. A hard-fought, friendly war by both sides, and each side came away satisfied.&lt;br /&gt;
&lt;br /&gt;
Of course, the war put Evo out of the running for the ANW crown.  We then arranged a small civil war amongst ourselves, which ended in the deaths of many countries on both sid...oh wait, nobody really died at all.  We ended the reset in 10th place, with $10,859,129 ANW. Omega would receive their first double crown in Earth:Empires, with $4,619,779,482 TNW and $109,994,750 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Ninth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After last reset's activity, there was concern that we wouldn't be able to hold onto all the new members and veterans that had come back just to kick SoF in the goolies. However, we retained almost all of last set's membership (and even gained a few new members in the process), and so we put the training division into overdrive for the new members that had joined last reset for the war and had stuck around, as well as the new members that had joined for this set. It seemed that Evolution was finally getting back on its feet after a year and a half of slumped membership numbers.&lt;br /&gt;
&lt;br /&gt;
However, our inflating membership also meant that it would become harder for us to continue to obtain our ANW crown at the end of the reset. The two alliances that had historically competed with us for that crown--LaF and Omega--were also netting. To make things more interesting, LaF was actually slightly smaller in numbers than we were--and hadn't taken on several new members--which made it easier for them.&lt;br /&gt;
&lt;br /&gt;
It was mostly uneventful for us. We didn't really have any problems with netting. Of course, there was the occasional untagged that tried to suicide on countries that had farmed it too heavily, but very little damage was done.&lt;br /&gt;
&lt;br /&gt;
In other parts of the server, war was breaking out. SOL FSed ICN and LCN on April 27th, 22:00, and Imagnum FSed SOL in defense of LCN on April 28th, at 02:13. The three alliances battling SOL became known as ILI. Evolution announced that it would police for ILI shortly afterwards. There weren't too many grabs from established alliances on ILI, so we didn't get much land off of that action. NA announced its policing for SOL after their FS. SOL would destroy all three alliances in short order.&lt;br /&gt;
&lt;br /&gt;
A suicider struck LaF from NA's tag on May 9, taking about 30k acres. He then posted on AT, claiming his actions were for things LaF did to him a long time ago. As per NA's pact with LaF, NA had to pay restitution, including twice the acreage and pretty much everything else lost to the suiciding and used in killing the suicider. This put LaF in the lead for average land for a while.&lt;br /&gt;
&lt;br /&gt;
SoF then FSed RD on May 21, at 22:00. The reason for the late-set strike on RD wasn't entirely nailed down for sure in SoF's war declaration on AT, but everyone else got the general consensus that SoF's actions were for all the times that RD had destroyed SoF long years ago, including the time that SoF left the game because of RD's cheating. Since RD was much smaller than SoF, and NOT set up for warring, their TNW dropped like a brick until it reached close to zero in a couple of days.&lt;br /&gt;
&lt;br /&gt;
In Evolution, several leaders either had problems with their computers, or took short vacations. The policies for detagging inactive countries had never been written down where others could find them, but we did have members go inactive due to real life stuff, and those countries had to be dropped. Unfortunately, the generally-agreed-upon time for dropping countries from the tag had already came and went. Also, allegations that an Evo member received FA and grabbed land internally began to surface. The actions of members not following policies that never had been written down became a topic of discussion on AT as the end of the reset neared.&lt;br /&gt;
&lt;br /&gt;
We got another double crown, with a TNW of $5,789,660,910 and an ANW of $118,156,345. LaF came in second place for both TNW and ANW, despite a last-minute dropping of two low-net countries from their tag. Omega suffered a lazy netting reset, and came in 4th in TNW; and 3rd in ANW.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Tenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
It was another netting reset for Evolution. With our membership ranks swelling to above 60, there were questions on whether we could continue to obtain our ANW crowns with impunity. We had obtained pacts from pretty much everyone except SOL, but that wouldn't matter.&lt;br /&gt;
&lt;br /&gt;
In other news, several other alliances reformed in the server; namely, MD and Rival. Moral Decay (MD)--which boasted over 60 members--came from Astro Empires, due to the admins there abusing their admin permissions. Rival came back from nowhere in particular, near the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The server environment was conducive to war:&lt;br /&gt;
&lt;br /&gt;
LaF, MD, and LCN FSed SOL (See? Told you it wouldn't matter!) and RD on June 16 just after 21:00. The reasoning was mainly due to SOL's manipulation of other alliances including, but not limited to, pact manipulation for political isolation, and FSing isolated netting alliances for little to no reason over the recent years. RD was a known SOL ally. SOL stated their case in that most of the time they warred, they were either FSed by netting alliances who thought SOL would hit them later, or called in by allies. In any case, SOL and RD would soon be crushed, and used as landfarms for the victors.&lt;br /&gt;
&lt;br /&gt;
SoF FSed NA on June 17, just after 22:00. No actual war declaration from SoF was posted to AT, but a basic reason was that NA had failed to pact SoF, and so SoF had the right to hit them. NA was also a known SOL ally, so that may have had something to do with their subsequent destruction (apparently, SoF was tired of having SOL as an ally). Or something. NA claimed to be fully set up for netting. SoF pounded NA to the bottom of the scores list in a couple days.&lt;br /&gt;
&lt;br /&gt;
Collaboration and ImagNum arranged a friendly war between themselves, but ImagNum kept stalling for the FS for a couple weeks. ImagNuM continued to acquire stock and grow while Collab sat, ready for war. Finally, Collab's patience ran out, and Collab dumped stock and FSed ImagNuM on July 15, after 23:00. Collab had the members and TNW advantage, so ImagNuM fell relatively quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evolution had its fair share of military activity, due to the increased number of suiciders that were taking land and stock from Evolution countries. Most of these suiciders were killed by Evo members within 3 hours of causing their damage, including one of our new members, which suicided on a LaF country and caused us to have to pay reps to the tune of just under $13 billion.&lt;br /&gt;
&lt;br /&gt;
Also, policies were written and put in place to discourage actions such as internal land trading, and to officially limit the detag time to 10 days before the end of the reset. These practices were discouraged before (such as detagging after the 10-day mark), but no policies had been written about them.&lt;br /&gt;
&lt;br /&gt;
With Evolution's excellent training program and site tools, most of the new members were able to put up impressive countries. Some members were forced to quit mid-set due to real life.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, a small announcement was made on AT--some players from Mars:2025, an old Earth:2025 clone, would be moving to Earth:Empires, thus adding some much-needed players to the server.&lt;br /&gt;
&lt;br /&gt;
Also near the end of the reset, Evolution collectively realized it was on its way to winning its first Triple Crown. With Omega suffering another poor netting reset, and LaF and other netting alliances getting caught up in war at the beginning of the reset, Evolution had the highest TNW and ANW, and were tied first in membership with MD. About an hour before the reset ended, however, MD tagged another restart country, thus putting them at 63 members to our 62. That was fixed when one of our new recruits created a country and tagged up about 5 minutes before the reset ended. And thus Evolution won its first Triple Crown, with a TNW of $7,292,840,784, an ANW of $115,759,378, and membership at 63.&lt;br /&gt;
&lt;br /&gt;
=== Eleventh Round of the Alliance Server: Aug 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011 ===&lt;br /&gt;
{{Main|Eleventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Another netting reset for Evolution. However, other alliances (LaF) had started taking notice of Evo's accomplishments (again), especially due to the Triple Crown we had obtained the last reset, and they wanted that stopped.&lt;br /&gt;
&lt;br /&gt;
Our ranks swelled to 78 countries, but as usual, real life would cause several of the owners of those countries to quit playing in the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
Suiciders were a minor problem. Most of the suiciders were LaF members running untagged countries who wanted to cause damage to Evolution's countries in an effort to put their own alliance's countries at a higher ranking. Each suicider was dispatched quickly after making its initial run, and some were killed just before they were able to cause damage.&lt;br /&gt;
&lt;br /&gt;
An incident between LaF and Evo occurred, in which a LaF country detagged, only to be triple-tapped by an Evo country. The LaF detagger then retalled for much more acreage than was taken. Then, the LaF detagger kept landgrabbing the country that had hit him for even more acreage. All within the 72-hour detagger responsibility clause as specified in the pact between LaF and Evo. When Evo asked LaF to pay reps for the extra landgrabs, LaF refused to--despite a similar situation several resets ago where Evolution was forced to pay LaF reps. This would be in violation of the terms of the uNAP between LaF and Evolution, and was logged in the List of Pact-Breakers.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, Evolution was ahead in TNW, but lagging behind LaF in ANW, due to LaF having 63 members to Evolution's 71. However, Evolution was able to jump its countries so that it rose above LaF in ANW. An Evo country self-deleted due to rl hours before the reset was to end, but Evolution still would have won if that country had not deleted. Unfortunately, in the seconds before the reset ended, LaF dropped its two lowest countries, thus putting LaF in first in ANW with $125,682,557, to Evo's $124,201,382.&lt;br /&gt;
&lt;br /&gt;
However, Evolution broke the TNW record by posting $8,694,096,755.&lt;br /&gt;
&lt;br /&gt;
Had LaF not dropped those countries, Evolution would have taken away its second Triple Crown in a row. Evolution would just have to settle for a TNW crown to add to its trophy room.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12950</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12950"/>
				<updated>2012-05-22T01:29:03Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Cheating/Hacking Scandal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset*.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced] on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler allegedly gave Hanlong full access to [[Boxcar]], allowing Hanlong to potentially view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  *Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Both Hanlong and Turtle Crawler were then permanently banned from the game.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12888</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12888"/>
				<updated>2012-05-03T15:00:16Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Cheating/Hacking Scandal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset*.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced] on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler allegedly gave Hanlong full access to [[Boxcar]], allowing Hanlong to potentially view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  *Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Discussions are still ongoing as to what exactly will happen to Hanlong, as a breach of trust of this magnitude usually results in a player being permanently banned from the game.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12887</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12887"/>
				<updated>2012-05-03T13:09:16Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset*.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced] on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler gave Hanlong full access to [[Boxcar]], allowing Hanlong to view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  *Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Discussions are still ongoing as to what exactly will happen to Hanlong, as a breach of trust of this magnitude usually results in a player being permanently banned from the game.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12886</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12886"/>
				<updated>2012-05-03T13:07:34Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong was a long time member and Don (President) of [[La Famiglia]]. He is also known as hlw.&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset.&lt;br /&gt;
&lt;br /&gt;
===Cheating/Hacking Scandal===&lt;br /&gt;
&lt;br /&gt;
On May 2, 2012, the game administrators [http://forums.earthempires.com/Forum.php?threadid=17254 announced] on [http://forums.earthempires.com/Forum.php?forumid=6 Alliance Talk] that Hanlong, with assistance from former game administrator [[Turtle Crawler]], had gained access to the game's database, allowing the two to view all countries without requiring the turns needed for [[spy operations]], change anything in any of the countries, and view private messages sent via the Earth forums as well as those sent in the game itself.  With this level of access, Hanlong was also able to read and possibly change private messages and other communication in qzGT, Evolution's hosting site.  Also, at an unspecified time, Turtle Crawler gave Hanlong full access to [[Boxcar]], allowing Hanlong to view and possibly change anything in the forums or private messages sent between members of all alliances hosted by Boxcar.  &lt;br /&gt;
&lt;br /&gt;
The implications of such knowledge over most of the alliances were serious, as it potentially meant that LaF had recently obtained its top spot in the Alliance server with the help of information obtained with this access.  In the 3 resets leading up to the scandal, LaF had embarked on a series of wars designed to put LaF in the top spot of the Alliance server and keep it there.  Countries ran by Hanlong and Turtle Crawler were allegedly modified by the two, giving one country an extra 10 million troops.  However, since the tracking logs were on a rotating basis, it would be nearly impossible to determine if any other countries had directly benefited or were otherwise changed by Hanlong's and Turtle Crawler's access.&lt;br /&gt;
&lt;br /&gt;
Upon the posting of the administrators' announcement, Hanlong's Don access to LaF was immediately revoked, and his country was deleted.  Also, his top-ranked country from the reset before was deleted, as it was possible that it benefited from Hanlong's ill-gotten database access.  Discussions are still ongoing as to what exactly will happen to Hanlong, as a breach of trust of this magnitude usually results in a player being permanently banned from the game.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12885</id>
		<title>Hanlong</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Hanlong&amp;diff=12885"/>
				<updated>2012-05-03T12:41:26Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Earth Empires Era LaF History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Current &amp;amp; Former Alliance Presidents]]&lt;br /&gt;
[[Category: LaF Members]]&lt;br /&gt;
&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| alliance = [[LaFamiglia]]&lt;br /&gt;
| alliance_pos = Don&lt;br /&gt;
| icq = 36923162&lt;br /&gt;
| forum_pm = [http://forums.earthempires.com/Messages.php?sid=723 message]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Hanlong is a long time member of [[La Famiglia]]. He is also known as hlw. Hanlong is currently the Don (President) of [[La Famiglia]].&lt;br /&gt;
&lt;br /&gt;
==Earth History==&lt;br /&gt;
Hanlong first played [[Earth 2025]] in 1997. Originally playing only the tournament server, he eventually finished rank 3 in the August 1999 reset when he quit from the tournament server for good.&lt;br /&gt;
&lt;br /&gt;
===Earth: 2025 Era LaF History===&lt;br /&gt;
Neal, a friend from Hanlong's high school, was a LaF member and recruited Hanlong to the alliance server to play in LaF in late 1998. Hanlong finished in the t50 the first reset he played in alliance. After recruiting a sizable group of members from his high school into LaF, he was promoted to DL in 1999 to lead this group of RL friends. He rose to Head IA in late 2000 and served that position until 2002.&lt;br /&gt;
&lt;br /&gt;
Hanlong took a short break from the game and came back at the end of 2002 and became the Head FR of LaF. He became the Don of LaF for the first time in 2003 and served until 2004 when he stepped down and served as an advisor role and played on and off until 2007 before retiring.&lt;br /&gt;
&lt;br /&gt;
===Earth Empires Era LaF History===&lt;br /&gt;
&lt;br /&gt;
Hanlong came back in the end of 2010 to serve as an advisor, but quickly taking over Head FR the next reset and became Don again, a position he held until May 2, 2012.&lt;br /&gt;
&lt;br /&gt;
===Achievements===&lt;br /&gt;
&lt;br /&gt;
A strong netgainer, Hanlong has placed t100 and t10 multiple resets throughout all eras and won alliance a total of 5 times during the October 2003, March 2006, January 2007, August 2011, and most recently the April 2012 reset.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12541</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12541"/>
				<updated>2011-12-07T15:09:00Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{allianceinfo&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[YouDiezSt]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| fas = [[Osso]], [[M m i x X]], [[Raven]]&lt;br /&gt;
| hia = [[Slagpit]]&lt;br /&gt;
| ias = [[weasel]], [[Rossoneri]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]], [[Buttman]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evolution irc.evolution2025.com&lt;br /&gt;
| rpolicy = [[Evolution Retal Policy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s top-ranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the [[ANW]] list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a land trading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its land trading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's land trading practices. With PDM's war with SOL stopping the land trading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
We set out to war SoF this reset. Three netting alliances chose to take SoF up on their offer of a friendly war--Collaboration, Evolution, and Monsters (known as ECM). We expected at least 110 SoF countries, as they had just completed a merger with Rage. Evolution also began recruiting for help in the upcoming conflict. Text messages were sent out to the retired vets and other members who were otherwise not playing. We received a very positive response, with the addition of over 10 returning vets.&lt;br /&gt;
&lt;br /&gt;
The FS time was set: March 4, at 23:59:59 GMT. The three netter alliances worked together, formulating strategies and thinking up ways of how to conduct the upcoming war. Everyone more or less agreed to run heavy Dictatorship, as these often made the best breakers, which, against SoF, seemed to be the best choice, given that SoF often ran heavy Dicts during their wars as well.&lt;br /&gt;
&lt;br /&gt;
It was soon apparent that SoF's merger with Rage didn't quite yield the membership everyone expected; they struggled to have 100 countries in their membership ranks. With Evolution's recruitment efforts, the total membership for the three netter alliances came to about 125 by the time the war began. Nevertheless, everyone expected a harsh war between ECM and SoF, despite the obvious numbers advantage. Evolution had the most members in ECM when March 4 rolled around.&lt;br /&gt;
&lt;br /&gt;
The netter alliances took the initiative, and FSed SoF at the agreed FS time. It immediately became apparent that the server's internet connection would not be able to stand up to the large numbers of players all hitting each other at the same time. Hitting became nearly impossible for some due to the lag, but so did stonewalling, and the bad lag became the excuse of many players' inability to keep their countries alive.&lt;br /&gt;
&lt;br /&gt;
There was some confusion all throughout the war between the alliances in ECM, and SoF seemed to target Evolution and Collaboration more closely than they did Monsters. ECM sported a TNW advantage as well, and their FS quickly took down several large SoF countries. However, SoF responded with a devastating counterstrike, and throughout most of the war, SoF's killruns would drag ECM's TNW down with them. It became a contest of who could kill the enemy's breakers the fastest. For nearly the entire war, it was a question of who would win.&lt;br /&gt;
&lt;br /&gt;
Despite SoF's tenacity, they ran out of breakers first, and, coupled with their membership and TNW disadvantages, both of which slowly grew as the war dragged on, their doom was assured when their last original country died in the early hours of March 23. We continued killing SoF restarts until both sides cease-fired on March 29.&lt;br /&gt;
&lt;br /&gt;
Collab and ImagNuM started their own friendly war shortly before the ceasefire with SoF, and continued until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
ECM ended the war against SoF with around $550m TNW and 161 kills, while SoF ended with about $30m TNW and 136 kills. A hard-fought, friendly war by both sides, and each side came away satisfied.&lt;br /&gt;
&lt;br /&gt;
Of course, the war put Evo out of the running for the ANW crown.  We then arranged a small civil war amongst ourselves, which ended in the deaths of many countries on both sid...oh wait, nobody really died at all.  We ended the reset in 10th place, with $10,859,129 ANW. Omega would receive their first double crown in Earth:Empires, with $4,619,779,482 TNW and $109,994,750 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Ninth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After last reset's activity, there was concern that we wouldn't be able to hold onto all the new members and veterans that had come back just to kick SoF in the goolies. However, we retained almost all of last set's membership (and even gained a few new members in the process), and so we put the training division into overdrive for the new members that had joined last reset for the war and had stuck around, as well as the new members that had joined for this set. It seemed that Evolution was finally getting back on its feet after a year and a half of slumped membership numbers.&lt;br /&gt;
&lt;br /&gt;
However, our inflating membership also meant that it would become harder for us to continue to obtain our ANW crown at the end of the reset. The two alliances that had historically competed with us for that crown--LaF and Omega--were also netting. To make things more interesting, LaF was actually slightly smaller in numbers than we were--and hadn't taken on several new members--which made it easier for them.&lt;br /&gt;
&lt;br /&gt;
It was mostly uneventful for us. We didn't really have any problems with netting. Of course, there was the occasional untagged that tried to suicide on countries that had farmed it too heavily, but very little damage was done.&lt;br /&gt;
&lt;br /&gt;
In other parts of the server, war was breaking out. SOL FSed ICN and LCN on April 27th, 22:00, and Imagnum FSed SOL in defense of LCN on April 28th, at 02:13. The three alliances battling SOL became known as ILI. Evolution announced that it would police for ILI shortly afterwards. There weren't too many grabs from established alliances on ILI, so we didn't get much land off of that action. NA announced its policing for SOL after their FS. SOL would destroy all three alliances in short order.&lt;br /&gt;
&lt;br /&gt;
A suicider struck LaF from NA's tag on May 9, taking about 30k acres. He then posted on AT, claiming his actions were for things LaF did to him a long time ago. As per NA's pact with LaF, NA had to pay restitution, including twice the acreage and pretty much everything else lost to the suiciding and used in killing the suicider. This put LaF in the lead for average land for a while.&lt;br /&gt;
&lt;br /&gt;
SoF then FSed RD on May 21, at 22:00. The reason for the late-set strike on RD wasn't entirely nailed down for sure in SoF's war declaration on AT, but everyone else got the general consensus that SoF's actions were for all the times that RD had destroyed SoF long years ago, including the time that SoF left the game because of RD's cheating. Since RD was much smaller than SoF, and NOT set up for warring, their TNW dropped like a brick until it reached close to zero in a couple of days.&lt;br /&gt;
&lt;br /&gt;
In Evolution, several leaders either had problems with their computers, or took short vacations. The policies for detagging inactive countries had never been written down where others could find them, but we did have members go inactive due to real life stuff, and those countries had to be dropped. Unfortunately, the generally-agreed-upon time for dropping countries from the tag had already came and went. Also, allegations that an Evo member received FA and grabbed land internally began to surface. The actions of members not following policies that never had been written down became a topic of discussion on AT as the end of the reset neared.&lt;br /&gt;
&lt;br /&gt;
We got another double crown, with a TNW of $5,789,660,910 and an ANW of $118,156,345. LaF came in second place for both TNW and ANW, despite a last-minute dropping of two low-net countries from their tag. Omega suffered a lazy netting reset, and came in 4th in TNW; and 3rd in ANW.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Tenth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
It was another netting reset for Evolution. With our membership ranks swelling to above 60, there were questions on whether we could continue to obtain our ANW crowns with impunity. We had obtained pacts from pretty much everyone except SOL, but that wouldn't matter.&lt;br /&gt;
&lt;br /&gt;
In other news, several other alliances reformed in the server; namely, MD and Rival. Moral Decay (MD)--which boasted over 60 members--came from Astro Empires, due to the admins there abusing their admin permissions. Rival came back from nowhere in particular, near the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The server environment was conducive to war:&lt;br /&gt;
&lt;br /&gt;
LaF, MD, and LCN FSed SOL (See? Told you it wouldn't matter!) and RD on June 16 just after 21:00. The reasoning was mainly due to SOL's manipulation of other alliances including, but not limited to, pact manipulation for political isolation, and FSing isolated netting alliances for little to no reason over the recent years. RD was a known SOL ally. SOL stated their case in that most of the time they warred, they were either FSed by netting alliances who thought SOL would hit them later, or called in by allies. In any case, SOL and RD would soon be crushed, and used as landfarms for the victors.&lt;br /&gt;
&lt;br /&gt;
SoF FSed NA on June 17, just after 22:00. No actual war declaration from SoF was posted to AT, but a basic reason was that NA had failed to pact SoF, and so SoF had the right to hit them. NA was also a known SOL ally, so that may have had something to do with their subsequent destruction (apparently, SoF was tired of having SOL as an ally). Or something. NA claimed to be fully set up for netting. SoF pounded NA to the bottom of the scores list in a couple days.&lt;br /&gt;
&lt;br /&gt;
Collaboration and ImagNum arranged a friendly war between themselves, but ImagNum kept stalling for the FS for a couple weeks. ImagNuM continued to acquire stock and grow while Collab sat, ready for war. Finally, Collab's patience ran out, and Collab dumped stock and FSed ImagNuM on July 15, after 23:00. Collab had the members and TNW advantage, so ImagNuM fell relatively quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evolution had its fair share of military activity, due to the increased number of suiciders that were taking land and stock from Evolution countries. Most of these suiciders were killed by Evo members within 3 hours of causing their damage, including one of our new members, which suicided on a LaF country and caused us to have to pay reps to the tune of just under $13 billion.&lt;br /&gt;
&lt;br /&gt;
Also, policies were written and put in place to discourage actions such as internal land trading, and to officially limit the detag time to 10 days before the end of the reset. These practices were discouraged before (such as detagging after the 10-day mark), but no policies had been written about them.&lt;br /&gt;
&lt;br /&gt;
With Evolution's excellent training program and site tools, most of the new members were able to put up impressive countries. Some members were forced to quit mid-set due to real life.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, a small announcement was made on AT--some players from Mars:2025, an old Earth:2025 clone, would be moving to Earth:Empires, thus adding some much-needed players to the server.&lt;br /&gt;
&lt;br /&gt;
Also near the end of the reset, Evolution collectively realized it was on its way to winning its first Triple Crown. With Omega suffering another poor netting reset, and LaF and other netting alliances getting caught up in war at the beginning of the reset, Evolution had the highest TNW and ANW, and were tied first in membership with MD. About an hour before the reset ended, however, MD tagged another restart country, thus putting them at 63 members to our 62. That was fixed when one of our new recruits created a country and tagged up about 5 minutes before the reset ended. And thus Evolution won its first Triple Crown, with a TNW of $7,292,840,784, an ANW of $115,759,378, and membership at 63.&lt;br /&gt;
&lt;br /&gt;
=== Eleventh Round of the Alliance Server: Aug 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|Eleventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12540</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=12540"/>
				<updated>2011-12-07T15:00:08Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Tenth Round of the Alliance Server: Jun 5th - Aug 4th, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{allianceinfo&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[YouDiezSt]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| fas = [[Osso]], [[M m i x X]], [[Raven]]&lt;br /&gt;
| hia = [[Slagpit]]&lt;br /&gt;
| ias = [[weasel]], [[Rossoneri]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]], [[Buttman]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evolution irc.evolution2025.com&lt;br /&gt;
| rpolicy = [[Evolution Retal Policy]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s top-ranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
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=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the [[ANW]] list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
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=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
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=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a land trading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
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=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
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=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its land trading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's land trading practices. With PDM's war with SOL stopping the land trading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
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=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
We set out to war SoF this reset. Three netting alliances chose to take SoF up on their offer of a friendly war--Collaboration, Evolution, and Monsters (known as ECM). We expected at least 110 SoF countries, as they had just completed a merger with Rage. Evolution also began recruiting for help in the upcoming conflict. Text messages were sent out to the retired vets and other members who were otherwise not playing. We received a very positive response, with the addition of over 10 returning vets.&lt;br /&gt;
&lt;br /&gt;
The FS time was set: March 4, at 23:59:59 GMT. The three netter alliances worked together, formulating strategies and thinking up ways of how to conduct the upcoming war. Everyone more or less agreed to run heavy Dictatorship, as these often made the best breakers, which, against SoF, seemed to be the best choice, given that SoF often ran heavy Dicts during their wars as well.&lt;br /&gt;
&lt;br /&gt;
It was soon apparent that SoF's merger with Rage didn't quite yield the membership everyone expected; they struggled to have 100 countries in their membership ranks. With Evolution's recruitment efforts, the total membership for the three netter alliances came to about 125 by the time the war began. Nevertheless, everyone expected a harsh war between ECM and SoF, despite the obvious numbers advantage. Evolution had the most members in ECM when March 4 rolled around.&lt;br /&gt;
&lt;br /&gt;
The netter alliances took the initiative, and FSed SoF at the agreed FS time. It immediately became apparent that the server's internet connection would not be able to stand up to the large numbers of players all hitting each other at the same time. Hitting became nearly impossible for some due to the lag, but so did stonewalling, and the bad lag became the excuse of many players' inability to keep their countries alive.&lt;br /&gt;
&lt;br /&gt;
There was some confusion all throughout the war between the alliances in ECM, and SoF seemed to target Evolution and Collaboration more closely than they did Monsters. ECM sported a TNW advantage as well, and their FS quickly took down several large SoF countries. However, SoF responded with a devastating counterstrike, and throughout most of the war, SoF's killruns would drag ECM's TNW down with them. It became a contest of who could kill the enemy's breakers the fastest. For nearly the entire war, it was a question of who would win.&lt;br /&gt;
&lt;br /&gt;
Despite SoF's tenacity, they ran out of breakers first, and, coupled with their membership and TNW disadvantages, both of which slowly grew as the war dragged on, their doom was assured when their last original country died in the early hours of March 23. We continued killing SoF restarts until both sides cease-fired on March 29.&lt;br /&gt;
&lt;br /&gt;
Collab and ImagNuM started their own friendly war shortly before the ceasefire with SoF, and continued until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
ECM ended the war against SoF with around $550m TNW and 161 kills, while SoF ended with about $30m TNW and 136 kills. A hard-fought, friendly war by both sides, and each side came away satisfied.&lt;br /&gt;
&lt;br /&gt;
Of course, the war put Evo out of the running for the ANW crown.  We then arranged a small civil war amongst ourselves, which ended in the deaths of many countries on both sid...oh wait, nobody really died at all.  We ended the reset in 10th place, with $10,859,129 ANW. Omega would receive their first double crown in Earth:Empires, with $4,619,779,482 TNW and $109,994,750 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
After last reset's activity, there was concern that we wouldn't be able to hold onto all the new members and veterans that had come back just to kick SoF in the goolies. However, we retained almost all of last set's membership (and even gained a few new members in the process), and so we put the training division into overdrive for the new members that had joined last reset for the war and had stuck around, as well as the new members that had joined for this set. It seemed that Evolution was finally getting back on its feet after a year and a half of slumped membership numbers.&lt;br /&gt;
&lt;br /&gt;
However, our inflating membership also meant that it would become harder for us to continue to obtain our ANW crown at the end of the reset. The two alliances that had historically competed with us for that crown--LaF and Omega--were also netting. To make things more interesting, LaF was actually slightly smaller in numbers than we were--and hadn't taken on several new members--which made it easier for them.&lt;br /&gt;
&lt;br /&gt;
It was mostly uneventful for us. We didn't really have any problems with netting. Of course, there was the occasional untagged that tried to suicide on countries that had farmed it too heavily, but very little damage was done.&lt;br /&gt;
&lt;br /&gt;
In other parts of the server, war was breaking out. SOL FSed ICN and LCN on April 27th, 22:00, and Imagnum FSed SOL in defense of LCN on April 28th, at 02:13. The three alliances battling SOL became known as ILI. Evolution announced that it would police for ILI shortly afterwards. There weren't too many grabs from established alliances on ILI, so we didn't get much land off of that action. NA announced its policing for SOL after their FS. SOL would destroy all three alliances in short order.&lt;br /&gt;
&lt;br /&gt;
A suicider struck LaF from NA's tag on May 9, taking about 30k acres. He then posted on AT, claiming his actions were for things LaF did to him a long time ago. As per NA's pact with LaF, NA had to pay restitution, including twice the acreage and pretty much everything else lost to the suiciding and used in killing the suicider. This put LaF in the lead for average land for a while.&lt;br /&gt;
&lt;br /&gt;
SoF then FSed RD on May 21, at 22:00. The reason for the late-set strike on RD wasn't entirely nailed down for sure in SoF's war declaration on AT, but everyone else got the general consensus that SoF's actions were for all the times that RD had destroyed SoF long years ago, including the time that SoF left the game because of RD's cheating. Since RD was much smaller than SoF, and NOT set up for warring, their TNW dropped like a brick until it reached close to zero in a couple of days.&lt;br /&gt;
&lt;br /&gt;
In Evolution, several leaders either had problems with their computers, or took short vacations. The policies for detagging inactive countries had never been written down where others could find them, but we did have members go inactive due to real life stuff, and those countries had to be dropped. Unfortunately, the generally-agreed-upon time for dropping countries from the tag had already came and went. Also, allegations that an Evo member received FA and grabbed land internally began to surface. The actions of members not following policies that never had been written down became a topic of discussion on AT as the end of the reset neared.&lt;br /&gt;
&lt;br /&gt;
We got another double crown, with a TNW of $5,789,660,910 and an ANW of $118,156,345. LaF came in second place for both TNW and ANW, despite a last-minute dropping of two low-net countries from their tag. Omega suffered a lazy netting reset, and came in 4th in TNW; and 3rd in ANW.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
It was another netting reset for Evolution. With our membership ranks swelling to above 60, there were questions on whether we could continue to obtain our ANW crowns with impunity. We had obtained pacts from pretty much everyone except SOL, but that wouldn't matter.&lt;br /&gt;
&lt;br /&gt;
In other news, several other alliances reformed in the server; namely, MD and Rival. Moral Decay (MD)--which boasted over 60 members--came from Astro Empires, due to the admins there abusing their admin permissions. Rival came back from nowhere in particular, near the middle of the reset.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The server environment was conducive to war:&lt;br /&gt;
&lt;br /&gt;
LaF, MD, and LCN FSed SOL (See? Told you it wouldn't matter!) and RD on June 16 just after 21:00. The reasoning was mainly due to SOL's manipulation of other alliances including, but not limited to, pact manipulation for political isolation, and FSing isolated netting alliances for little to no reason over the recent years. RD was a known SOL ally. SOL stated their case in that most of the time they warred, they were either FSed by netting alliances who thought SOL would hit them later, or called in by allies. In any case, SOL and RD would soon be crushed, and used as landfarms for the victors.&lt;br /&gt;
&lt;br /&gt;
SoF FSed NA on June 17, just after 22:00. No actual war declaration from SoF was posted to AT, but a basic reason was that NA had failed to pact SoF, and so SoF had the right to hit them. NA was also a known SOL ally, so that may have had something to do with their subsequent destruction (apparently, SoF was tired of having SOL as an ally). Or something. NA claimed to be fully set up for netting. SoF pounded NA to the bottom of the scores list in a couple days.&lt;br /&gt;
&lt;br /&gt;
Collaboration and ImagNum arranged a friendly war between themselves, but ImagNum kept stalling for the FS for a couple weeks. ImagNuM continued to acquire stock and grow while Collab sat, ready for war. Finally, Collab's patience ran out, and Collab dumped stock and FSed ImagNuM on July 15, after 23:00. Collab had the members and TNW advantage, so ImagNuM fell relatively quickly.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Evolution had its fair share of military activity, due to the increased number of suiciders that were taking land and stock from Evolution countries. Most of these suiciders were killed by Evo members within 3 hours of causing their damage, including one of our new members, which suicided on a LaF country and caused us to have to pay reps to the tune of just under $13 billion.&lt;br /&gt;
&lt;br /&gt;
Also, policies were written and put in place to discourage actions such as internal land trading, and to officially limit the detag time to 10 days before the end of the reset. These practices were discouraged before (such as detagging after the 10-day mark), but no policies had been written about them.&lt;br /&gt;
&lt;br /&gt;
With Evolution's excellent training program and site tools, most of the new members were able to put up impressive countries. Some members were forced to quit mid-set due to real life.&lt;br /&gt;
&lt;br /&gt;
Near the end of the reset, a small announcement was made on AT--some players from Mars:2025, an old Earth:2025 clone, would be moving to Earth:Empires, thus adding some much-needed players to the server.&lt;br /&gt;
&lt;br /&gt;
Also near the end of the reset, Evolution collectively realized it was on its way to winning its first Triple Crown. With Omega suffering another poor netting reset, and LaF and other netting alliances getting caught up in war at the beginning of the reset, Evolution had the highest TNW and ANW, and were tied first in membership with MD. About an hour before the reset ended, however, MD tagged another restart country, thus putting them at 63 members to our 62. That was fixed when one of our new recruits created a country and tagged up about 5 minutes before the reset ended. And thus Evolution won its first Triple Crown, with a TNW of $7,292,840,784, an ANW of $115,759,378, and membership at 63.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9709</id>
		<title>NukEvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9709"/>
				<updated>2011-06-27T22:35:53Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Undo revision 9703 by Pinkyandthebrain (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Evolution Members]]&lt;br /&gt;
[[Category:Game &amp;amp; Forum Developers]]&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| game = Forum Developer&lt;br /&gt;
| alliance = [[Evolution]]&lt;br /&gt;
| alliance_pos = Historian and Propaganda Minister&lt;br /&gt;
| forum_pm = [[http://forums.earthempires.com/Messages.php?sid=89 message]]&lt;br /&gt;
| icq = 299796661&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NukEvil began playing [[Earth: 2025]] in February 1998.  At first, he attempted to start his own alliance, but got weary of keeping leadership over people who didn't want to be led.  He then joined [[Rage]], where he took part in some of the many Rage vs. [[IX]] [[wars]], then left Rage and went to [[Evolution]] in mid-2005, where he stayed for the rest of Earth:2025's existence.  He became a [[qzGT]] admin in late-2008, when qzGT was created after Evolution's old alliance site, [[GamersTown]], was taken down by hackers and apathetic administrators.&lt;br /&gt;
&lt;br /&gt;
When Earth:2025 was closed, NukEvil played a limited role in helping build the new [[Earth Empires]] game, and has since directed most of his attention to building more tools for the qzGT site.  He became a Forum Developer in May 2010, and has added functionality to the [[game forums|game's forums]].  Despite the fact he's been [[netting]] for the past five years, he has never been able to obtain a [[networth]] greater than $75 million, citing acts of God as his main excuse.  However, he has been more successful in helping Evolution in times of war, where he has advised those in leadership on possible actions to take, and throwing his country against Evolution's enemies whenever possible.&lt;br /&gt;
&lt;br /&gt;
On the public message boards, he has also been a notorious [[troll]], inciting heated discussions whenever it felt expedient for him to do so.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9708</id>
		<title>NukEvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9708"/>
				<updated>2011-06-27T22:35:16Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Undo revision 9704 by Pinkyandthebrain (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Evolution Members]]&lt;br /&gt;
[[Category:Game &amp;amp; Forum Developers]]&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| game = Forum Developer&lt;br /&gt;
| alliance = [[Evolution]]&lt;br /&gt;
| alliance_pos = Historian and Propaganda Minister&lt;br /&gt;
| forum_pm = [[http://forums.earthempires.com/Messages.php?sid=89 message]]&lt;br /&gt;
| icq = 299796661&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NukEvil began playing [[Earth: 2025]] in February 1998.  At first, he attempted to start his own alliance, but got weary of keeping leadership over people who didn't want to be led.  He then joined [[Rage]], where he took part in some of the many Rage vs. [[IX]] [[wars]], then left Rage and went to [[Evolution]] in mid-2005, where he stayed for the rest of Earth:2025's existence.  He became a [[qzGT]] admin in late-2008, when qzGT was created after Evolution's old alliance site, [[GamersTown]], was taken down by hackers and apathetic administrators.&lt;br /&gt;
&lt;br /&gt;
When Earth:2025 was closed, NukEvil played a limited role in helping build the new [[Earth Empires]] game, and has since directed most of his attention to building more tools for the qzGT site.  He became a Forum Developer in May 2010, and has added functionality to the [[game forums|game's forums]].  Despite the fact he's been [[netting]] for the past five years, he has never been able to obtain a [[networth]] greater than $75 million, citing acts of God as his main excuse.  However, he has been more successful in helping Evolution in times of war, where he has advised those in leadership on possible actions to take, and throwing his country against Evolution's enemies whenever possible.&lt;br /&gt;
&lt;br /&gt;
On the public message boards, he has also been notorious for banning people because they posted something that defied his deep rooted and psychotic belief systems.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9707</id>
		<title>NukEvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9707"/>
				<updated>2011-06-27T22:34:50Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Undo revision 9705 by Mrblacknblue (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Evolution Members]]&lt;br /&gt;
[[Category:Game &amp;amp; Forum Developers]]&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| game = Forum Developer&lt;br /&gt;
| alliance = [[Evolution]]&lt;br /&gt;
| alliance_pos = Historian and Propaganda Minister&lt;br /&gt;
| forum_pm = [[http://forums.earthempires.com/Messages.php?sid=89 message]]&lt;br /&gt;
| icq = 299796661&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NukEvil began playing [[Earth: 2025]] in February 1998.  At first, he attempted to start his own alliance, but got weary of keeping leadership over people who didn't want to be led.  He then joined [[Rage]], where he took part in some of the many Rage vs. [[IX]] [[wars]], then left Rage and went to [[Evolution]] in mid-2005, where he stayed for the rest of Earth:2025's existence.  He became a [[qzGT]] admin in late-2008, when qzGT was created after Evolution's old alliance site, [[GamersTown]], was taken down by hackers and apathetic administrators.&lt;br /&gt;
&lt;br /&gt;
When Earth:2025 was closed, NukEvil played a limited role in helping build the new [[Earth Empires]] game, and has since directed most of his attention to building more tools for the qzGT site.  He became a Forum Developer in May 2010, and has added functionality to the [[game forums|game's forums]].  Despite the fact he's been [[netting]] for the past five years, he has never been able to obtain a [[networth]] greater than $75 million, citing acts of God as his main excuse.  However, he has been more successful in helping Evolution in times of war, where he has advised those in leadership on possible actions to take, and throwing his country against Evolution's enemies whenever possible.&lt;br /&gt;
&lt;br /&gt;
On the public message boards, he has also been notorious for banning people because they posted something that defied his deep rooted and psychotic belief systems.&lt;br /&gt;
&lt;br /&gt;
It has also been noted on many a formal occassion that he absolutely does not have the capability to hold his wind in.  it's like he was born in a farmyard and feels that it's ok to pass gas anytime that it's desired.  totally has no clue on how far reaching his swastika like enforcement is going to get him into trouble.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9698</id>
		<title>Omega-Steel Wars (2004-2005)</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9698"/>
				<updated>2011-06-27T16:47:55Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Viper's Terms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Omega-Steel Wars were two wars fought between [[The Omega]] and [[Steel]] in October/November 2004 and February/March 2005.&lt;br /&gt;
&lt;br /&gt;
The First Omega-Steel War resulted in Steel's destruction under the barrage of a 10k+ hit FS. The following set things were quiet due to the holidays, so Steel's war of revenge was delayed until February. On February 8th, Steel launches an AB FS on Omega. The war lasts 7 weeks and swings from Steel's favor to ultimate Omegan Victory.&lt;br /&gt;
&lt;br /&gt;
=First Omega-Steel War=&lt;br /&gt;
The Origins of the First Omega-Steel War lie in two places:&lt;br /&gt;
&lt;br /&gt;
First, the Omega needed to re-establish better relations with allies. Over the previous few sets, the Omega had sat out of several wars and thereby strained relations with their allies. By going into this set with the intention of waging a war against an alliance that could otherwise trouble their allies, the Omega was able to pull closer to long time allies.&lt;br /&gt;
&lt;br /&gt;
Second, the Omega had a long time grudge with Steel as the descendant RoCK (the Omega's old enemy). This reason is more limited in its scope, but still provides incite into the question of, &amp;quot;Why Steel? Why not someone else?&amp;quot; Grudges can be held for a long time in this game. After many years, they may not hold much force and yet still have the ability to push an alliance in one direction or another.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
The Omega came, did 10k+ hits and slaughtered Steel. Had no choice but to seek a different enemy while Steel rebuilt enough to be targeted again.&lt;br /&gt;
==LCN Interlude==&lt;br /&gt;
Following a massive war effort in the first 24 hours against Steel, Omega had effectively crushed Steel and needed additional targets to sustain the on-going war effort. At the same time, Omega's allies wanted to disengage themselves from fighting LCN so that they could in turn focus on and fight another alliance. The Omega took on LCN to solve their problem and allow their allies to disengage.&lt;br /&gt;
==Completing the War==&lt;br /&gt;
After cleaning up the war effort with LCN, Omega returned to fighting Steel and successfully completed the war. Overall victory was achieved for Omega and allies in [[World War IX]].&lt;br /&gt;
=Second Omega-Steel War=&lt;br /&gt;
Following a two month lull for Christmas/Kwanza/Hannukah and New Year's celebrations, Viper launched his effort to achieve revenge against The Omega.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
Eight days into February/March set of 2005, Steel launched an Artillery Barrage FS. This unconventional war tactic was highly successful in crippling Omega. However, the effort was not followed up by the conventional war tactics which would have converted crippled but still dangerous countries into dead countries. Steel bought themselves significant time to destroy those Omegan countries which could still break them down for the members that were forced to rebuild/restart. This wasted breathing time may have been critical to Steel's eventual loss.&lt;br /&gt;
==ICN Fights in War==&lt;br /&gt;
The Omega reacted to the FS by calling in ICN against Steel. ICN chose to help Omega despite questions about an uNAP which Viper/Steel accused ICN of breaking. Regardless, ICN was threatened by RD and mutually agreed (with The Omega) to leave the war. Their damage, however, was done.&lt;br /&gt;
==Omega Considers Surrender==&lt;br /&gt;
In the lowest hours of the war for The Omega, leaders and veterens considered surrendering and sparing the alliance the worst affects from a long and drawn out and ultimately unsuccessful war effort. This kind of war effort could have significant affects on membership and do significant damage to Omega. However, surrender also has its disadvantages such as a loss of prestige. Loss of prestige could potentially have meant more wars and less ability to netgain (as Omega prefers).&lt;br /&gt;
===Viper's Terms===&lt;br /&gt;
In the end, Omega didn't really have to decide the question of surrender for themselves. Viper's non-negotiable surrender terms answered the question itself. They were completely incompatible with the honor and will of Omegans (mainly due to the Third and Sixth Demands).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''First Demand''': An apology for the way Omegan members have acted in this war and in the past in regards to comments to steel about their behavior in game (multies, cheaters) and on AT (trash talking).&lt;br /&gt;
&lt;br /&gt;
'''Second Demand''': Admit defeat for this reset's war and post a statement of surrender.&lt;br /&gt;
&lt;br /&gt;
'''Third Demand''': We work to continue bettering our relations with Steel. This will be a mutual effort so long as Grelk is not head of Omega. If Grelk becomes head Viper's plans of multiple reset revenge will continue.&lt;br /&gt;
&lt;br /&gt;
'''Fourth Demand''': Omega and Steel will have a uNAP for the rest of this reset.&lt;br /&gt;
&lt;br /&gt;
'''Fifth Demand''': ICN will be able to withdraw without any sort of compensation or retalliation. This is guaranteed for only one reset, after that ICN/Steel relations will be dependent upon what those two alliances decide. Steel still feels that ICN broke an unbreakable pact.&lt;br /&gt;
&lt;br /&gt;
'''Sixth Demand''': Viper will remove the spies in Omega and reveal to leadership what member names were used as spies.  (Editor's note:  Back then, using spies to infiltrate another alliance's membership was considered a serious violation of honor.)&lt;br /&gt;
&lt;br /&gt;
==Omega Refuses to Surrender==&lt;br /&gt;
Hearing significant discontent with Viper's terms, Omegan leaders presented the veterans with a choice, to surrender with the consequences of surrender or to personally commit to fighting the long war and not giving up. The Omega chose to fight on.&lt;br /&gt;
==Arrow's Aid Refreshes Omega==&lt;br /&gt;
With Omega fighting on, Arrow supplied many Omegans with the resources to fight the war. A massive foreign aid effort was undertaken which put Omega back in the fight before Arrow was also threatened by RD and FA efforts ceased. RD was too little, too late for Steel. The Omega started surging forward right when Steel took a huge hit.&lt;br /&gt;
==Steel Takes Massive Deletions==&lt;br /&gt;
About the time that RD threatened Arrow, Swirve identified significant multies and other assorted cheating within Steel. A significant chunck of the Steel alliance was deleted as a result.&lt;br /&gt;
==Omega Completes Victory==&lt;br /&gt;
All that remained was to clean up the last pieces of Steel. Seven weeks of war ended much the same way that the set began for Omega, fairly low-key. The war was over and Omega had succeeded in one of the alliance's most impressive feats of endurance. At the end, Omegans took a deep breath and appreciated their own efforts. This war serves as a lesson that alliances can dig deep in the most desparate situations and make the improbable into the just done.&lt;br /&gt;
&lt;br /&gt;
[[File:omegasteelwar.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Article to be worked on further as time allows.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wars]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9697</id>
		<title>Omega-Steel Wars (2004-2005)</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9697"/>
				<updated>2011-06-27T16:47:33Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Viper's Terms */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Omega-Steel Wars were two wars fought between [[The Omega]] and [[Steel]] in October/November 2004 and February/March 2005.&lt;br /&gt;
&lt;br /&gt;
The First Omega-Steel War resulted in Steel's destruction under the barrage of a 10k+ hit FS. The following set things were quiet due to the holidays, so Steel's war of revenge was delayed until February. On February 8th, Steel launches an AB FS on Omega. The war lasts 7 weeks and swings from Steel's favor to ultimate Omegan Victory.&lt;br /&gt;
&lt;br /&gt;
=First Omega-Steel War=&lt;br /&gt;
The Origins of the First Omega-Steel War lie in two places:&lt;br /&gt;
&lt;br /&gt;
First, the Omega needed to re-establish better relations with allies. Over the previous few sets, the Omega had sat out of several wars and thereby strained relations with their allies. By going into this set with the intention of waging a war against an alliance that could otherwise trouble their allies, the Omega was able to pull closer to long time allies.&lt;br /&gt;
&lt;br /&gt;
Second, the Omega had a long time grudge with Steel as the descendant RoCK (the Omega's old enemy). This reason is more limited in its scope, but still provides incite into the question of, &amp;quot;Why Steel? Why not someone else?&amp;quot; Grudges can be held for a long time in this game. After many years, they may not hold much force and yet still have the ability to push an alliance in one direction or another.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
The Omega came, did 10k+ hits and slaughtered Steel. Had no choice but to seek a different enemy while Steel rebuilt enough to be targeted again.&lt;br /&gt;
==LCN Interlude==&lt;br /&gt;
Following a massive war effort in the first 24 hours against Steel, Omega had effectively crushed Steel and needed additional targets to sustain the on-going war effort. At the same time, Omega's allies wanted to disengage themselves from fighting LCN so that they could in turn focus on and fight another alliance. The Omega took on LCN to solve their problem and allow their allies to disengage.&lt;br /&gt;
==Completing the War==&lt;br /&gt;
After cleaning up the war effort with LCN, Omega returned to fighting Steel and successfully completed the war. Overall victory was achieved for Omega and allies in [[World War IX]].&lt;br /&gt;
=Second Omega-Steel War=&lt;br /&gt;
Following a two month lull for Christmas/Kwanza/Hannukah and New Year's celebrations, Viper launched his effort to achieve revenge against The Omega.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
Eight days into February/March set of 2005, Steel launched an Artillery Barrage FS. This unconventional war tactic was highly successful in crippling Omega. However, the effort was not followed up by the conventional war tactics which would have converted crippled but still dangerous countries into dead countries. Steel bought themselves significant time to destroy those Omegan countries which could still break them down for the members that were forced to rebuild/restart. This wasted breathing time may have been critical to Steel's eventual loss.&lt;br /&gt;
==ICN Fights in War==&lt;br /&gt;
The Omega reacted to the FS by calling in ICN against Steel. ICN chose to help Omega despite questions about an uNAP which Viper/Steel accused ICN of breaking. Regardless, ICN was threatened by RD and mutually agreed (with The Omega) to leave the war. Their damage, however, was done.&lt;br /&gt;
==Omega Considers Surrender==&lt;br /&gt;
In the lowest hours of the war for The Omega, leaders and veterens considered surrendering and sparing the alliance the worst affects from a long and drawn out and ultimately unsuccessful war effort. This kind of war effort could have significant affects on membership and do significant damage to Omega. However, surrender also has its disadvantages such as a loss of prestige. Loss of prestige could potentially have meant more wars and less ability to netgain (as Omega prefers).&lt;br /&gt;
===Viper's Terms===&lt;br /&gt;
In the end, Omega didn't really have to decide the question of surrender for themselves. Viper's non-negotiable surrender terms answered the question itself. They were completely incompatible with the honor and will of Omegans (mainly due to the Third and Sixth Demands).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
'''First Demand''': An apology for the way Omegan members have acted in this war and in the past in regards to comments to steel about their behavior in game (multies, cheaters) and on AT (trash talking)&lt;br /&gt;
'''Second Demand''': Admit defeat for this reset's war and post a statement of surrender.&lt;br /&gt;
'''Third Demand''': We work to continue bettering our relations with Steel. This will be a mutual effort so long as Grelk is not head of Omega. If Grelk becomes head Viper's plans of multiple reset revenge will continue.&lt;br /&gt;
'''Fourth Demand''': Omega and Steel will have a uNAP for the rest of this reset.&lt;br /&gt;
'''Fifth Demand''': ICN will be able to withdraw without any sort of compensation or retalliation. This is guaranteed for only one reset, after that ICN/Steel relations will be dependent upon what those two alliances decide. Steel still feels that ICN broke an unbreakable pact.&lt;br /&gt;
'''Sixth Demand''': Viper will remove the spies in Omega and reveal to leadership what member names were used as spies.  (Editor's note:  Back then, using spies to infiltrate another alliance's membership was considered a serious violation of honor.)&lt;br /&gt;
&lt;br /&gt;
==Omega Refuses to Surrender==&lt;br /&gt;
Hearing significant discontent with Viper's terms, Omegan leaders presented the veterans with a choice, to surrender with the consequences of surrender or to personally commit to fighting the long war and not giving up. The Omega chose to fight on.&lt;br /&gt;
==Arrow's Aid Refreshes Omega==&lt;br /&gt;
With Omega fighting on, Arrow supplied many Omegans with the resources to fight the war. A massive foreign aid effort was undertaken which put Omega back in the fight before Arrow was also threatened by RD and FA efforts ceased. RD was too little, too late for Steel. The Omega started surging forward right when Steel took a huge hit.&lt;br /&gt;
==Steel Takes Massive Deletions==&lt;br /&gt;
About the time that RD threatened Arrow, Swirve identified significant multies and other assorted cheating within Steel. A significant chunck of the Steel alliance was deleted as a result.&lt;br /&gt;
==Omega Completes Victory==&lt;br /&gt;
All that remained was to clean up the last pieces of Steel. Seven weeks of war ended much the same way that the set began for Omega, fairly low-key. The war was over and Omega had succeeded in one of the alliance's most impressive feats of endurance. At the end, Omegans took a deep breath and appreciated their own efforts. This war serves as a lesson that alliances can dig deep in the most desparate situations and make the improbable into the just done.&lt;br /&gt;
&lt;br /&gt;
[[File:omegasteelwar.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Article to be worked on further as time allows.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wars]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9695</id>
		<title>Omega-Steel Wars (2004-2005)</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9695"/>
				<updated>2011-06-27T16:42:35Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Omega Completes Victory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Omega-Steel Wars were two wars fought between [[The Omega]] and [[Steel]] in October/November 2004 and February/March 2005.&lt;br /&gt;
&lt;br /&gt;
The First Omega-Steel War resulted in Steel's destruction under the barrage of a 10k+ hit FS. The following set things were quiet due to the holidays, so Steel's war of revenge was delayed until February. On February 8th, Steel launches an AB FS on Omega. The war lasts 7 weeks and swings from Steel's favor to ultimate Omegan Victory.&lt;br /&gt;
&lt;br /&gt;
=First Omega-Steel War=&lt;br /&gt;
The Origins of the First Omega-Steel War lie in two places:&lt;br /&gt;
&lt;br /&gt;
First, the Omega needed to re-establish better relations with allies. Over the previous few sets, the Omega had sat out of several wars and thereby strained relations with their allies. By going into this set with the intention of waging a war against an alliance that could otherwise trouble their allies, the Omega was able to pull closer to long time allies.&lt;br /&gt;
&lt;br /&gt;
Second, the Omega had a long time grudge with Steel as the descendant RoCK (the Omega's old enemy). This reason is more limited in its scope, but still provides incite into the question of, &amp;quot;Why Steel? Why not someone else?&amp;quot; Grudges can be held for a long time in this game. After many years, they may not hold much force and yet still have the ability to push an alliance in one direction or another.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
The Omega came, did 10k+ hits and slaughtered Steel. Had no choice but to seek a different enemy while Steel rebuilt enough to be targeted again.&lt;br /&gt;
==LCN Interlude==&lt;br /&gt;
Following a massive war effort in the first 24 hours against Steel, Omega had effectively crushed Steel and needed additional targets to sustain the on-going war effort. At the same time, Omega's allies wanted to disengage themselves from fighting LCN so that they could in turn focus on and fight another alliance. The Omega took on LCN to solve their problem and allow their allies to disengage.&lt;br /&gt;
==Completing the War==&lt;br /&gt;
After cleaning up the war effort with LCN, Omega returned to fighting Steel and successfully completed the war. Overall victory was achieved for Omega and allies in [[World War IX]].&lt;br /&gt;
=Second Omega-Steel War=&lt;br /&gt;
Following a two month lull for Christmas/Kwanza/Hannukah and New Year's celebrations, Viper launched his effort to achieve revenge against The Omega.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
Eight days into February/March set of 2005, Steel launched an Artillery Barrage FS. This unconventional war tactic was highly successful in crippling Omega. However, the effort was not followed up by the conventional war tactics which would have converted crippled but still dangerous countries into dead countries. Steel bought themselves significant time to destroy those Omegan countries which could still break them down for the members that were forced to rebuild/restart. This wasted breathing time may have been critical to Steel's eventual loss.&lt;br /&gt;
==ICN Fights in War==&lt;br /&gt;
The Omega reacted to the FS by calling in ICN against Steel. ICN chose to help Omega despite questions about an uNAP which Viper/Steel accused ICN of breaking. Regardless, ICN was threatened by RD and mutually agreed (with The Omega) to leave the war. Their damage, however, was done.&lt;br /&gt;
==Omega Considers Surrender==&lt;br /&gt;
In the lowest hours of the war for The Omega, leaders and veterens considered surrendering and sparing the alliance the worst affects from a long and drawn out and ultimately unsuccessful war effort. This kind of war effort could have significant affects on membership and do significant damage to Omega. However, surrender also has its disadvantages such as a loss of prestige. Loss of prestige could potentially have meant more wars and less ability to netgain (as Omega prefers).&lt;br /&gt;
===Viper's Terms===&lt;br /&gt;
In the end, Omega didn't really have to decide the question of surrender for themselves. Viper's non-negotiable surrender terms answered the question itself. They were completely incompatible with the honor and will of Omegans.&lt;br /&gt;
==Omega Refuses to Surrender==&lt;br /&gt;
Hearing significant discontent with Viper's terms, Omegan leaders presented the veterans with a choice, to surrender with the consequences of surrender or to personally commit to fighting the long war and not giving up. The Omega chose to fight on.&lt;br /&gt;
==Arrow's Aid Refreshes Omega==&lt;br /&gt;
With Omega fighting on, Arrow supplied many Omegans with the resources to fight the war. A massive foreign aid effort was undertaken which put Omega back in the fight before Arrow was also threatened by RD and FA efforts ceased. RD was too little, too late for Steel. The Omega started surging forward right when Steel took a huge hit.&lt;br /&gt;
==Steel Takes Massive Deletions==&lt;br /&gt;
About the time that RD threatened Arrow, Swirve identified significant multies and other assorted cheating within Steel. A significant chunck of the Steel alliance was deleted as a result.&lt;br /&gt;
==Omega Completes Victory==&lt;br /&gt;
All that remained was to clean up the last pieces of Steel. Seven weeks of war ended much the same way that the set began for Omega, fairly low-key. The war was over and Omega had succeeded in one of the alliance's most impressive feats of endurance. At the end, Omegans took a deep breath and appreciated their own efforts. This war serves as a lesson that alliances can dig deep in the most desparate situations and make the improbable into the just done.&lt;br /&gt;
&lt;br /&gt;
[[File:omegasteelwar.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Article to be worked on further as time allows.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wars]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9694</id>
		<title>Omega-Steel Wars (2004-2005)</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9694"/>
				<updated>2011-06-27T16:42:11Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Omega-Steel Wars were two wars fought between [[The Omega]] and [[Steel]] in October/November 2004 and February/March 2005.&lt;br /&gt;
&lt;br /&gt;
The First Omega-Steel War resulted in Steel's destruction under the barrage of a 10k+ hit FS. The following set things were quiet due to the holidays, so Steel's war of revenge was delayed until February. On February 8th, Steel launches an AB FS on Omega. The war lasts 7 weeks and swings from Steel's favor to ultimate Omegan Victory.&lt;br /&gt;
&lt;br /&gt;
=First Omega-Steel War=&lt;br /&gt;
The Origins of the First Omega-Steel War lie in two places:&lt;br /&gt;
&lt;br /&gt;
First, the Omega needed to re-establish better relations with allies. Over the previous few sets, the Omega had sat out of several wars and thereby strained relations with their allies. By going into this set with the intention of waging a war against an alliance that could otherwise trouble their allies, the Omega was able to pull closer to long time allies.&lt;br /&gt;
&lt;br /&gt;
Second, the Omega had a long time grudge with Steel as the descendant RoCK (the Omega's old enemy). This reason is more limited in its scope, but still provides incite into the question of, &amp;quot;Why Steel? Why not someone else?&amp;quot; Grudges can be held for a long time in this game. After many years, they may not hold much force and yet still have the ability to push an alliance in one direction or another.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
The Omega came, did 10k+ hits and slaughtered Steel. Had no choice but to seek a different enemy while Steel rebuilt enough to be targeted again.&lt;br /&gt;
==LCN Interlude==&lt;br /&gt;
Following a massive war effort in the first 24 hours against Steel, Omega had effectively crushed Steel and needed additional targets to sustain the on-going war effort. At the same time, Omega's allies wanted to disengage themselves from fighting LCN so that they could in turn focus on and fight another alliance. The Omega took on LCN to solve their problem and allow their allies to disengage.&lt;br /&gt;
==Completing the War==&lt;br /&gt;
After cleaning up the war effort with LCN, Omega returned to fighting Steel and successfully completed the war. Overall victory was achieved for Omega and allies in [[World War IX]].&lt;br /&gt;
=Second Omega-Steel War=&lt;br /&gt;
Following a two month lull for Christmas/Kwanza/Hannukah and New Year's celebrations, Viper launched his effort to achieve revenge against The Omega.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
Eight days into February/March set of 2005, Steel launched an Artillery Barrage FS. This unconventional war tactic was highly successful in crippling Omega. However, the effort was not followed up by the conventional war tactics which would have converted crippled but still dangerous countries into dead countries. Steel bought themselves significant time to destroy those Omegan countries which could still break them down for the members that were forced to rebuild/restart. This wasted breathing time may have been critical to Steel's eventual loss.&lt;br /&gt;
==ICN Fights in War==&lt;br /&gt;
The Omega reacted to the FS by calling in ICN against Steel. ICN chose to help Omega despite questions about an uNAP which Viper/Steel accused ICN of breaking. Regardless, ICN was threatened by RD and mutually agreed (with The Omega) to leave the war. Their damage, however, was done.&lt;br /&gt;
==Omega Considers Surrender==&lt;br /&gt;
In the lowest hours of the war for The Omega, leaders and veterens considered surrendering and sparing the alliance the worst affects from a long and drawn out and ultimately unsuccessful war effort. This kind of war effort could have significant affects on membership and do significant damage to Omega. However, surrender also has its disadvantages such as a loss of prestige. Loss of prestige could potentially have meant more wars and less ability to netgain (as Omega prefers).&lt;br /&gt;
===Viper's Terms===&lt;br /&gt;
In the end, Omega didn't really have to decide the question of surrender for themselves. Viper's non-negotiable surrender terms answered the question itself. They were completely incompatible with the honor and will of Omegans.&lt;br /&gt;
==Omega Refuses to Surrender==&lt;br /&gt;
Hearing significant discontent with Viper's terms, Omegan leaders presented the veterans with a choice, to surrender with the consequences of surrender or to personally commit to fighting the long war and not giving up. The Omega chose to fight on.&lt;br /&gt;
==Arrow's Aid Refreshes Omega==&lt;br /&gt;
With Omega fighting on, Arrow supplied many Omegans with the resources to fight the war. A massive foreign aid effort was undertaken which put Omega back in the fight before Arrow was also threatened by RD and FA efforts ceased. RD was too little, too late for Steel. The Omega started surging forward right when Steel took a huge hit.&lt;br /&gt;
==Steel Takes Massive Deletions==&lt;br /&gt;
About the time that RD threatened Arrow, Swirve identified significant multies and other assorted cheating within Steel. A significant chunck of the Steel alliance was deleted as a result.&lt;br /&gt;
==Omega Completes Victory==&lt;br /&gt;
All that remained was to clean up the last pieces of Steel. Seven weeks of war ended much the same way that the set began for Omega, fairly low-key. The war was over and Omega had succeeded in one of the alliance's most impressive feats of endurance. At the end, Omegans took a deep breath and appreciated their own efforts. This war serves as a lesson that alliances can dig deep in the most desparate situations and make the improbable into the just done.&lt;br /&gt;
&lt;br /&gt;
[[File: http://evolution2025.com/img/omegasteelwar.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Article to be worked on further as time allows.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wars]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9693</id>
		<title>Omega-Steel Wars (2004-2005)</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Omega-Steel_Wars_(2004-2005)&amp;diff=9693"/>
				<updated>2011-06-27T16:41:18Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Omega-Steel Wars were two wars fought between [[The Omega]] and [[Steel]] in October/November 2004 and February/March 2005.&lt;br /&gt;
&lt;br /&gt;
The First Omega-Steel War resulted in Steel's destruction under the barrage of a 10k+ hit FS. The following set things were quiet due to the holidays, so Steel's war of revenge was delayed until February. On February 8th, Steel launches an AB FS on Omega. The war lasts 7 weeks and swings from Steel's favor to ultimate Omegan Victory.&lt;br /&gt;
&lt;br /&gt;
=First Omega-Steel War=&lt;br /&gt;
The Origins of the First Omega-Steel War lie in two places:&lt;br /&gt;
&lt;br /&gt;
First, the Omega needed to re-establish better relations with allies. Over the previous few sets, the Omega had sat out of several wars and thereby strained relations with their allies. By going into this set with the intention of waging a war against an alliance that could otherwise trouble their allies, the Omega was able to pull closer to long time allies.&lt;br /&gt;
&lt;br /&gt;
Second, the Omega had a long time grudge with Steel as the descendant RoCK (the Omega's old enemy). This reason is more limited in its scope, but still provides incite into the question of, &amp;quot;Why Steel? Why not someone else?&amp;quot; Grudges can be held for a long time in this game. After many years, they may not hold much force and yet still have the ability to push an alliance in one direction or another.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
The Omega came, did 10k+ hits and slaughtered Steel. Had no choice but to seek a different enemy while Steel rebuilt enough to be targeted again.&lt;br /&gt;
==LCN Interlude==&lt;br /&gt;
Following a massive war effort in the first 24 hours against Steel, Omega had effectively crushed Steel and needed additional targets to sustain the on-going war effort. At the same time, Omega's allies wanted to disengage themselves from fighting LCN so that they could in turn focus on and fight another alliance. The Omega took on LCN to solve their problem and allow their allies to disengage.&lt;br /&gt;
==Completing the War==&lt;br /&gt;
After cleaning up the war effort with LCN, Omega returned to fighting Steel and successfully completed the war. Overall victory was achieved for Omega and allies in [[World War IX]].&lt;br /&gt;
=Second Omega-Steel War=&lt;br /&gt;
Following a two month lull for Christmas/Kwanza/Hannukah and New Year's celebrations, Viper launched his effort to achieve revenge against The Omega.&lt;br /&gt;
==The First Strike==&lt;br /&gt;
Eight days into February/March set of 2005, Steel launched an Artillery Barrage FS. This unconventional war tactic was highly successful in crippling Omega. However, the effort was not followed up by the conventional war tactics which would have converted crippled but still dangerous countries into dead countries. Steel bought themselves significant time to destroy those Omegan countries which could still break them down for the members that were forced to rebuild/restart. This wasted breathing time may have been critical to Steel's eventual loss.&lt;br /&gt;
==ICN Fights in War==&lt;br /&gt;
The Omega reacted to the FS by calling in ICN against Steel. ICN chose to help Omega despite questions about an uNAP which Viper/Steel accused ICN of breaking. Regardless, ICN was threatened by RD and mutually agreed (with The Omega) to leave the war. Their damage, however, was done.&lt;br /&gt;
==Omega Considers Surrender==&lt;br /&gt;
In the lowest hours of the war for The Omega, leaders and veterens considered surrendering and sparing the alliance the worst affects from a long and drawn out and ultimately unsuccessful war effort. This kind of war effort could have significant affects on membership and do significant damage to Omega. However, surrender also has its disadvantages such as a loss of prestige. Loss of prestige could potentially have meant more wars and less ability to netgain (as Omega prefers).&lt;br /&gt;
===Viper's Terms===&lt;br /&gt;
In the end, Omega didn't really have to decide the question of surrender for themselves. Viper's non-negotiable surrender terms answered the question itself. They were completely incompatible with the honor and will of Omegans.&lt;br /&gt;
==Omega Refuses to Surrender==&lt;br /&gt;
Hearing significant discontent with Viper's terms, Omegan leaders presented the veterans with a choice, to surrender with the consequences of surrender or to personally commit to fighting the long war and not giving up. The Omega chose to fight on.&lt;br /&gt;
==Arrow's Aid Refreshes Omega==&lt;br /&gt;
With Omega fighting on, Arrow supplied many Omegans with the resources to fight the war. A massive foreign aid effort was undertaken which put Omega back in the fight before Arrow was also threatened by RD and FA efforts ceased. RD was too little, too late for Steel. The Omega started surging forward right when Steel took a huge hit.&lt;br /&gt;
==Steel Takes Massive Deletions==&lt;br /&gt;
About the time that RD threatened Arrow, Swirve identified significant multies and other assorted cheating within Steel. A significant chunck of the Steel alliance was deleted as a result.&lt;br /&gt;
==Omega Completes Victory==&lt;br /&gt;
All that remained was to clean up the last pieces of Steel. Seven weeks of war ended much the same way that the set began for Omega, fairly low-key. The war was over and Omega had succeeded in one of the alliance's most impressive feats of endurance. At the end, Omegans took a deep breath and appreciated their own efforts. This war serves as a lesson that alliances can dig deep in the most desparate situations and make the improbable into the just done.&lt;br /&gt;
&lt;br /&gt;
[[File:http://evolution2025.com/img/omegasteelwar.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Article to be worked on further as time allows.&lt;br /&gt;
&lt;br /&gt;
[[Category:Wars]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=World_War_IX&amp;diff=9692</id>
		<title>World War IX</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=World_War_IX&amp;diff=9692"/>
				<updated>2011-06-27T16:39:33Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary of the Ninth World War==&lt;br /&gt;
&lt;br /&gt;
World War IX was a colossal conflict between the ARROW/SOL bloc &amp;amp; allies versus the bloc of the Illuminati X. It began on October 30, 2004 with SOL's attack on LCN and Unknown. It ended on November 30, 2004. Over 2,500 players were involved between the two sides and thousands of countries were killed. The ARROW/SOL bloc was headed by powers such as ARROW, MD, Omega, PDM, RAGE, SoF, and SOL, meanwhile the IX bloc was headed by IX, LCN, and TIE. The war ended in a general victory for the ARROW/SOL bloc, as the majority of the IX bloc's alliances were defeated.&lt;br /&gt;
==Origins of the War==&lt;br /&gt;
===SOL: Revenge on LCN/Unknown===&lt;br /&gt;
&lt;br /&gt;
The previous set's Stooges War left SOL defeated at the hands of LCN and Unknown. SOL thus wanted revenge and a shot at defeating LCN/Unknown on their own.&lt;br /&gt;
&lt;br /&gt;
===PDM and RAGE: Revenge on IX===&lt;br /&gt;
&lt;br /&gt;
PDM had been wanting to fight and defeat IX since the latter smashed PDM with a then record FS during TIL War II in 2002. PDM and IX did not fight in 2003, but PDM intervened briefly and cut short IX's participation in the TIS War of May 2004. Relations were briefly established in 2004 till PDM dropped pact with IX at the end of September and prepared to join RAGE in an anti-IX campaign.&lt;br /&gt;
&lt;br /&gt;
RAGE had also been wanting to fight IX since the latter crushed RAGE in the Fourth IX-RAGE War of January 2004. IX and RAGE fought again in the TIS War, but President Icez of RAGE wanted revenge for the winter war.&lt;br /&gt;
&lt;br /&gt;
===ARROW/SOL: Searching to Defeat IX Bloc in Coalition War===&lt;br /&gt;
&lt;br /&gt;
The ARROW/SOL bloc had already been defeated twice between May and July 2004 by the IX bloc. SOL again was defeated by IX's allies during the Stooges War, meanwhile ARROW decided on a low-key conflict against TH. By October 2004, ARROW and SOL were looking to build an anti-IX coalition that could employ the services of MD, PDM, Omega, and SoF. PDM was clearly anti-IX, and MD, SoF, and Omega were looking to re-establish themselves in Earth politics. At this point in time they sided with the ARROW/SOL bloc and agreed to help them in a coalition war.&lt;br /&gt;
&lt;br /&gt;
==The ARROW/SOL Bloc Strikes==&lt;br /&gt;
&lt;br /&gt;
SOL began the war by attacking LCN and Unknown on the evening of October 30. ARROW then followed on October 31 with its attack on TIE.&lt;br /&gt;
&lt;br /&gt;
PDM and RAGE then attacked IX on the evening of November 1, while Omega was also FSing Steel. MD followed the next day with their attack on LaF.&lt;br /&gt;
&lt;br /&gt;
==IX Bloc Calls in Allies==&lt;br /&gt;
&lt;br /&gt;
After sustaining ARROW's attacks and stabilizing the situation, TIE called in Elitez against ARROW.&lt;br /&gt;
&lt;br /&gt;
IX also brought in Ragnarok against PDM, and MX and Exodus against RAGE. The latter two had to withdraw soon after when they were threatened by SoF. Ragnarok hit PDM unchallenged and helped IX defeat them. Shortly thereafter IX dropped loyal Ragnarok for no apparently reason.&lt;br /&gt;
&lt;br /&gt;
LCN and Unknown called in DA and the Union coalition (Sanctuary and Unforgiven) against SOL. The latter three, however, were then crushed by SoF.&lt;br /&gt;
&lt;br /&gt;
==Deciding the War==&lt;br /&gt;
&lt;br /&gt;
==ARROW/SOL Bloc Achieves Victory==&lt;br /&gt;
&lt;br /&gt;
==Aftermath of the War==&lt;br /&gt;
&lt;br /&gt;
===The Omega/Steel Relations===&lt;br /&gt;
&lt;br /&gt;
The Omega's 10k FS of Steel and subsequent defeat of Steel left Steel's leader Viper looking for revenge. He tried and failed to get revenge two sets later. For further details of this war in WW9 please see [[Omega-Steel Wars (2004-2005)]].&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=World_War_IX&amp;diff=9691</id>
		<title>World War IX</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=World_War_IX&amp;diff=9691"/>
				<updated>2011-06-27T16:38:57Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary of the Ninth World War==&lt;br /&gt;
&lt;br /&gt;
World War IX was a colossal conflict between the ARROW/SOL bloc &amp;amp; allies versus the bloc of the Illuminati X. It began on October 30, 2004 with SOL's attack on LCN and Unknown. It ended on November 30, 2004. Over 2,500 players were involved between the two sides and thousands of countries were killed. The ARROW/SOL bloc was headed by powers such as ARROW, MD, Omega, PDM, RAGE, SoF, and SOL, meanwhile the IX bloc was headed by IX, LCN, and TIE. The war ended in a general victory for the ARROW/SOL bloc, as the majority of the IX bloc's alliances were defeated.&lt;br /&gt;
==Origins of the War==&lt;br /&gt;
===SOL: Revenge on LCN/Unknown===&lt;br /&gt;
&lt;br /&gt;
The previous set's Stooges War left SOL defeated at the hands of LCN and Unknown. SOL thus wanted revenge and a shot at defeating LCN/Unknown on their own.&lt;br /&gt;
&lt;br /&gt;
===PDM and RAGE: Revenge on IX===&lt;br /&gt;
&lt;br /&gt;
PDM had been wanting to fight and defeat IX since the latter smashed PDM with a then record FS during TIL War II in 2002. PDM and IX did not fight in 2003, but PDM intervened briefly and cut short IX's participation in the TIS War of May 2004. Relations were briefly established in 2004 till PDM dropped pact with IX at the end of September and prepared to join RAGE in an anti-IX campaign.&lt;br /&gt;
&lt;br /&gt;
RAGE had also been wanting to fight IX since the latter crushed RAGE in the Fourth IX-RAGE War of January 2004. IX and RAGE fought again in the TIS War, but President Icez of RAGE wanted revenge for the winter war.&lt;br /&gt;
&lt;br /&gt;
===ARROW/SOL: Searching to Defeat IX Bloc in Coalition War===&lt;br /&gt;
&lt;br /&gt;
The ARROW/SOL bloc had already been defeated twice between May and July 2004 by the IX bloc. SOL again was defeated by IX's allies during the Stooges War, meanwhile ARROW decided on a low-key conflict against TH. By October 2004, ARROW and SOL were looking to build an anti-IX coalition that could employ the services of MD, PDM, Omega, and SoF. PDM was clearly anti-IX, and MD, SoF, and Omega were looking to re-establish themselves in Earth politics. At this point in time they sided with the ARROW/SOL bloc and agreed to help them in a coalition war.&lt;br /&gt;
&lt;br /&gt;
==The ARROW/SOL Bloc Strikes==&lt;br /&gt;
&lt;br /&gt;
SOL began the war by attacking LCN and Unknown on the evening of October 30. ARROW then followed on October 31 with its attack on TIE.&lt;br /&gt;
&lt;br /&gt;
PDM and RAGE then attacked IX on the evening of November 1, while Omega was also FSing Steel. MD followed the next day with their attack on LaF.&lt;br /&gt;
&lt;br /&gt;
==IX Bloc Calls in Allies==&lt;br /&gt;
&lt;br /&gt;
After sustaining ARROW's attacks and stabilizing the situation, TIE called in Elitez against ARROW.&lt;br /&gt;
&lt;br /&gt;
IX also brought in Ragnarok against PDM, and MX and Exodus against RAGE. The latter two had to withdraw soon after when they were threatened by SoF. Ragnarok hit PDM unchallenged and helped IX defeat them. Shortly thereafter IX dropped loyal Ragnarok for no apparently reason.&lt;br /&gt;
&lt;br /&gt;
LCN and Unknown called in DA and the Union coalition (Sanctuary and Unforgiven) against SOL. The latter three, however, were then crushed by SoF.&lt;br /&gt;
&lt;br /&gt;
==Deciding the War==&lt;br /&gt;
&lt;br /&gt;
==ARROW/SOL Bloc Achieves Victory==&lt;br /&gt;
&lt;br /&gt;
==Aftermath of the War==&lt;br /&gt;
&lt;br /&gt;
==The Omega/Steel Relations==&lt;br /&gt;
&lt;br /&gt;
The Omega's 10k FS of Steel and subsequent defeat of Steel left Steel's leader Viper looking for revenge. He tried and failed to get revenge two sets later. For further details of this war in WW9 please see [[Omega-Steel Wars (2004-2005)]].&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=World_War_IX&amp;diff=9690</id>
		<title>World War IX</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=World_War_IX&amp;diff=9690"/>
				<updated>2011-06-27T16:37:22Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Created page with &amp;quot;===Summary of the Ninth World War===  World War IX was a colossal conflict between the ARROW/SOL bloc &amp;amp; allies versus the bloc of the Illuminati X. It began on October 30, 2004 w...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Summary of the Ninth World War===&lt;br /&gt;
&lt;br /&gt;
World War IX was a colossal conflict between the ARROW/SOL bloc &amp;amp; allies versus the bloc of the Illuminati X. It began on October 30, 2004 with SOL's attack on LCN and Unknown. It ended on November 30, 2004. Over 2,500 players were involved between the two sides and thousands of countries were killed. The ARROW/SOL bloc was headed by powers such as ARROW, MD, Omega, PDM, RAGE, SoF, and SOL, meanwhile the IX bloc was headed by IX, LCN, and TIE. The war ended in a general victory for the ARROW/SOL bloc, as the majority of the IX bloc's alliances were defeated.&lt;br /&gt;
===Origins of the War===&lt;br /&gt;
==SOL: Revenge on LCN/Unknown==&lt;br /&gt;
&lt;br /&gt;
The previous set's Stooges War left SOL defeated at the hands of LCN and Unknown. SOL thus wanted revenge and a shot at defeating LCN/Unknown on their own.&lt;br /&gt;
[edit] PDM and RAGE: Revenge on IX&lt;br /&gt;
&lt;br /&gt;
PDM had been wanting to fight and defeat IX since the latter smashed PDM with a then record FS during TIL War II in 2002. PDM and IX did not fight in 2003, but PDM intervened briefly and cut short IX's participation in the TIS War of May 2004. Relations were briefly established in 2004 till PDM dropped pact with IX at the end of September and prepared to join RAGE in an anti-IX campaign.&lt;br /&gt;
&lt;br /&gt;
RAGE had also been wanting to fight IX since the latter crushed RAGE in the Fourth IX-RAGE War of January 2004. IX and RAGE fought again in the TIS War, but President Icez of RAGE wanted revenge for the winter war.&lt;br /&gt;
[edit] ARROW/SOL: Searching to Defeat IX Bloc in Coalition War&lt;br /&gt;
&lt;br /&gt;
The ARROW/SOL bloc had already been defeated twice between May and July 2004 by the IX bloc. SOL again was defeated by IX's allies during the Stooges War, meanwhile ARROW decided on a low-key conflict against TH. By October 2004, ARROW and SOL were looking to build an anti-IX coalition that could employ the services of MD, PDM, Omega, and SoF. PDM was clearly anti-IX, and MD, SoF, and Omega were looking to re-establish themselves in Earth politics. At this point in time they sided with the ARROW/SOL bloc and agreed to help them in a coalition war.&lt;br /&gt;
[edit] The ARROW/SOL Bloc Strikes&lt;br /&gt;
&lt;br /&gt;
SOL began the war by attacking LCN and Unknown on the evening of October 30. ARROW then followed on October 31 with its attack on TIE.&lt;br /&gt;
&lt;br /&gt;
PDM and RAGE then attacked IX on the evening of November 1, while Omega was also FSing Steel. MD followed the next day with their attack on LaF.&lt;br /&gt;
[edit] IX Bloc Calls in Allies&lt;br /&gt;
&lt;br /&gt;
After sustaining ARROW's attacks and stabilizing the situation, TIE called in Elitez against ARROW.&lt;br /&gt;
&lt;br /&gt;
IX also brought in Ragnarok against PDM, and MX and Exodus against RAGE. The latter two had to withdraw soon after when they were threatened by SoF. Ragnarok hit PDM unchallenged and helped IX defeat them. Shortly thereafter IX dropped loyal Ragnarok for no apparently reason.&lt;br /&gt;
&lt;br /&gt;
LCN and Unknown called in DA and the Union coalition (Sanctuary and Unforgiven) against SOL. The latter three, however, were then crushed by SoF.&lt;br /&gt;
[edit] Deciding the War&lt;br /&gt;
[edit] ARROW/SOL Bloc Achieves Victory&lt;br /&gt;
[edit] Aftermath of the War&lt;br /&gt;
[edit] The Omega/Steel Relations&lt;br /&gt;
&lt;br /&gt;
The Omega's 10k FS of Steel and subsequent defeat of Steel left Steel's leader Viper looking for revenge. He tried and failed to get revenge two sets later. For further details of this war in WW9 please see [[Omega-Steel Wars (2004-2005)]].&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9464</id>
		<title>NukEvil</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=NukEvil&amp;diff=9464"/>
				<updated>2011-06-20T20:07:37Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Evolution Members]]&lt;br /&gt;
[[Category:Game &amp;amp; Forum Developers]]&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| game = Forum Developer&lt;br /&gt;
| alliance = [[Evolution]]&lt;br /&gt;
| alliance_pos = Historian and Propaganda Minister&lt;br /&gt;
| forum_pm = [[http://forums.earthempires.com/Messages.php?sid=89 message]]&lt;br /&gt;
| icq = 299796661&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
NukEvil began playing [[Earth: 2025]] in February 1998.  At first, he attempted to start his own alliance, but got weary of keeping leadership over people who didn't want to be led.  He then joined [[Rage]], where he took part in some of the many Rage vs. [[IX]] [[wars]], then left Rage and went to [[Evolution]] in mid-2005, where he stayed for the rest of Earth:2025's existence.  He became a [[qzGT]] admin in late-2008, when qzGT was created after Evolution's old alliance site, [[GamersTown]], was taken down by hackers and apathetic administrators.&lt;br /&gt;
&lt;br /&gt;
When Earth:2025 was closed, NukEvil played a limited role in helping build the new [[Earth Empires]] game, and has since directed most of his attention to building more tools for the qzGT site.  He became a Forum Developer in May 2010, and has added functionality to the [[game forums|game's forums]].  Despite the fact he's been [[netting]] for the past five years, he has never been able to obtain a [[networth]] greater than $75 million, citing acts of God as his main excuse.  However, he has been more successful in helping Evolution in times of war, where he has advised those in leadership on possible actions to take, and throwing his country against Evolution's enemies whenever possible.&lt;br /&gt;
&lt;br /&gt;
On the public message boards, he has also been a notorious [[troll]], inciting heated discussions whenever it felt expedient for him to do so.&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=8604</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=8604"/>
				<updated>2011-06-05T19:33:55Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Eighth Round of the Alliance Server: Feb 4th - Apr 4th, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[slagpit]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| hia = [[Mick]]&lt;br /&gt;
| ias = [[Kingme]], [[Canterbury Crusader]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evopublic irc.evolution2025.com&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s topranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
We set out to war SoF this reset. Three netting alliances chose to take SoF up on their offer of a friendly war--Collaboration, Evolution, and Monsters (known as ECM). We expected at least 110 SoF countries, as they had just completed a merger with Rage. Evolution also began recruiting for help in the upcoming conflict. Text messages were sent out to the retired vets and other members who were otherwise not playing. We received a very positive response, with the addition of over 10 returning vets.&lt;br /&gt;
&lt;br /&gt;
The FS time was set: March 4, at 23:59:59 GMT. The three netter alliances worked together, formulating strategies and thinking up ways of how to conduct the upcoming war. Everyone more or less agreed to run heavy Dictatorship, as these often made the best breakers, which, against SoF, seemed to be the best choice, given that SoF often ran heavy Dicts during their wars as well.&lt;br /&gt;
&lt;br /&gt;
It was soon apparent that SoF's merger with Rage didn't quite yield the membership everyone expected; they struggled to have 100 countries in their membership ranks. With Evolution's recruitment efforts, the total membership for the three netter alliances came to about 125 by the time the war began. Nevertheless, everyone expected a harsh war between ECM and SoF, despite the obvious numbers advantage. Evolution had the most members in ECM when March 4 rolled around.&lt;br /&gt;
&lt;br /&gt;
The netter alliances took the initiative, and FSed SoF at the agreed FS time. It immediately became apparent that the server's internet connection would not be able to stand up to the large numbers of players all hitting each other at the same time. Hitting became nearly impossible for some due to the lag, but so did stonewalling, and the bad lag became the excuse of many players' inability to keep their countries alive.&lt;br /&gt;
&lt;br /&gt;
There was some confusion all throughout the war between the alliances in ECM, and SoF seemed to target Evolution and Collaboration more closely than they did Monsters. ECM sported a TNW advantage as well, and their FS quickly took down several large SoF countries. However, SoF responded with a devastating counterstrike, and throughout most of the war, SoF's killruns would drag ECM's TNW down with them. It became a contest of who could kill the enemy's breakers the fastest. For nearly the entire war, it was a question of who would win.&lt;br /&gt;
&lt;br /&gt;
Despite SoF's tenacity, they ran out of breakers first, and, coupled with their membership and TNW disadvantages, both of which slowly grew as the war dragged on, their doom was assured when their last original country died in the early hours of March 23. We continued killing SoF restarts until both sides cease-fired on March 29.&lt;br /&gt;
&lt;br /&gt;
Collab and ImagNuM started their own friendly war shortly before the ceasefire with SoF, and continued until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
ECM ended the war against SoF with around $550m TNW and 161 kills, while SoF ended with about $30m TNW and 136 kills. A hard-fought, friendly war by both sides, and each side came away satisfied.&lt;br /&gt;
&lt;br /&gt;
Of course, the war put Evo out of the running for the ANW crown.  We then arranged a small civil war amongst ourselves, which ended in the deaths of many countries on both sid...oh wait, nobody really died at all.  We ended the reset in 10th place, with $10,859,129 ANW. Omega would receive their first double crown in Earth:Empires, with $4,619,779,482 TNW and $109,994,750 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=8603</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=8603"/>
				<updated>2011-06-05T19:22:43Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[slagpit]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| hia = [[Mick]]&lt;br /&gt;
| ias = [[Kingme]], [[Canterbury Crusader]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evopublic irc.evolution2025.com&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s topranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
=== Ninth Round of the Alliance Server: Apr 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jun 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
=== Tenth Round of the Alliance Server: Jun 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Illuminati_X&amp;diff=8580</id>
		<title>Illuminati X</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Illuminati_X&amp;diff=8580"/>
				<updated>2011-05-28T20:56:21Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Alliances]]&lt;br /&gt;
[[Category: Earth 2025 Alliances]]&lt;br /&gt;
[[Category:Warring Alliances]]&lt;br /&gt;
{{infobox alliance&lt;br /&gt;
| image = --&lt;br /&gt;
| founders = --&lt;br /&gt;
| founded = --&lt;br /&gt;
| origins = --&lt;br /&gt;
| anw = --&lt;br /&gt;
| tnw = --&lt;br /&gt;
| num_members = --&lt;br /&gt;
| mission = --&lt;br /&gt;
| focus = --&lt;br /&gt;
| president = --&lt;br /&gt;
| vps = --&lt;br /&gt;
| hfa = --&lt;br /&gt;
| fas = --&lt;br /&gt;
| hia = --&lt;br /&gt;
| ias = --&lt;br /&gt;
| hwar = --&lt;br /&gt;
| war = --&lt;br /&gt;
| trainers = --&lt;br /&gt;
| homepage = --&lt;br /&gt;
| irc = --&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Illuinati X was one of the premiere warring [[alliances]] in [[Earth: 2025]] from around 2001 to 2009.  They were one of the major players in both the [[TIL wars]] and the [[SLIT wars]].&lt;br /&gt;
&lt;br /&gt;
Illuminati X, also known as IX, was an Earth Council Server alliance with 70 members. IX was formed in the Alliance Server on March 2000 and enjoyed political and military success throughout its 36 reset stay in the server. IX then moved to the Earth Council Server in February 2007. The alliance would disband in the August 2009 reset, due to a stagnant game. Below are the last public records of this once-great alliance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Current overview==&lt;br /&gt;
&lt;br /&gt;
The Illuminati X is an alliance of 70 members ruled by President Xerglacia. The alliance is commanded by an executive team of the President and Vice President of IX and the members of the Heads Council. In turn, the 70 members are divided into five divisions. Six out of the former eight IX divisions were originally independent alliances at some point (ATL, EEVIL, EoS, FBI, Steel, IR), thus making IX a federation of small alliances that have clustered together under one unified command to create a powerful alliance.&lt;br /&gt;
&lt;br /&gt;
Along with the division structure, IX is structured by four main Departments: Foreign Affairs, War, Development, and Divisions. Each department is led by a departmental head that is a member of the Heads Council. The IX Department of FA is renowned for having produced many of the top politicians in the game's history. Furthermore, the Department of IA (now subdivided into Departments of Development and Divisions) has received accolades during IX's existence for being the backbone behind IX's political and military successes. IX's War Department has also been regarded as the best in the game over many periods because of its success in implementing IX policy and winning conflicts.&lt;br /&gt;
&lt;br /&gt;
The IX of the present is also a very aggressive entity which is the byproduct of over seven years of warfare and existence in the Alliance Server. IXers are known to be lethal on the battlefield, but are also laid back within their website and among each other. Demand for war is always high and thus IX only netgained six times in 36 resets of history in the Alliance Server. The remaining resets were devoted to 41 wars over a seven-year period. So far, IX has spent five and one half resets in the Earth Council Server, and waged seven wars.&lt;br /&gt;
[edit] Leadership&lt;br /&gt;
&lt;br /&gt;
==Current top leadership (updated June 2009)==&lt;br /&gt;
&lt;br /&gt;
President:&lt;br /&gt;
Vice President:&lt;br /&gt;
Head of Foreign Affairs:&lt;br /&gt;
Head of Internal Affairs:&lt;br /&gt;
Head of Divisions:&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
Xerglacia&lt;br /&gt;
Woz and Zen&lt;br /&gt;
ELApollo66&lt;br /&gt;
Shamrock&lt;br /&gt;
Goat&lt;br /&gt;
&lt;br /&gt;
=President of the Illuminati X=&lt;br /&gt;
&lt;br /&gt;
The President of IX is the chief executive officer of the Illuminati X. This officer holds supreme authority over all internal, external, and military policy. In practice, the office of President of the Illuminati X is one of the most prestigious and powerful ranks in Earth: 2025, based on IX's premier military and political position in the game.&lt;br /&gt;
&lt;br /&gt;
13 players have held this position since the creation of the alliance in March 2000, many of these serving as co-presidents. Usually, the office of President of the Illuminati X is split between an external and internal presidents. Half of the IX presidents have had a dual presidency at some point in their reigns.&lt;br /&gt;
&lt;br /&gt;
Presidents (2000-2008)&lt;br /&gt;
&lt;br /&gt;
    1. DeityLord&lt;br /&gt;
    2. DTA&lt;br /&gt;
    3. Duque &amp;amp; Scarface&lt;br /&gt;
    5. Mega&lt;br /&gt;
    6. de1i &amp;amp; Serpentor&lt;br /&gt;
    8. Angelous&lt;br /&gt;
    9. Floyd &amp;amp; Kaiser&lt;br /&gt;
    11. Warrior&lt;br /&gt;
    12. Prankster&lt;br /&gt;
    13. Xerglacia &lt;br /&gt;
&lt;br /&gt;
Historical presidencies&lt;br /&gt;
&lt;br /&gt;
March 2000 - September 2001:&lt;br /&gt;
September - December 2001:&lt;br /&gt;
December 2001 - February 2002:&lt;br /&gt;
March 2002 - March 2003:&lt;br /&gt;
March - May 2003:&lt;br /&gt;
June 2003 - January 2004:&lt;br /&gt;
January - March 2004:&lt;br /&gt;
April - November 2004:&lt;br /&gt;
December 2004 - May 2005:&lt;br /&gt;
June - July 2005:&lt;br /&gt;
July 2005 - September 2006:&lt;br /&gt;
October 2006:&lt;br /&gt;
November 2006 - January 2007:&lt;br /&gt;
January - April 2007:&lt;br /&gt;
April - June 2007:&lt;br /&gt;
June - August 2007:&lt;br /&gt;
August - November 2007:&lt;br /&gt;
November - December 2007:&lt;br /&gt;
December 2007 - 2008:&lt;br /&gt;
- August 2008:&lt;br /&gt;
August - November 2008:&lt;br /&gt;
November 2008 - present:&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
DeityLord&lt;br /&gt;
DTA&lt;br /&gt;
DeityLord&lt;br /&gt;
Duque &amp;amp; Scarface&lt;br /&gt;
Heads Council&lt;br /&gt;
Mega&lt;br /&gt;
de1i &amp;amp; Serpentor&lt;br /&gt;
de1i&lt;br /&gt;
Angelous &amp;amp; DTA&lt;br /&gt;
DTA&lt;br /&gt;
Floyd &amp;amp; Kaiser&lt;br /&gt;
Floyd&lt;br /&gt;
Warrior&lt;br /&gt;
Floyd &amp;amp; Warrior&lt;br /&gt;
Floyd&lt;br /&gt;
Angelous &amp;amp; Floyd&lt;br /&gt;
Angelous &amp;amp; DTA&lt;br /&gt;
DTA&lt;br /&gt;
Prankster&lt;br /&gt;
Floyd &amp;amp; Prankster&lt;br /&gt;
Floyd&lt;br /&gt;
Xerglacia&lt;br /&gt;
[edit] Departments&lt;br /&gt;
&lt;br /&gt;
Department of Foreign Affairs&lt;br /&gt;
&lt;br /&gt;
The Department of Foreign Affairs is currently presided by ELApollo66.&lt;br /&gt;
&lt;br /&gt;
Department of War&lt;br /&gt;
&lt;br /&gt;
The War Department is the institution in charge of coordinating, fighting, and winning IX's wars. The department is composed of the General Staff, the War Staff, the Xintros Intelligence Agency and the DarkRave War Academy.&lt;br /&gt;
&lt;br /&gt;
This department has considerable influence within IX since over half of IX's officers and leaders hold ranking commissions within the Department. The majority of these officers go on to serve in leadership positions throughout IX. The War Department is currently presided by Xerglacia.&lt;br /&gt;
&lt;br /&gt;
    General Staff&lt;br /&gt;
    War Staff&lt;br /&gt;
    Xintros Intelligence Agency (XIA)&lt;br /&gt;
    DarkRave War Academy (DWA) &lt;br /&gt;
&lt;br /&gt;
Department of Development&lt;br /&gt;
&lt;br /&gt;
The Department of Development is currently presided by Woz.&lt;br /&gt;
&lt;br /&gt;
    Training Grounds (TG)&lt;br /&gt;
    Recruitment Staff &lt;br /&gt;
&lt;br /&gt;
Department of Divisions&lt;br /&gt;
&lt;br /&gt;
The Department of Divisions is currently presided by Goat.&lt;br /&gt;
&lt;br /&gt;
    Division Leader Training Program (DLT)&lt;br /&gt;
    Atlantis (ATL)&lt;br /&gt;
    Breakers of Worlds (BoW)&lt;br /&gt;
    The EEVIL Empire (EEVIL)&lt;br /&gt;
    Female Body Inspectors (FBI)&lt;br /&gt;
    Steel &lt;br /&gt;
&lt;br /&gt;
[edit] Achievements&lt;br /&gt;
&lt;br /&gt;
Total networth victory in the July-October 2002 reset:&lt;br /&gt;
&lt;br /&gt;
    Illuminati United IXEPinoy 194 $14,498,000 $2,812,616,000 &lt;br /&gt;
&lt;br /&gt;
Biggest first strikes:&lt;br /&gt;
&lt;br /&gt;
    10,760 hits and 60 kills vs. ARROW during July 5-6, 2004 (3rd biggest in server history)&lt;br /&gt;
    8,881 hits and 53 kills vs. ARROW during April 24-25, 2005&lt;br /&gt;
    8,784 hits and 47 kills vs. SOL during December 29-30, 2004 &lt;br /&gt;
&lt;br /&gt;
Most powerful alliance of the Alliance Server:&lt;br /&gt;
&lt;br /&gt;
    October 2002 - March 2003 (2 sets)&lt;br /&gt;
    April 2004 - May 2005 (7 sets)&lt;br /&gt;
    April 2006 - January 2007 (5 sets) &lt;br /&gt;
&lt;br /&gt;
Notable victories:&lt;br /&gt;
&lt;br /&gt;
    IX-Legacy War (2000)&lt;br /&gt;
    IX-Omega War II (2001)&lt;br /&gt;
    LCN-SOL War I (2002)&lt;br /&gt;
    TIL War I (2002)&lt;br /&gt;
    TIL War II (2002)&lt;br /&gt;
    IX-RAGE War III (2003)&lt;br /&gt;
    IX-Ragnarok War III (2004)&lt;br /&gt;
    TIS War (2004)&lt;br /&gt;
    ARROW-IX War V (2004)&lt;br /&gt;
    IX-SOL War VII (2004-2005)&lt;br /&gt;
    World War X (2005)&lt;br /&gt;
    Elysium-IX War III (2006)&lt;br /&gt;
    World War XI (2006)&lt;br /&gt;
    IX-SoF War V (2006)&lt;br /&gt;
    IVAN-IX War (2007)&lt;br /&gt;
    Axis War I (2007)&lt;br /&gt;
    Axis War IV (2007)&lt;br /&gt;
    IX-SOL War XI (2007)]&lt;br /&gt;
&lt;br /&gt;
[edit] History&lt;br /&gt;
&lt;br /&gt;
First Age, March 2000-September 2001&lt;br /&gt;
&lt;br /&gt;
The Illuminati X alliance was formed by Scarface in the spring of 2000, and debuted in the March-June 2000 reset. IX was a federation of several small alliances and rag-tag group of players that bonded together to form a new alliance designed to become a major military and political power. Scarface's former alliance, EoS, had been just as ambitious, but collapsed due to lack of organization. IX would be his second attempt at creating a serious power.&lt;br /&gt;
&lt;br /&gt;
IX was composed of WoG, FBI, EoS remnants, Monks remnants, and players from UCN, CWG and Elitez. The membership ranged between 65-90, but seemed to average around 75 during the first three resets. DeityLord, the leader of WoG, was selected from this group of players to become the first President of IX. Scarface, however, remained a major player within alliance politics.&lt;br /&gt;
&lt;br /&gt;
IX's first three resets included successful attempts to give the alliance recognition. IX made a good performance in a loss against the bigger UCN, a power of the time, in its first set; and then demonstrated newly-gained political support by accomplishing a victory against GiM and TIE with allies. IX then netted successfully as it sought to expand its membership by over 200%, organize, and then engage in a major war to lay its claim to recognition.&lt;br /&gt;
&lt;br /&gt;
IX grew from 75 to 150 members in a matter of weeks and sought a war with which to gain acclaim. This war took place in during December 2000-January 2001, when IX defeated Legacy in a very big war. A babysitting exposure by Omega during that war then led DeityLord and his foreign affairs head Alan to target Omega over the next two sets. IX was defeated in the first war against Omega due to the latter's allies, but IX sought better allied support for the second war and won a decisive victory in the end. These three major wars in a row (between December 2000-June 2001) gave IX a taste of what it meant to be a power within Earth, and served as opportunities to showcase IX's developing military power. IX also established itself as a player within IX geopolitics just as President DeityLord announced his retirement after leading the alliance for over a year.&lt;br /&gt;
&lt;br /&gt;
Second Age, September 2001-March 2003&lt;br /&gt;
&lt;br /&gt;
IX's second age began on September 2001, with the alliance at 135 members and under the leadership of new President DTA, and Alena, Head of FA. The age also began with a world war. A major event in IX history took place when the 300+ member ARROW declared war on IX after it had helped LaF against eXist. IX was thrown into World War VI just as the alliance was in transition, and it had to fight an uphill battle against ARROW and SOL. IX's was able to muster some serious allied support which made the war competitive, although the ARROW side seemed to prevail. ARROW and SoF got into a pissing contest, however, and the war ended soon after. This war was critical in IX history because it showed IX leadership that IX had to be both bigger and better supplemented politically since it had fought all its wars against bigger enemy coalitions. Now that ARROW and SOL formed a bloc, and both IX and SoF were enemies with ARROW and SOL, the opportunity arose for IX to develop ties with former enemies in the MD/SoF camp and to participate in the creation of a new coalition.&lt;br /&gt;
&lt;br /&gt;
DTA retired after one set as president and DeityLord returned to be president for one last set. His last actions were to organize a gangbang of FBI and to have IX split into the Illuminati Marshals and X tags. However, his last tenure proved short as he decided to leave the alliance and form The Lust with former IX leaders such as Alena, DTA, and Yheti.&lt;br /&gt;
&lt;br /&gt;
IX was at 145 members just as several major changes took place. IX was finishing its transitional process in leadership and in orientation. Duque and Scarface became co-presidents in March 2003 after DeityLord's final departure from IX, and they presented a serious and solid leadership for the new age. Secondly, IX gained the huge Pinoy merger which gave it 60+ additional players to bolster its ranks. IX was a founder of the Ivy League, a coalition that included other powers such as MD and SoF. Going into 2002, IX now had the membership, the leadership, and the political support to seek domination.&lt;br /&gt;
&lt;br /&gt;
IX won a grand victory against RAGE, Ragnarok and SOL within the LCN-SOL War of the spring of 2002. This war showcased a 225 member IX fighting and winning multiple fronts and becoming a major contender to SoF's solid grip on the #1 position. This war also marked the start of the long-standing IX-RAGE rivalry. To top it off, the 25 member EEVIL Empire merged into IX as a new reset began.&lt;br /&gt;
&lt;br /&gt;
Summer approached and IX participated in the victorious TIL War I of June-July, 2002. IX was one of the coalition's Big Three and was able to contribute heavily to the coalition victory against ARROW and SOL's anti-TIL. IX was now at 250 members and still growing in potential and capacity. However, IX then decided to leave the coalition in August 2002 to go on its own. IX then won the total networth race of July-October 2002, capturing its only total net crown.&lt;br /&gt;
&lt;br /&gt;
Duque and Scarface continued strengthening the IX superpower and positioned it in a position of privilege politically by the time that TIL War II began in November 2002. It could either help the coalition or the anti-coalition forces. IX chose to oppose SoF and side with ARROW, SOL and the anti-TIL. Through several major strikes, IX was able to contribute heavily in turning the tide against TIL and in winning the world war. IX became recognized as the most powerful alliance in the game due to its warring performances, its membership strength, and its political clout.&lt;br /&gt;
&lt;br /&gt;
The end of TIL War II jettisoned the age of the Bots at the start of 2003. This was to be Duque and Scarface's last reset as co-presidents. Firstly, the IX and IM sites were merged to form a single IX website. Secondly, IX was hit by bots and crippled by the time SoF attacked IX. However, IX was now a member of the NATO coalition, the victors of TIL War II, and SoF was crushed by the allied response. Duque and Scarface retired after the NATO War (February-March 2003) and after leading IX to its first peak of power. The alliance became the top power in the game, albeit briefly, and this time of political turmoil and of IX conquest remains a fond time for IXers till this very day. The alliance inevitably declined afterwards, as it was targetted by bots and its membership decreased to 2001 membership levels.&lt;br /&gt;
&lt;br /&gt;
Third Age, March 2003-January 2004&lt;br /&gt;
&lt;br /&gt;
The third age of IX was its most trying. This time stands as the shortest epoch in IX history, and yet it was a moment in which IX fought to sustain itself as an alliance during the dark age of the Bot Wars (2003). IX was coming out of a golden age under Duque and Scarface, but the alliance was rapidly declining in strength. IX began the age at over 160 members on March 2003, a considerable decline from the 200+ it had been on the following reset. IX was also ruled by a Heads Council, a first in IX history, since there was no presidential successor to the Duque-Scarface duo. The alliance was botted during this time and suffered massive casualties. Other alliances of the time also sustained similar attacks. At the end of the reset about 130 IXers remained after what had been IX's most unproductive reset ever. Thankfully though, a new leader was on the way.&lt;br /&gt;
&lt;br /&gt;
Mega became President of IX on June 2003, at the start of the June-August 2003 reset. She had been the most powerful head within the Heads Council due to her experience as Head of FA and Head of War for IX during late 2002 and 2003. Mega reigned as a powerful solo president, the first since DeityLord, and sought to stop IX's downward spiral. The 115 member IX was also faced with a war against its RAGE enemy. The 115 member RAGE attacked IX in late June 2003 and the decisive war of IX's year took place. RAGE established an early lead, but Mega was able to rally IX and crush its opponent after a 41 day war. IX was victorious again against its nemesis and for the time being it was faring well despite the bots. It was a top 5 alliance again.&lt;br /&gt;
&lt;br /&gt;
IX looked to netgain during the August-October reset despite the bots. Following the victory in the Third RAGE War, IX was trying to increase numbers and make a solid showing on the networth charts. IX was faring well in this endeavor until 50 Pinoys were deleted after playing from an internet cafe. The incident led to widespread criticism of IX, since some of those Pinoys were actually cheating and it seemed that Mega's successes had been stopped by this event. It was surely the low point in her presidency. Nonetheless, some of these Pinoys were expelled from IX and the others restarted. IX finished with a decent albeit constrained showing in what was a tarnished reset.&lt;br /&gt;
&lt;br /&gt;
The final and fourth reset of this age took place between November 2003 and January 2004. Mega decided to war this set and IX's aggressive politics were reflective of this. LCN and TH first got embroiled in a war and IX intervened in a quasi-war against TH. IX later declared war on CWG and forced them to surrender after 24 hours of bombardment. Mega was bound to retire after the end of this reset and a fourth war against RAGE was planned at this time as her going-away present. IX thus struck RAGE on January 1, 2004 and began the Fourth RAGE War, a conflict which briefly lasted until the end of the reset on January 10. IX crushed RAGE again in a swift victory.&lt;br /&gt;
&lt;br /&gt;
The reset also ended with much promise for the Earth community. Mehul Patel promised security changes to help combat the bot plague which had afflicted Earth since January 2003. Thus alliances expected to be free from the bots and to engage in their usual practices without the robotic intervention. Mega led IX into this new age and helped sustain IX at a time when bots, internal weakness, and foreign enemies were threatening the very fabric of IX. IX survived and was able to soldier on into a new age, which was to be the most cataclysmic and glorious in IX history.&lt;br /&gt;
&lt;br /&gt;
Fourth Age, January 2004-May 2005&lt;br /&gt;
&lt;br /&gt;
The fourth age in IX history was its longest and also its most glorious. IX was the game's top alliance for over a year and exercised a level of power it had never held before. This was the Age of IX.&lt;br /&gt;
&lt;br /&gt;
The epoch began on January 12, 2004 with de1i and Serpentor becoming the next co-presidents. IX was now free to do as it pleased without having the menace of the bots. The 130 member alliance participated in the defense of the NATO coalition during January 2004. However, this coalition ended abruptly in the middle of February. IX attacked Ragnarok one night and was surprised to see that ARROW and SOL were breaking pacts and declaring war on IX over the ILS Scandal. MD also broke a pact and attacked IX a few days later. NATO was shattered after this schism between the former allies and IX was gangbanged by ARROW, MD, SOL, and Ragnarok. The gangbang was brief but the action prompted IX leaders to plan a long-term revenge on ARROW and SOL only (relations with MD were rekindled). Also, IX recuperated and was able to defeat Ragnarok in the long run. Serpentor retired from active leadership at the end of this set and de1i took over as a solo president.&lt;br /&gt;
&lt;br /&gt;
It fell on de1i and his FA staff to plan the war of revenge for the following April-May 2004 reset. IX was able to form an anti-ARROW/SOL task force comprised of IX, Steel, TIE, LaF, and MX. IX &amp;amp; allies then attacked and defeated ARROW, RAGE, SOL, and their allies during the TIS War. Most importantly, IX became the most powerful alliance in the game on this set, a 180 degree reversal in light of the previous set's gangbang. IX grew to 160 members and assembled a powerful allied base with which it could project power. IX thus began its long reign at the top of Earth power rankings and continued its wars of revenge on ARROW and SOL.&lt;br /&gt;
&lt;br /&gt;
IX planned a second consecutive set of revenge against ARROW and SOL, which resulted in LaF fighting SOL, and IX fighting ARROW. LaF attacked SOL in June 2004 meanwhile IX prepared to attack ARROW. LaF fought a hard battle with SOL, and won in the end after gaining total control of breaking power. However, the Fifth ARROW-IX War was a blowout. The 195 member IX bombarded the 230 member ARROW with a 10,760 hit and 60 kill FS which left ARROW demolished and mortally wounded from day 1 of the war. IX also established what was then the biggest FS in game history (now the 3rd biggest). IX continued its war with ARROW and won a decisive victory. It also concluded its two-set punishment of ARROW and SOL.&lt;br /&gt;
&lt;br /&gt;
By August 2004, IX was looking to defend some allies after having successfuly pursued its agenda on the previous two sets and having become the top alliance in the game. The possibility of more war with ARROW and SOL remained, but IX chose to defend TSW from UCN (an ancient enemy of IX). IX attacked UCN in defense of TSW, but also went ahead and pre-emptively attacked ICN, Elysium, and SOL, who were all coming in defense of UCN. IX had a stunning offensive against UCN, ICN, and Elysium but suffered irreparable losses once those three alliances were joined by SOL in a major counterattack. IX was crippled and its own mistakes led it to fight a two-fronted war it could not win. LCN and Unknown were called in to defeat SOL, but in the end IX was also defeated by the three enemy allies and the critical support they received from SOL.&lt;br /&gt;
&lt;br /&gt;
Defeat in the Second IX-UCN War/Stooges War led IX leadership to look forward to a netgaining reset for October-November 2004. President de1i was in his last set as president due to a busy RL schedule, and his lack of activity had permitted IX to undergo the failed path of the previous set. More troubles loomed for IX however. ARROW and SOL had planned on their own campaigns of reprisal against IX during the fall of 2004 and gained the critical support of the MD/SoF mini-bloc. Combining the ARROW/SOL forces with those of the MD/SoF group, a massive coalition was formed to combat the IX bloc. World War IX began on October 30, 2004 with a series of attacks on IX and their allies. IX was hit by PDM and RAGE in a massive strike and fought an uphill battle. IX had grown to 230 members with the L2K merger and the alliance was strong enough to deliver a tour de force performance against PDM and RAGE. IX was able to defeat PDM with Ragnarok help, but was not able to kill RAGE. Most IX allies met defeat in their own fronts and thus World War IX was a general defeat of IX &amp;amp; allies. Following this second debacle, new leadership took over IX as President de1i left the stage.&lt;br /&gt;
&lt;br /&gt;
Angelous and DTA became the new presidents of IX on December 2004 and they immediately began working to reverse IX's misfortune in the previous two sets. Angelous envisioned expanding IX power even more and in continuing the victories of de1i's first three sets as president. DTA also wanted to strengthen IX internally for the coming battles ahead. IX thus followed a second set of duels with ARROW and SOL. TIE attacked ARROW, meanwhile IX attacked SOL. TIE fought an uphill battle against ARROW and prevailed in the end, confirming it as one of the major powers in Earth. IX also defeated SOL in a war that was seen as a clash between the two top powers of the time (both at 180 members and leading Earth's two power blocs). It was IX's toughest duel ever and a proper return to form. As IX won the Seventh IX-SOL War, Angelous was already at work expanding IX's political base during January 2005 in an effort to finally crush ARROW/SOL and decisively win the vicious rivalry.&lt;br /&gt;
&lt;br /&gt;
IX's efforts to expand its power continued into the February-March 2005 reset. It was an odd netgaining set for IX, as all the great powers of Earth were at peace. Proxy wars were common between the smaller allies of both sides. Firstly, Sanctuary attacked and defeated ICN with IX support. Secondly, MX was able to defeat TD. Lastly, the ARROW-backed Omega defeated the IX-backed Steel in a memorable war. IX's success that set rested on Angelous' ability to receive support from the MD/SoF group that had been so valuable for ARROW/SOL during World War IX.&lt;br /&gt;
&lt;br /&gt;
IX planned to end the rivalry between its camp and ARROW/SOL's forces. IX thus formed the Project Arcturus coalition, a group comprised of IX, MD, PDM, SoF, and TIE, and set about planning for another world war during the spring of 2005. War plans were already in writing by the start of the April-May 2005 reset, as IX &amp;amp; allies awaited the coming battle. World War X then began on April 23, 2005 with massive coalition assaults on ARROW, SOL, and key allies. The war turned into a one-sided and devastating rout of the ARROW/SOL bloc after just a few days. IX received the majority of the ARROW/SOL side's attacks, but was still able to give the best warring performance of that set, leading all combatants in hits and kills. ARROW announced its departure from the game soon after and SOL asked IX for peace during private talks between Angelous and Dragon.&lt;br /&gt;
&lt;br /&gt;
The 180 member IX was the unquestioned superpower of the game and was at the peak of its power as the age ended. It had won its year-long rivalry with the ARROW/SOL bloc and established itself as the top alliance in the game on the merits of its top war machine and its mastery of Earth politics. IX then marched on into another contested fifth age with a new leadership and in albeit lesser strength after being the top alliance for 7 resets straight.&lt;br /&gt;
&lt;br /&gt;
Fifth Age, June 2005-January 2007&lt;br /&gt;
&lt;br /&gt;
The fifth age of the Illuminati X began on June 2005 following the previous age's successful conclusion. The Angelous-DTA presidency was going into its fourth set when things abruptly changed. President Angelous exposed himself coordinating minor multi-running efforts and fellow President DTA had to exile him. IX was also weakening with the summer retirement of players, and its membership went down from 180+ to 160. This decline was furthered by the departure of Angelous and by the collapse of Project Arcturus. IX was not the top alliance after holding that distinction for the previous 7 sets. It was as if the alliance ran out of gas after steaming at full throttle. Nonetheless, DTA named Floyd and Kaiser Vice Presidents and gave them the reigns of the alliance.&lt;br /&gt;
&lt;br /&gt;
IX invested the June-July 2005 set in helping allies. Floyd sought to reassert IX politically by aiding allies and securing a diplomatic end to the IX-SOL rivalry. IX and SOL agreed to an uNAP that ended the 1.5 year-old rivalry. Kaiser then helped Sky and Unknown plan for a war with Exodus and ICN, which ultimately proved successful. IX finally engaged Apoc and Vengeance in quick wars to defend LCN. IX then defended new allies MKR from RAGE in the Seventh IX-RAGE War. IX closed the reset by entering the Second Elysium-MD War and killing Elysium. DTA finally named Floyd and Kaiser Presidents and retired.&lt;br /&gt;
&lt;br /&gt;
IX went into the August-September 2005 reset with a reduced membership of 130. SOL was the top alliance at this point and its relationship with IX was progressing. Project Arcturus was now dead and the slow realignment of alliances began. IX's own partnership with LCN was at an end, and IX refused to pact them after resets of disappointing relations. IX then sought revenge against RAGE for ruining IX's netting in the October-November 2004 reset. IX also had its allies attack some of RAGE's supporters. The vendetta worked well as IX was able to crush RAGE in their Eighth War; meanwhile, IX coordinated the allied defeat of ImagNum and ICN. IX ended the reset by also smashing Citadel.&lt;br /&gt;
&lt;br /&gt;
The alliance grew to 140 members on the following October-November 2005 reset. The realignment of Earth blocs was ongoing with IX and SOL finally becoming allies and IX's relations with LCN worsening. Likewise, MD was increasingly turning anti-IX just as it was fighting wars with SOL, IX's new ally. Kiwi's Suck. LCN's own actions this set led to war with IX. LCN feared an IX attack and lobbied for a military alliance with SOL. SOL notified IX and this led to the destruction of LCN in the First IX-LCN War. IX also attacked Monsters during that war to settle some disputes between Floyd and Monsters' leadership.&lt;br /&gt;
&lt;br /&gt;
The December 2005-January 2006 reset brought upon the culmination of the IX-SOL entente since both alliances signed a FDP. IX and SOL both wanted to kill LCN and had no other plans for the set. Since IX had just killed LCN, IX ultimately agreed to let SOL attack LCN in exchange for a friendly war between IX and SOL, the top two powers in the game. SOL agreed and demolished LCN. The 145 member IX then attacked the 195 member SOL and the Ninth IX-SOL War ensued, where SOL dominated the smaller IX before a ceasefire agreement. The experience cemented IX-SOL relations despite the war game setback. In addition, LCN's gravitation toward a developing anti-IX/SOL bloc led by MD and Elysium led IX, SOL, and TIE, to engage even more in joint planning.&lt;br /&gt;
&lt;br /&gt;
The first true fighting between the IX/SOL/TIE (TIS) bloc and the MD/Elysium bloc, product of the ongoing Earth political realignment, began during the February-March 2006 reset. IX was at 145 members and was struck by the 160+ member Elysium. SOL also had to make a preemptive strike on LCN, Omega, and MD, starting the LMaO-SOL War. IX and SOL coordinated general war strategies to win both conflicts. IX called in several allies and SOL called in TIE, meanwhile RAGE was busy destroying IX allies Sanctuary and Evolution. IX &amp;amp; allies defeated Elysium and their allies in the Third Elysium-IX War, meanwhile SOL and TIE defeated the LMaO triumvirate. With the wars over, LaF joined the TIS bloc, but RAGE and SoF joined the MD/Elysium bloc. The realignment was now complete and this set's wars paved the way for a clash of coalitions on the following reset.&lt;br /&gt;
&lt;br /&gt;
A world war reset erupted during April-May 2006, with the TIS and MD/Elysium coalitions preparing for war. It was the culmination of the year-long realignment and the war Floyd and Kaiser had promised. IX was at 148 members when the TIS bloc made a preemptive attack on Elysium and LCN, starting World War XI. The war exploded immediately as all great powers joined within 48 hours. IX and SOL became the target of the MD/Elysium coalition; meanwhile, IX and SOL fought back and their allies methodically broke each of the 16 alliances and clans on the MD/Elysium side. The war ended in a total victory for TIS &amp;amp; allies with the defeated alliances suing for peace and pact outs.&lt;br /&gt;
&lt;br /&gt;
General peace broke out on the following June-July 2006 reset since many top alliances pacted out. IX and SOL, however, planned on warring. Half of the previous set's enemy bloc was permitted to net meanwhile the other half was left unpacted and targeted. SOL killed SoF and Exodus meanwhile IX began its own wars. IX grew to 160 members this set and warred ImagNum, Ragnarok, MPE, Vengeance, and NeoFederation in consecutive campaigns. IX's coalition held strong throughout the set and IX enjoyed the comfort of controlling the server along with its allies.&lt;br /&gt;
&lt;br /&gt;
IX changed its pace and decided to netgain with a reduced 140 members for the August-September 2006 reset. Nonetheless, it coordinated the outcome of the set with allied wars. In addition, IX and its partners were succesful in inciting internal wars between the enemy camp. IX and its allies lured SoF and ImagNum into destroying Elysium and RAGE independently fought LCN. Ultimately IX &amp;amp; allies controlled the netgaining ranks with TIE, IX, and LaF occupying the top networth ranks. IX finished with a #2 rank in total networth, its second best ever. It also participated in the Axis gangbang on ImagNum at the end of the set. President Kaiser then retired at the end of the reset after a year in power and Floyd remained as sole president.&lt;br /&gt;
&lt;br /&gt;
War began very quickly during the October-November 2006 reset when Elysium circumvented pacts by attacking IX and LaF within RAGE's tag. IX's coalition in turn crushed both Elysium and RAGE in a decisive engagement. Elysium thereafter admitted defeat in its struggle with IX and Hardy stepped down. The reset, however, continued with change and transition. IX's internal power had been declining since July with a decreasing membership that had gone down to 125 members. Many leaders and veterans also followed Kaiser's retirement. General SlagPit, the Head of War,retired from IX in October. President Floyd then retired in early November after 7.5 resets in the presidency. Angelous followed suit. IX thus began November without some of its senior leaders and with a new leadership that was now under the command of new President Warrior.&lt;br /&gt;
&lt;br /&gt;
    Rag/Unknown War&lt;br /&gt;
    Return of Duque, Floyd, and Kaiser&lt;br /&gt;
    SoF War&lt;br /&gt;
    IVAN War &lt;br /&gt;
&lt;br /&gt;
Sixth Age, February 2007-present&lt;br /&gt;
&lt;br /&gt;
    Axis War I&lt;br /&gt;
    Axis War II&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Illuminati_X&amp;diff=8579</id>
		<title>Illuminati X</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Illuminati_X&amp;diff=8579"/>
				<updated>2011-05-28T20:55:26Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category:Alliances]]&lt;br /&gt;
[[Category: Earth 2025 Alliances]]&lt;br /&gt;
[[Category:Warring Alliances]]&lt;br /&gt;
{{infobox alliance&lt;br /&gt;
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}}&lt;br /&gt;
&lt;br /&gt;
Illuinati X was one of the premiere warring [[alliances]] in [[Earth: 2025]] from around 2001 to 2009.  They were one of the major players in both the [[TIL wars]] and the [[SLIT wars]].&lt;br /&gt;
&lt;br /&gt;
Illuminati X, also known as IX, was an Earth Council Server alliance with 70 members. IX was formed in the Alliance Server on March 2000 and enjoyed political and military success throughout its 36 reset stay in the server. IX then moved to the Earth Council Server in February 2007. The alliance would disband in the August 2009 reset, due to a stagnant game. Below are the last public records of this once-great alliance. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Current overview&lt;br /&gt;
&lt;br /&gt;
The Illuminati X is an alliance of 70 members ruled by President Xerglacia. The alliance is commanded by an executive team of the President and Vice President of IX and the members of the Heads Council. In turn, the 70 members are divided into five divisions. Six out of the former eight IX divisions were originally independent alliances at some point (ATL, EEVIL, EoS, FBI, Steel, IR), thus making IX a federation of small alliances that have clustered together under one unified command to create a powerful alliance.&lt;br /&gt;
&lt;br /&gt;
Along with the division structure, IX is structured by four main Departments: Foreign Affairs, War, Development, and Divisions. Each department is led by a departmental head that is a member of the Heads Council. The IX Department of FA is renowned for having produced many of the top politicians in the game's history. Furthermore, the Department of IA (now subdivided into Departments of Development and Divisions) has received accolades during IX's existence for being the backbone behind IX's political and military successes. IX's War Department has also been regarded as the best in the game over many periods because of its success in implementing IX policy and winning conflicts.&lt;br /&gt;
&lt;br /&gt;
The IX of the present is also a very aggressive entity which is the byproduct of over seven years of warfare and existence in the Alliance Server. IXers are known to be lethal on the battlefield, but are also laid back within their website and among each other. Demand for war is always high and thus IX only netgained six times in 36 resets of history in the Alliance Server. The remaining resets were devoted to 41 wars over a seven-year period. So far, IX has spent five and one half resets in the Earth Council Server, and waged seven wars.&lt;br /&gt;
[edit] Leadership&lt;br /&gt;
&lt;br /&gt;
Current top leadership (updated June 2009)&lt;br /&gt;
&lt;br /&gt;
President:&lt;br /&gt;
Vice President:&lt;br /&gt;
Head of Foreign Affairs:&lt;br /&gt;
Head of Internal Affairs:&lt;br /&gt;
Head of Divisions:&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
Xerglacia&lt;br /&gt;
Woz and Zen&lt;br /&gt;
ELApollo66&lt;br /&gt;
Shamrock&lt;br /&gt;
Goat&lt;br /&gt;
&lt;br /&gt;
President of the Illuminati X&lt;br /&gt;
&lt;br /&gt;
The President of IX is the chief executive officer of the Illuminati X. This officer holds supreme authority over all internal, external, and military policy. In practice, the office of President of the Illuminati X is one of the most prestigious and powerful ranks in Earth: 2025, based on IX's premier military and political position in the game.&lt;br /&gt;
&lt;br /&gt;
13 players have held this position since the creation of the alliance in March 2000, many of these serving as co-presidents. Usually, the office of President of the Illuminati X is split between an external and internal presidents. Half of the IX presidents have had a dual presidency at some point in their reigns.&lt;br /&gt;
&lt;br /&gt;
Presidents (2000-2008)&lt;br /&gt;
&lt;br /&gt;
    1. DeityLord&lt;br /&gt;
    2. DTA&lt;br /&gt;
    3. Duque &amp;amp; Scarface&lt;br /&gt;
    5. Mega&lt;br /&gt;
    6. de1i &amp;amp; Serpentor&lt;br /&gt;
    8. Angelous&lt;br /&gt;
    9. Floyd &amp;amp; Kaiser&lt;br /&gt;
    11. Warrior&lt;br /&gt;
    12. Prankster&lt;br /&gt;
    13. Xerglacia &lt;br /&gt;
&lt;br /&gt;
Historical presidencies&lt;br /&gt;
&lt;br /&gt;
March 2000 - September 2001:&lt;br /&gt;
September - December 2001:&lt;br /&gt;
December 2001 - February 2002:&lt;br /&gt;
March 2002 - March 2003:&lt;br /&gt;
March - May 2003:&lt;br /&gt;
June 2003 - January 2004:&lt;br /&gt;
January - March 2004:&lt;br /&gt;
April - November 2004:&lt;br /&gt;
December 2004 - May 2005:&lt;br /&gt;
June - July 2005:&lt;br /&gt;
July 2005 - September 2006:&lt;br /&gt;
October 2006:&lt;br /&gt;
November 2006 - January 2007:&lt;br /&gt;
January - April 2007:&lt;br /&gt;
April - June 2007:&lt;br /&gt;
June - August 2007:&lt;br /&gt;
August - November 2007:&lt;br /&gt;
November - December 2007:&lt;br /&gt;
December 2007 - 2008:&lt;br /&gt;
- August 2008:&lt;br /&gt;
August - November 2008:&lt;br /&gt;
November 2008 - present:&lt;br /&gt;
		&lt;br /&gt;
&lt;br /&gt;
DeityLord&lt;br /&gt;
DTA&lt;br /&gt;
DeityLord&lt;br /&gt;
Duque &amp;amp; Scarface&lt;br /&gt;
Heads Council&lt;br /&gt;
Mega&lt;br /&gt;
de1i &amp;amp; Serpentor&lt;br /&gt;
de1i&lt;br /&gt;
Angelous &amp;amp; DTA&lt;br /&gt;
DTA&lt;br /&gt;
Floyd &amp;amp; Kaiser&lt;br /&gt;
Floyd&lt;br /&gt;
Warrior&lt;br /&gt;
Floyd &amp;amp; Warrior&lt;br /&gt;
Floyd&lt;br /&gt;
Angelous &amp;amp; Floyd&lt;br /&gt;
Angelous &amp;amp; DTA&lt;br /&gt;
DTA&lt;br /&gt;
Prankster&lt;br /&gt;
Floyd &amp;amp; Prankster&lt;br /&gt;
Floyd&lt;br /&gt;
Xerglacia&lt;br /&gt;
[edit] Departments&lt;br /&gt;
&lt;br /&gt;
Department of Foreign Affairs&lt;br /&gt;
&lt;br /&gt;
The Department of Foreign Affairs is currently presided by ELApollo66.&lt;br /&gt;
&lt;br /&gt;
Department of War&lt;br /&gt;
&lt;br /&gt;
The War Department is the institution in charge of coordinating, fighting, and winning IX's wars. The department is composed of the General Staff, the War Staff, the Xintros Intelligence Agency and the DarkRave War Academy.&lt;br /&gt;
&lt;br /&gt;
This department has considerable influence within IX since over half of IX's officers and leaders hold ranking commissions within the Department. The majority of these officers go on to serve in leadership positions throughout IX. The War Department is currently presided by Xerglacia.&lt;br /&gt;
&lt;br /&gt;
    General Staff&lt;br /&gt;
    War Staff&lt;br /&gt;
    Xintros Intelligence Agency (XIA)&lt;br /&gt;
    DarkRave War Academy (DWA) &lt;br /&gt;
&lt;br /&gt;
Department of Development&lt;br /&gt;
&lt;br /&gt;
The Department of Development is currently presided by Woz.&lt;br /&gt;
&lt;br /&gt;
    Training Grounds (TG)&lt;br /&gt;
    Recruitment Staff &lt;br /&gt;
&lt;br /&gt;
Department of Divisions&lt;br /&gt;
&lt;br /&gt;
The Department of Divisions is currently presided by Goat.&lt;br /&gt;
&lt;br /&gt;
    Division Leader Training Program (DLT)&lt;br /&gt;
    Atlantis (ATL)&lt;br /&gt;
    Breakers of Worlds (BoW)&lt;br /&gt;
    The EEVIL Empire (EEVIL)&lt;br /&gt;
    Female Body Inspectors (FBI)&lt;br /&gt;
    Steel &lt;br /&gt;
&lt;br /&gt;
[edit] Achievements&lt;br /&gt;
&lt;br /&gt;
Total networth victory in the July-October 2002 reset:&lt;br /&gt;
&lt;br /&gt;
    Illuminati United IXEPinoy 194 $14,498,000 $2,812,616,000 &lt;br /&gt;
&lt;br /&gt;
Biggest first strikes:&lt;br /&gt;
&lt;br /&gt;
    10,760 hits and 60 kills vs. ARROW during July 5-6, 2004 (3rd biggest in server history)&lt;br /&gt;
    8,881 hits and 53 kills vs. ARROW during April 24-25, 2005&lt;br /&gt;
    8,784 hits and 47 kills vs. SOL during December 29-30, 2004 &lt;br /&gt;
&lt;br /&gt;
Most powerful alliance of the Alliance Server:&lt;br /&gt;
&lt;br /&gt;
    October 2002 - March 2003 (2 sets)&lt;br /&gt;
    April 2004 - May 2005 (7 sets)&lt;br /&gt;
    April 2006 - January 2007 (5 sets) &lt;br /&gt;
&lt;br /&gt;
Notable victories:&lt;br /&gt;
&lt;br /&gt;
    IX-Legacy War (2000)&lt;br /&gt;
    IX-Omega War II (2001)&lt;br /&gt;
    LCN-SOL War I (2002)&lt;br /&gt;
    TIL War I (2002)&lt;br /&gt;
    TIL War II (2002)&lt;br /&gt;
    IX-RAGE War III (2003)&lt;br /&gt;
    IX-Ragnarok War III (2004)&lt;br /&gt;
    TIS War (2004)&lt;br /&gt;
    ARROW-IX War V (2004)&lt;br /&gt;
    IX-SOL War VII (2004-2005)&lt;br /&gt;
    World War X (2005)&lt;br /&gt;
    Elysium-IX War III (2006)&lt;br /&gt;
    World War XI (2006)&lt;br /&gt;
    IX-SoF War V (2006)&lt;br /&gt;
    IVAN-IX War (2007)&lt;br /&gt;
    Axis War I (2007)&lt;br /&gt;
    Axis War IV (2007)&lt;br /&gt;
    IX-SOL War XI (2007)]&lt;br /&gt;
&lt;br /&gt;
[edit] History&lt;br /&gt;
&lt;br /&gt;
First Age, March 2000-September 2001&lt;br /&gt;
&lt;br /&gt;
The Illuminati X alliance was formed by Scarface in the spring of 2000, and debuted in the March-June 2000 reset. IX was a federation of several small alliances and rag-tag group of players that bonded together to form a new alliance designed to become a major military and political power. Scarface's former alliance, EoS, had been just as ambitious, but collapsed due to lack of organization. IX would be his second attempt at creating a serious power.&lt;br /&gt;
&lt;br /&gt;
IX was composed of WoG, FBI, EoS remnants, Monks remnants, and players from UCN, CWG and Elitez. The membership ranged between 65-90, but seemed to average around 75 during the first three resets. DeityLord, the leader of WoG, was selected from this group of players to become the first President of IX. Scarface, however, remained a major player within alliance politics.&lt;br /&gt;
&lt;br /&gt;
IX's first three resets included successful attempts to give the alliance recognition. IX made a good performance in a loss against the bigger UCN, a power of the time, in its first set; and then demonstrated newly-gained political support by accomplishing a victory against GiM and TIE with allies. IX then netted successfully as it sought to expand its membership by over 200%, organize, and then engage in a major war to lay its claim to recognition.&lt;br /&gt;
&lt;br /&gt;
IX grew from 75 to 150 members in a matter of weeks and sought a war with which to gain acclaim. This war took place in during December 2000-January 2001, when IX defeated Legacy in a very big war. A babysitting exposure by Omega during that war then led DeityLord and his foreign affairs head Alan to target Omega over the next two sets. IX was defeated in the first war against Omega due to the latter's allies, but IX sought better allied support for the second war and won a decisive victory in the end. These three major wars in a row (between December 2000-June 2001) gave IX a taste of what it meant to be a power within Earth, and served as opportunities to showcase IX's developing military power. IX also established itself as a player within IX geopolitics just as President DeityLord announced his retirement after leading the alliance for over a year.&lt;br /&gt;
&lt;br /&gt;
Second Age, September 2001-March 2003&lt;br /&gt;
&lt;br /&gt;
IX's second age began on September 2001, with the alliance at 135 members and under the leadership of new President DTA, and Alena, Head of FA. The age also began with a world war. A major event in IX history took place when the 300+ member ARROW declared war on IX after it had helped LaF against eXist. IX was thrown into World War VI just as the alliance was in transition, and it had to fight an uphill battle against ARROW and SOL. IX's was able to muster some serious allied support which made the war competitive, although the ARROW side seemed to prevail. ARROW and SoF got into a pissing contest, however, and the war ended soon after. This war was critical in IX history because it showed IX leadership that IX had to be both bigger and better supplemented politically since it had fought all its wars against bigger enemy coalitions. Now that ARROW and SOL formed a bloc, and both IX and SoF were enemies with ARROW and SOL, the opportunity arose for IX to develop ties with former enemies in the MD/SoF camp and to participate in the creation of a new coalition.&lt;br /&gt;
&lt;br /&gt;
DTA retired after one set as president and DeityLord returned to be president for one last set. His last actions were to organize a gangbang of FBI and to have IX split into the Illuminati Marshals and X tags. However, his last tenure proved short as he decided to leave the alliance and form The Lust with former IX leaders such as Alena, DTA, and Yheti.&lt;br /&gt;
&lt;br /&gt;
IX was at 145 members just as several major changes took place. IX was finishing its transitional process in leadership and in orientation. Duque and Scarface became co-presidents in March 2003 after DeityLord's final departure from IX, and they presented a serious and solid leadership for the new age. Secondly, IX gained the huge Pinoy merger which gave it 60+ additional players to bolster its ranks. IX was a founder of the Ivy League, a coalition that included other powers such as MD and SoF. Going into 2002, IX now had the membership, the leadership, and the political support to seek domination.&lt;br /&gt;
&lt;br /&gt;
IX won a grand victory against RAGE, Ragnarok and SOL within the LCN-SOL War of the spring of 2002. This war showcased a 225 member IX fighting and winning multiple fronts and becoming a major contender to SoF's solid grip on the #1 position. This war also marked the start of the long-standing IX-RAGE rivalry. To top it off, the 25 member EEVIL Empire merged into IX as a new reset began.&lt;br /&gt;
&lt;br /&gt;
Summer approached and IX participated in the victorious TIL War I of June-July, 2002. IX was one of the coalition's Big Three and was able to contribute heavily to the coalition victory against ARROW and SOL's anti-TIL. IX was now at 250 members and still growing in potential and capacity. However, IX then decided to leave the coalition in August 2002 to go on its own. IX then won the total networth race of July-October 2002, capturing its only total net crown.&lt;br /&gt;
&lt;br /&gt;
Duque and Scarface continued strengthening the IX superpower and positioned it in a position of privilege politically by the time that TIL War II began in November 2002. It could either help the coalition or the anti-coalition forces. IX chose to oppose SoF and side with ARROW, SOL and the anti-TIL. Through several major strikes, IX was able to contribute heavily in turning the tide against TIL and in winning the world war. IX became recognized as the most powerful alliance in the game due to its warring performances, its membership strength, and its political clout.&lt;br /&gt;
&lt;br /&gt;
The end of TIL War II jettisoned the age of the Bots at the start of 2003. This was to be Duque and Scarface's last reset as co-presidents. Firstly, the IX and IM sites were merged to form a single IX website. Secondly, IX was hit by bots and crippled by the time SoF attacked IX. However, IX was now a member of the NATO coalition, the victors of TIL War II, and SoF was crushed by the allied response. Duque and Scarface retired after the NATO War (February-March 2003) and after leading IX to its first peak of power. The alliance became the top power in the game, albeit briefly, and this time of political turmoil and of IX conquest remains a fond time for IXers till this very day. The alliance inevitably declined afterwards, as it was targetted by bots and its membership decreased to 2001 membership levels.&lt;br /&gt;
&lt;br /&gt;
Third Age, March 2003-January 2004&lt;br /&gt;
&lt;br /&gt;
The third age of IX was its most trying. This time stands as the shortest epoch in IX history, and yet it was a moment in which IX fought to sustain itself as an alliance during the dark age of the Bot Wars (2003). IX was coming out of a golden age under Duque and Scarface, but the alliance was rapidly declining in strength. IX began the age at over 160 members on March 2003, a considerable decline from the 200+ it had been on the following reset. IX was also ruled by a Heads Council, a first in IX history, since there was no presidential successor to the Duque-Scarface duo. The alliance was botted during this time and suffered massive casualties. Other alliances of the time also sustained similar attacks. At the end of the reset about 130 IXers remained after what had been IX's most unproductive reset ever. Thankfully though, a new leader was on the way.&lt;br /&gt;
&lt;br /&gt;
Mega became President of IX on June 2003, at the start of the June-August 2003 reset. She had been the most powerful head within the Heads Council due to her experience as Head of FA and Head of War for IX during late 2002 and 2003. Mega reigned as a powerful solo president, the first since DeityLord, and sought to stop IX's downward spiral. The 115 member IX was also faced with a war against its RAGE enemy. The 115 member RAGE attacked IX in late June 2003 and the decisive war of IX's year took place. RAGE established an early lead, but Mega was able to rally IX and crush its opponent after a 41 day war. IX was victorious again against its nemesis and for the time being it was faring well despite the bots. It was a top 5 alliance again.&lt;br /&gt;
&lt;br /&gt;
IX looked to netgain during the August-October reset despite the bots. Following the victory in the Third RAGE War, IX was trying to increase numbers and make a solid showing on the networth charts. IX was faring well in this endeavor until 50 Pinoys were deleted after playing from an internet cafe. The incident led to widespread criticism of IX, since some of those Pinoys were actually cheating and it seemed that Mega's successes had been stopped by this event. It was surely the low point in her presidency. Nonetheless, some of these Pinoys were expelled from IX and the others restarted. IX finished with a decent albeit constrained showing in what was a tarnished reset.&lt;br /&gt;
&lt;br /&gt;
The final and fourth reset of this age took place between November 2003 and January 2004. Mega decided to war this set and IX's aggressive politics were reflective of this. LCN and TH first got embroiled in a war and IX intervened in a quasi-war against TH. IX later declared war on CWG and forced them to surrender after 24 hours of bombardment. Mega was bound to retire after the end of this reset and a fourth war against RAGE was planned at this time as her going-away present. IX thus struck RAGE on January 1, 2004 and began the Fourth RAGE War, a conflict which briefly lasted until the end of the reset on January 10. IX crushed RAGE again in a swift victory.&lt;br /&gt;
&lt;br /&gt;
The reset also ended with much promise for the Earth community. Mehul Patel promised security changes to help combat the bot plague which had afflicted Earth since January 2003. Thus alliances expected to be free from the bots and to engage in their usual practices without the robotic intervention. Mega led IX into this new age and helped sustain IX at a time when bots, internal weakness, and foreign enemies were threatening the very fabric of IX. IX survived and was able to soldier on into a new age, which was to be the most cataclysmic and glorious in IX history.&lt;br /&gt;
&lt;br /&gt;
Fourth Age, January 2004-May 2005&lt;br /&gt;
&lt;br /&gt;
The fourth age in IX history was its longest and also its most glorious. IX was the game's top alliance for over a year and exercised a level of power it had never held before. This was the Age of IX.&lt;br /&gt;
&lt;br /&gt;
The epoch began on January 12, 2004 with de1i and Serpentor becoming the next co-presidents. IX was now free to do as it pleased without having the menace of the bots. The 130 member alliance participated in the defense of the NATO coalition during January 2004. However, this coalition ended abruptly in the middle of February. IX attacked Ragnarok one night and was surprised to see that ARROW and SOL were breaking pacts and declaring war on IX over the ILS Scandal. MD also broke a pact and attacked IX a few days later. NATO was shattered after this schism between the former allies and IX was gangbanged by ARROW, MD, SOL, and Ragnarok. The gangbang was brief but the action prompted IX leaders to plan a long-term revenge on ARROW and SOL only (relations with MD were rekindled). Also, IX recuperated and was able to defeat Ragnarok in the long run. Serpentor retired from active leadership at the end of this set and de1i took over as a solo president.&lt;br /&gt;
&lt;br /&gt;
It fell on de1i and his FA staff to plan the war of revenge for the following April-May 2004 reset. IX was able to form an anti-ARROW/SOL task force comprised of IX, Steel, TIE, LaF, and MX. IX &amp;amp; allies then attacked and defeated ARROW, RAGE, SOL, and their allies during the TIS War. Most importantly, IX became the most powerful alliance in the game on this set, a 180 degree reversal in light of the previous set's gangbang. IX grew to 160 members and assembled a powerful allied base with which it could project power. IX thus began its long reign at the top of Earth power rankings and continued its wars of revenge on ARROW and SOL.&lt;br /&gt;
&lt;br /&gt;
IX planned a second consecutive set of revenge against ARROW and SOL, which resulted in LaF fighting SOL, and IX fighting ARROW. LaF attacked SOL in June 2004 meanwhile IX prepared to attack ARROW. LaF fought a hard battle with SOL, and won in the end after gaining total control of breaking power. However, the Fifth ARROW-IX War was a blowout. The 195 member IX bombarded the 230 member ARROW with a 10,760 hit and 60 kill FS which left ARROW demolished and mortally wounded from day 1 of the war. IX also established what was then the biggest FS in game history (now the 3rd biggest). IX continued its war with ARROW and won a decisive victory. It also concluded its two-set punishment of ARROW and SOL.&lt;br /&gt;
&lt;br /&gt;
By August 2004, IX was looking to defend some allies after having successfuly pursued its agenda on the previous two sets and having become the top alliance in the game. The possibility of more war with ARROW and SOL remained, but IX chose to defend TSW from UCN (an ancient enemy of IX). IX attacked UCN in defense of TSW, but also went ahead and pre-emptively attacked ICN, Elysium, and SOL, who were all coming in defense of UCN. IX had a stunning offensive against UCN, ICN, and Elysium but suffered irreparable losses once those three alliances were joined by SOL in a major counterattack. IX was crippled and its own mistakes led it to fight a two-fronted war it could not win. LCN and Unknown were called in to defeat SOL, but in the end IX was also defeated by the three enemy allies and the critical support they received from SOL.&lt;br /&gt;
&lt;br /&gt;
Defeat in the Second IX-UCN War/Stooges War led IX leadership to look forward to a netgaining reset for October-November 2004. President de1i was in his last set as president due to a busy RL schedule, and his lack of activity had permitted IX to undergo the failed path of the previous set. More troubles loomed for IX however. ARROW and SOL had planned on their own campaigns of reprisal against IX during the fall of 2004 and gained the critical support of the MD/SoF mini-bloc. Combining the ARROW/SOL forces with those of the MD/SoF group, a massive coalition was formed to combat the IX bloc. World War IX began on October 30, 2004 with a series of attacks on IX and their allies. IX was hit by PDM and RAGE in a massive strike and fought an uphill battle. IX had grown to 230 members with the L2K merger and the alliance was strong enough to deliver a tour de force performance against PDM and RAGE. IX was able to defeat PDM with Ragnarok help, but was not able to kill RAGE. Most IX allies met defeat in their own fronts and thus World War IX was a general defeat of IX &amp;amp; allies. Following this second debacle, new leadership took over IX as President de1i left the stage.&lt;br /&gt;
&lt;br /&gt;
Angelous and DTA became the new presidents of IX on December 2004 and they immediately began working to reverse IX's misfortune in the previous two sets. Angelous envisioned expanding IX power even more and in continuing the victories of de1i's first three sets as president. DTA also wanted to strengthen IX internally for the coming battles ahead. IX thus followed a second set of duels with ARROW and SOL. TIE attacked ARROW, meanwhile IX attacked SOL. TIE fought an uphill battle against ARROW and prevailed in the end, confirming it as one of the major powers in Earth. IX also defeated SOL in a war that was seen as a clash between the two top powers of the time (both at 180 members and leading Earth's two power blocs). It was IX's toughest duel ever and a proper return to form. As IX won the Seventh IX-SOL War, Angelous was already at work expanding IX's political base during January 2005 in an effort to finally crush ARROW/SOL and decisively win the vicious rivalry.&lt;br /&gt;
&lt;br /&gt;
IX's efforts to expand its power continued into the February-March 2005 reset. It was an odd netgaining set for IX, as all the great powers of Earth were at peace. Proxy wars were common between the smaller allies of both sides. Firstly, Sanctuary attacked and defeated ICN with IX support. Secondly, MX was able to defeat TD. Lastly, the ARROW-backed Omega defeated the IX-backed Steel in a memorable war. IX's success that set rested on Angelous' ability to receive support from the MD/SoF group that had been so valuable for ARROW/SOL during World War IX.&lt;br /&gt;
&lt;br /&gt;
IX planned to end the rivalry between its camp and ARROW/SOL's forces. IX thus formed the Project Arcturus coalition, a group comprised of IX, MD, PDM, SoF, and TIE, and set about planning for another world war during the spring of 2005. War plans were already in writing by the start of the April-May 2005 reset, as IX &amp;amp; allies awaited the coming battle. World War X then began on April 23, 2005 with massive coalition assaults on ARROW, SOL, and key allies. The war turned into a one-sided and devastating rout of the ARROW/SOL bloc after just a few days. IX received the majority of the ARROW/SOL side's attacks, but was still able to give the best warring performance of that set, leading all combatants in hits and kills. ARROW announced its departure from the game soon after and SOL asked IX for peace during private talks between Angelous and Dragon.&lt;br /&gt;
&lt;br /&gt;
The 180 member IX was the unquestioned superpower of the game and was at the peak of its power as the age ended. It had won its year-long rivalry with the ARROW/SOL bloc and established itself as the top alliance in the game on the merits of its top war machine and its mastery of Earth politics. IX then marched on into another contested fifth age with a new leadership and in albeit lesser strength after being the top alliance for 7 resets straight.&lt;br /&gt;
&lt;br /&gt;
Fifth Age, June 2005-January 2007&lt;br /&gt;
&lt;br /&gt;
The fifth age of the Illuminati X began on June 2005 following the previous age's successful conclusion. The Angelous-DTA presidency was going into its fourth set when things abruptly changed. President Angelous exposed himself coordinating minor multi-running efforts and fellow President DTA had to exile him. IX was also weakening with the summer retirement of players, and its membership went down from 180+ to 160. This decline was furthered by the departure of Angelous and by the collapse of Project Arcturus. IX was not the top alliance after holding that distinction for the previous 7 sets. It was as if the alliance ran out of gas after steaming at full throttle. Nonetheless, DTA named Floyd and Kaiser Vice Presidents and gave them the reigns of the alliance.&lt;br /&gt;
&lt;br /&gt;
IX invested the June-July 2005 set in helping allies. Floyd sought to reassert IX politically by aiding allies and securing a diplomatic end to the IX-SOL rivalry. IX and SOL agreed to an uNAP that ended the 1.5 year-old rivalry. Kaiser then helped Sky and Unknown plan for a war with Exodus and ICN, which ultimately proved successful. IX finally engaged Apoc and Vengeance in quick wars to defend LCN. IX then defended new allies MKR from RAGE in the Seventh IX-RAGE War. IX closed the reset by entering the Second Elysium-MD War and killing Elysium. DTA finally named Floyd and Kaiser Presidents and retired.&lt;br /&gt;
&lt;br /&gt;
IX went into the August-September 2005 reset with a reduced membership of 130. SOL was the top alliance at this point and its relationship with IX was progressing. Project Arcturus was now dead and the slow realignment of alliances began. IX's own partnership with LCN was at an end, and IX refused to pact them after resets of disappointing relations. IX then sought revenge against RAGE for ruining IX's netting in the October-November 2004 reset. IX also had its allies attack some of RAGE's supporters. The vendetta worked well as IX was able to crush RAGE in their Eighth War; meanwhile, IX coordinated the allied defeat of ImagNum and ICN. IX ended the reset by also smashing Citadel.&lt;br /&gt;
&lt;br /&gt;
The alliance grew to 140 members on the following October-November 2005 reset. The realignment of Earth blocs was ongoing with IX and SOL finally becoming allies and IX's relations with LCN worsening. Likewise, MD was increasingly turning anti-IX just as it was fighting wars with SOL, IX's new ally. Kiwi's Suck. LCN's own actions this set led to war with IX. LCN feared an IX attack and lobbied for a military alliance with SOL. SOL notified IX and this led to the destruction of LCN in the First IX-LCN War. IX also attacked Monsters during that war to settle some disputes between Floyd and Monsters' leadership.&lt;br /&gt;
&lt;br /&gt;
The December 2005-January 2006 reset brought upon the culmination of the IX-SOL entente since both alliances signed a FDP. IX and SOL both wanted to kill LCN and had no other plans for the set. Since IX had just killed LCN, IX ultimately agreed to let SOL attack LCN in exchange for a friendly war between IX and SOL, the top two powers in the game. SOL agreed and demolished LCN. The 145 member IX then attacked the 195 member SOL and the Ninth IX-SOL War ensued, where SOL dominated the smaller IX before a ceasefire agreement. The experience cemented IX-SOL relations despite the war game setback. In addition, LCN's gravitation toward a developing anti-IX/SOL bloc led by MD and Elysium led IX, SOL, and TIE, to engage even more in joint planning.&lt;br /&gt;
&lt;br /&gt;
The first true fighting between the IX/SOL/TIE (TIS) bloc and the MD/Elysium bloc, product of the ongoing Earth political realignment, began during the February-March 2006 reset. IX was at 145 members and was struck by the 160+ member Elysium. SOL also had to make a preemptive strike on LCN, Omega, and MD, starting the LMaO-SOL War. IX and SOL coordinated general war strategies to win both conflicts. IX called in several allies and SOL called in TIE, meanwhile RAGE was busy destroying IX allies Sanctuary and Evolution. IX &amp;amp; allies defeated Elysium and their allies in the Third Elysium-IX War, meanwhile SOL and TIE defeated the LMaO triumvirate. With the wars over, LaF joined the TIS bloc, but RAGE and SoF joined the MD/Elysium bloc. The realignment was now complete and this set's wars paved the way for a clash of coalitions on the following reset.&lt;br /&gt;
&lt;br /&gt;
A world war reset erupted during April-May 2006, with the TIS and MD/Elysium coalitions preparing for war. It was the culmination of the year-long realignment and the war Floyd and Kaiser had promised. IX was at 148 members when the TIS bloc made a preemptive attack on Elysium and LCN, starting World War XI. The war exploded immediately as all great powers joined within 48 hours. IX and SOL became the target of the MD/Elysium coalition; meanwhile, IX and SOL fought back and their allies methodically broke each of the 16 alliances and clans on the MD/Elysium side. The war ended in a total victory for TIS &amp;amp; allies with the defeated alliances suing for peace and pact outs.&lt;br /&gt;
&lt;br /&gt;
General peace broke out on the following June-July 2006 reset since many top alliances pacted out. IX and SOL, however, planned on warring. Half of the previous set's enemy bloc was permitted to net meanwhile the other half was left unpacted and targeted. SOL killed SoF and Exodus meanwhile IX began its own wars. IX grew to 160 members this set and warred ImagNum, Ragnarok, MPE, Vengeance, and NeoFederation in consecutive campaigns. IX's coalition held strong throughout the set and IX enjoyed the comfort of controlling the server along with its allies.&lt;br /&gt;
&lt;br /&gt;
IX changed its pace and decided to netgain with a reduced 140 members for the August-September 2006 reset. Nonetheless, it coordinated the outcome of the set with allied wars. In addition, IX and its partners were succesful in inciting internal wars between the enemy camp. IX and its allies lured SoF and ImagNum into destroying Elysium and RAGE independently fought LCN. Ultimately IX &amp;amp; allies controlled the netgaining ranks with TIE, IX, and LaF occupying the top networth ranks. IX finished with a #2 rank in total networth, its second best ever. It also participated in the Axis gangbang on ImagNum at the end of the set. President Kaiser then retired at the end of the reset after a year in power and Floyd remained as sole president.&lt;br /&gt;
&lt;br /&gt;
War began very quickly during the October-November 2006 reset when Elysium circumvented pacts by attacking IX and LaF within RAGE's tag. IX's coalition in turn crushed both Elysium and RAGE in a decisive engagement. Elysium thereafter admitted defeat in its struggle with IX and Hardy stepped down. The reset, however, continued with change and transition. IX's internal power had been declining since July with a decreasing membership that had gone down to 125 members. Many leaders and veterans also followed Kaiser's retirement. General SlagPit, the Head of War,retired from IX in October. President Floyd then retired in early November after 7.5 resets in the presidency. Angelous followed suit. IX thus began November without some of its senior leaders and with a new leadership that was now under the command of new President Warrior.&lt;br /&gt;
&lt;br /&gt;
    Rag/Unknown War&lt;br /&gt;
    Return of Duque, Floyd, and Kaiser&lt;br /&gt;
    SoF War&lt;br /&gt;
    IVAN War &lt;br /&gt;
&lt;br /&gt;
Sixth Age, February 2007-present&lt;br /&gt;
&lt;br /&gt;
    Axis War I&lt;br /&gt;
    Axis War II&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Crystal_Carnage&amp;diff=8578</id>
		<title>Crystal Carnage</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Crystal_Carnage&amp;diff=8578"/>
				<updated>2011-05-27T22:03:28Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Category: Earthers who have Passed Away]]&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| game = Former [[Earth: 2025]] [[Moderator]] (Deceased)&lt;br /&gt;
| former = [[USIMP]]&lt;br /&gt;
| former_pos = [[President]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Crystal Carnage passed away on March 12, 2010, due to complications from hospital surgery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Copied from Earth:Empires' old ECT forum:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Michelle&lt;br /&gt;
Member 	Fri Mar 12 02:12:19&lt;br /&gt;
Hey all. Just wanted to let you all know that cc passed away earlier this evening. I had gotten a call with the news from his sister. As most of you know he has had many health problems, but this was very unforseen :*(&lt;br /&gt;
&lt;br /&gt;
His sister will be in touch in the upcoming days and I will pass along any other pertinent info. I will post this on the other board as well to get the word out. I know that cc had many friends here that supported him throughout his several hospital visits and he certainly appreciated it.&lt;br /&gt;
&lt;br /&gt;
Best way to contact me for any specifics is by email: [redacted]@hotmail.com&lt;br /&gt;
&lt;br /&gt;
I will also attempt to check my messengers in the next couple days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RIP cc :( &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At one point, CC was president of [[USIMP]].&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Crystal_Carnage&amp;diff=8577</id>
		<title>Crystal Carnage</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Crystal_Carnage&amp;diff=8577"/>
				<updated>2011-05-27T22:02:49Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Category: Earthers who have Passed Away]]&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| game = Former [[Earth: 2025]] [[Moderator]] (Deceased)&lt;br /&gt;
| former = [[USIMP]]&lt;br /&gt;
| former_pos = [[President]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Crystal Carnage passed away on March 12, 2010, due to complications from hospital surgery.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Copied from Earth:Empires' old ECT forum:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Michelle&lt;br /&gt;
Member 	Fri Mar 12 02:12:19&lt;br /&gt;
Hey all. Just wanted to let you all know that cc passed away earlier this evening. I had gotten a call with the news from his sister. As most of you know he has had many health problems, but this was very unforseen :*(&lt;br /&gt;
&lt;br /&gt;
His sister will be in touch in the upcoming days and I will pass along any other pertinent info. I will post this on the other board as well to get the word out. I know that cc had many friends here that supported him throughout his several hospital visits and he certainly appreciated it.&lt;br /&gt;
&lt;br /&gt;
Best way to contact me for any specifics is by email: michelle73@hotmail.com&lt;br /&gt;
&lt;br /&gt;
I will also attempt to check my messengers in the next couple days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RIP cc :( &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At one point, CC was president of [[USIMP]].&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Crystal_Carnage&amp;diff=8576</id>
		<title>Crystal Carnage</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Crystal_Carnage&amp;diff=8576"/>
				<updated>2011-05-27T22:02:16Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
[[Category: Earthers who have Passed Away]]&lt;br /&gt;
{{infobox contact&lt;br /&gt;
| game = Former [[Earth: 2025]] [[Moderator]] (Deceased)&lt;br /&gt;
| former = [[USIMP]]&lt;br /&gt;
| former_pos = [[President]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Crystal Carnage passed away on March 12, 2010, due to complications from hospital surgery.&lt;br /&gt;
&lt;br /&gt;
Copied from Earth:Empires' old ECT forum:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Michelle&lt;br /&gt;
Member 	Fri Mar 12 02:12:19&lt;br /&gt;
Hey all. Just wanted to let you all know that cc passed away earlier this evening. I had gotten a call with the news from his sister. As most of you know he has had many health problems, but this was very unforseen :*(&lt;br /&gt;
&lt;br /&gt;
His sister will be in touch in the upcoming days and I will pass along any other pertinent info. I will post this on the other board as well to get the word out. I know that cc had many friends here that supported him throughout his several hospital visits and he certainly appreciated it.&lt;br /&gt;
&lt;br /&gt;
Best way to contact me for any specifics is by email: michelle73@hotmail.com&lt;br /&gt;
&lt;br /&gt;
I will also attempt to check my messengers in the next couple days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
RIP cc :( &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At one point, CC was president of [[USIMP]].&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=7386</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=7386"/>
				<updated>2011-04-08T16:33:26Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Seventh Round of the Alliance Server: Dec 4th - Feb 3rd, 2011 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[slagpit]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| hia = [[Mick]]&lt;br /&gt;
| ias = [[Kingme]], [[Canterbury Crusader]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evopublic irc.evolution2025.com&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s topranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Once again, another mostly-uneventful netting reset for Evolution. The members ran their countries with exceptional precision.&lt;br /&gt;
&lt;br /&gt;
External events: LCN declared war on Rage on December 27, for Rage's suiciding and refusal to pay reparations last reset. SOL declared war on LCN in defense of their ally Rage on December 29.&lt;br /&gt;
&lt;br /&gt;
Rage announced that this would be their last reset in existence for a while, and made plans to merge into SoF at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SoF announced that they were looking for a war next reset, and was looking for three alliances to duke it out with. Monsters, Collab, and Evolution (us!!) decided to join the war against SoF--Evolution, mostly for the sweet multiple-reset uNAP we'd probably get out of the exchange.&lt;br /&gt;
&lt;br /&gt;
An external event (external to the game itself) also took place. Jared Loughner, a former LCN/Collab/SOLer, went on a shooting rampage in Tuscon, Arizona, killing 6 people, and severely wounding Congresswoman Gabrielle Giffords, at a small political rally at a supermarket. As news of the rampage spread across the internet, it was quickly determined that the shooter was a longtime member of the Earth community. News and media outlets interviewed other members of the community, as well as the game administrator, Pangaea. Interest in the postings of Jared caused a brief outage in the game server's internet connection.&lt;br /&gt;
&lt;br /&gt;
The end of the reset saw two more alliances join the $100 million average networth club in EE: LaF, with $104,232,217 ANW; and Omega, with $107,165,671 ANW. Evolution, as usual, obtained its ANW crown, with its $128,676,536 ANW beating its prior record by about $6 million.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=7385</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=7385"/>
				<updated>2011-04-08T16:31:47Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Fifth Round of the Alliance Server: Aug 4th - Oct 3rd, 2010 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[slagpit]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| hia = [[Mick]]&lt;br /&gt;
| ias = [[Kingme]], [[Canterbury Crusader]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evopublic irc.evolution2025.com&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s topranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the round in first place with an ANW of $99,479,453, setting a new server ANW record. The Omega finished in second place, with around 7.5 million networth less than Evolution, despite the fact they had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Kill_runs&amp;diff=6742</id>
		<title>Kill runs</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Kill_runs&amp;diff=6742"/>
				<updated>2011-03-25T16:31:15Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An organized group of people trying to [[kill]] a [[country]] or set of countries.  Typically, kill runs are organized by a [[warchat]] leader in an [[irc]] chatroom.&lt;br /&gt;
&lt;br /&gt;
[[Category:Gameplay Basics]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Kill_run&amp;diff=6741</id>
		<title>Kill run</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Kill_run&amp;diff=6741"/>
				<updated>2011-03-25T16:30:53Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A kill run (also used as 'killrun') is a group of coordinated attacks used with the intention of killing a country.  Most killruns are coordinated among multiple countries, led by [[War Chat Leader|WCLs]] in a chat medium, such as an IRC channel.  However, several killruns have been successfully executed by single countries, usually in the act of a [[landkill]] of a small [[restart]].&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced Gameplay]]&lt;br /&gt;
[[Category:Terminology]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=6740</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=6740"/>
				<updated>2011-03-25T16:20:06Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Fifth Round of the Alliance Server: Aug 4th - Oct 3rd, 2010 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]],[[Ozzite]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[slagpit]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| hia = [[Mick]]&lt;br /&gt;
| ias = [[Kingme]], [[Canterbury Crusader]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evopublic irc.evolution2025.com&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
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When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
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== Ideals ==&lt;br /&gt;
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The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
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=== Netgaining ===&lt;br /&gt;
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Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than warring.  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
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=== Training ===&lt;br /&gt;
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Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
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== History ==&lt;br /&gt;
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Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
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===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
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The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
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After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
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=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
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[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s topranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
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Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
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Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
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TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
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In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
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=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
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SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
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Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
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On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
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SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
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However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
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With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
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However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
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=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
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Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
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Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
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So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
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Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
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All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
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In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
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SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
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All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
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After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
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=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
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LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
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Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
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First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
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Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
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Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
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Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
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=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
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This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
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However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
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Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
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Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
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[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
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Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
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However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
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However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
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In conclusion, Evolution ended the reset in first place with an ANW of $99,479,453--about $7.5 million above Omega (and breaking Omega's ANW record of $85,981,764, obtained two resets ago, by over $13 million), despite the fact that Omega had dropped their lowest country hours before the end of the set.  With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
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=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
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This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
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Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
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In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
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SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
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Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
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ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
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After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
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NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
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Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
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As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
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The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
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Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
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=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
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Pending writeup.&lt;br /&gt;
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=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Eighth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table class=&amp;quot;wikitable&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Executive&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Foreign Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Internal Affairs&amp;lt;/th&amp;gt;&amp;lt;th colspan=&amp;quot;3&amp;quot;&amp;gt;Training &amp;amp; Retals&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Yank]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 120713939&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Anoniem]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 789248&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Kingme]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Head Trainer'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Corfu]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;--- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''Vice President'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[qzjul]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 46899882&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Jigga]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''MSN'': alainvps@hotmail.com&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''IA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[weasel]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-- &amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''RA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[AoS]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''AIM'': giovanescuro&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&amp;lt;tr&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;'''FA'''&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;[[Osso]]&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;''ICQ'': 635091356&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&amp;amp;nbsp;&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;/tr&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
'''God of Cherrypicking''' - [[Ozzite]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Survival_of_the_Fittest&amp;diff=6478</id>
		<title>Survival of the Fittest</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Survival_of_the_Fittest&amp;diff=6478"/>
				<updated>2011-03-24T12:18:26Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Reset #0008: Killing some crapclans */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:soflogo.gif|300px]]&lt;br /&gt;
| founders = [[Helmet]]&lt;br /&gt;
| founded = 1999&lt;br /&gt;
| origins = Broke away from [[Omega]], due to slow response by Omega during the Tiger Clan Attack&lt;br /&gt;
| num_members = Currently around 70 &lt;br /&gt;
| mission = To be the best alliance in the game&lt;br /&gt;
| focus = Warring , [[Netgaining]] When we get the chance&lt;br /&gt;
| president = [[Martian]]&lt;br /&gt;
| vps = [[Ivan]]&lt;br /&gt;
| hfa = [[Aponic]]&lt;br /&gt;
| hia = [[Gazza]]&lt;br /&gt;
| ias = [[Cypress]]&lt;br /&gt;
| hwar = [[Murf]]&lt;br /&gt;
| war = [[Flamey]]&lt;br /&gt;
| homepage = http://sof.boxcarhosting.com/&lt;br /&gt;
| irc = '''#'''sof irc.gamesurge.net&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Survival of the Fittest''', also known as '''SoF''' is an organized [[warring alliance]] on the [[Alliance Server]] of [[Earth Empires]]. The Alliance was formed back in 1999 after a group of 35 former members of [[Omega]] under the leadership of [[Helmet]] decided to create a more united alliance that would aggressively protect it's members rather than delay with talk. SoF's first [[reset]] was a test set and under the guidance of Helmet SoF managed to win the [[Average Networth]] title. SoF was considered the top alliance in [[Earth: 2025]] for a number of years, and in time will become the #1 alliance in [[Earth Empires]]&lt;br /&gt;
&lt;br /&gt;
Following the closure of [[Earth: 2025]] in December 2009, SoF moved to [[Earth Empires]], where it has continued it's rich [[warring]] Tradition.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
&lt;br /&gt;
=SoF History=&lt;br /&gt;
&lt;br /&gt;
==Chapter 1 - Original SoF==&lt;br /&gt;
&lt;br /&gt;
===Reset 0001 - Test Reset===&lt;br /&gt;
&lt;br /&gt;
At the end of the previous Reset, The core of SoF left from Omega. The group was lead by Helmet, who like the many that left with him was upset by the slow response of Omega to the Tiger clan attack. Helmet's goal was to create a much more unified alliance that would aggressively defend its members, not delay with talk. The test Reset was approximately 2 weeks long and included many changes to the format of the game, mainly government advantages and the addition of oil to game play. The 35 member SoF alliance led by Helmet won the average networth title for the test Reset playing mostly [[commie indies]] and [[theo techers]]. &lt;br /&gt;
&lt;br /&gt;
{{Expand section}}&lt;br /&gt;
(insert tables for alliances and stuff here)&lt;br /&gt;
&lt;br /&gt;
===Reset 0002 - Real Beginning===&lt;br /&gt;
&lt;br /&gt;
Fueled by their success in the previous Reset, SoF continued to grow and expand. Over the course of the Reset increased their number to 45 as more Omegans came over. 3 weeks into the Reset, the new alliance received its first test when [[Ragnarok]] killed Good is Dumb's(Marc) country when a Ragnarok trainee made a fake post on their retal board. After brief talks that didn't resolve the issue, Helmet made the decision to attack Ragnarok for killing Dumb is Good's country without consulting SoF. In a brief, one week war, SoF outkilled Ragnarok 18-8. During the course of the war, Ragnarok attempted to call in allies, but was unsuccessful. SoF had won its first war. Two weeks later, a [[landgrab]] dispute with [[TL]] erupted. After, unsuccessful talks with Helmet, 5 of their countries artillery barraged Helmet and destroyed 2/3 of his buildings, 16,000 acres. SoF saved turns for 2 days, an attacked TL, TL had 25 tagged countries. Over the next 4 days, SoF killed 13 active TL countries, leaving only a handful of TL nations intact and fighting. On the fifth day, the Avengers first struck SoF over retal problems that were further complicated by the retirement of Booty,SoFs coleader at the time, and Helmet being busy for a week in real life. The Avengers had approximately 50 countries in their main tag and 20 more in their training tag. Their main tag average NW was 20 million NW, while the SoF average NW was approximately 7 million NW. According to Hel, at a future date, their goal was to cripple and possibly shatter SoF by destroying half the productivity of every SoF country. In the first 48 hours of the engagement, the Avengers killed 3 SoF countries belonging to Helmet, Ali, and another head and wrecked most of the other countries. Helmet issued orders a few hours after their attack to save turns for a big warchat 2 days later. Helmet called in [[Rage]], SoF's LDP, and they assisted SoF during their counter-attack. Rage focused upon ABing the large unsuspecting [[Avengers]], while SoF focused on killing. After learning that Han was going to hit Rage the next night if they remained involved. Tirol and Helmet decided to have Rage withdraw from the war to avoid further escalation. For the remainder of the Reset, SoF [[suicided]] on the Avengers. At one point, SoF lead the Avengers 30-18 in kills, but numbers and NW turned the war in the Avengers favour. Avengers ended the war with an edge in kills. As a final act of spite, Khan led a warchat on the last night and killed a 35M+ NW Avenger,top 300, with 2M NW countries.(Humanitarians were 1/20 at that time)&lt;br /&gt;
&lt;br /&gt;
===Reset 0003 - FOG War===&lt;br /&gt;
&lt;br /&gt;
This Reset [[Loki]], [[Khan]] and [[Ghost]], non-Omegans, were promoted to head rank. This Reset was crucial to SoF's development. Using the end of the last Reset to set the groundwork for the future, SoF developed. Scorpion and Starsoft had finished construction of SoF's private website. Although, the site could not compete with [[Gamerstown]]'s country database, it had superior boards, new features to improve the alliance, and it could be modified from Reset to Reset by [[Scorpion]]. SoF also continued expanding its membership and implemented a training program and training tag. SoF increased in membership from 45 to 65 from the previous Reset and had an additional 60 trainees in its training tag. Ironically, SoF now outnumbered the Avengers 2:1. SoF modified its retal system promoted serveral heads and leaders. This Reset started off well with many promising trainees. 2 weeks into the Reset, 3 Avenger retals on retals in 24 hours due in part to the Avengers still retaling off the news at the time caused an incident. In a suprisingly generous mood, Helmet decided against war and Khan settled the issue diplomatically. Over the next 2 weeks, SoF had problems with members of the new [[FoG]] coalition. UEDxFoG complained of being overgrabbed and led to a couple of brief [[DNA]]s. EoPxFoG, later merged with [[Forest]], retaled on several retals,all news showed, nearly starting a war. SoF still performed the 2:1 retals and agreed to a DNA after EoP merged with Forest into the main xFoGx tag. On Thanksgiving weekend, the FoG war broke out. [[Arrow]] was fighting [[Han]], Rage was fighting [[TGA]]. [[NLS]], under the xFoGx tag, made an aborted first strike on Rage and Rage called in a favor from Helmet, [[MD]], Omega, and [[NM|NMonster]]. Not knowing what to expect. SoF attacked the main xFoGx tag focusing on [[AB]]s as opposed to kills on the largest 50 countries tagged xFoGx. To Helmet's surprise, FoG offered little resistance to our attack. For the remainder of the war, we focused on landfarming the smaller xFoGx countries and killing countries in joint sessions with MD. SoF finished the Reset strong with several top 100 countries after a peace agreement was reached ending the FoG war.&lt;br /&gt;
&lt;br /&gt;
===Reset 0004 - Fighting Laf and Avengers===&lt;br /&gt;
&lt;br /&gt;
During this Reset, SoF membership increased to 85 and the training tag remained at about 40 trainees. During this Reset, D'Matt and Scorpion were promoted to head. This Reset started off slow. With SoF netgaining well and focusing on training. A month into the Reset, a couple of KoH countries suicided on SoF and KoH refused to take responsibility. Combined with the difficulty of contacting their FA, this caused much tension and our spy team performed spy ops in the event tensions did not ease. Our spy team discovered 8 multies in KoH, a 30 member alliance. SoFs response was immediate, in 24 hours, SoF killed 14 of the 15 largest KoH members, 9 in the first 4 hours. An 4 multies in the KoH tag, after a peace agreement was reached. Helmet and most of SoF was disappointed at the shortness of the war. The members of SoF then voted on how to finish the Reset by a 3:1 vote, the members wanted a real war. Things had been peaceful with the Avengers since the first war, but both sides started exchanging grabs. Eager for war, SoF attacked. Killing 11 Avengers in the first 24 hours, 9 of which were in the top 200. LaF entered the war 24 hours later. Then, Talon entered 36 hours later. Then, followed by Age. Helmet believed that SoF was being gang-banged called in his allies. ICN struck Talon, Armageddon struck LaF, and several other alliances struck Age. At this point, a partial ceasefire was arranged calling for the withdrawl of all but SoF, Armageddon, LaF, and the Avengers from the conflict. At this time, a LaF leader, to remain nameless, forwarded Helmet some HTML of Don Duque and other LaF members bragging about mass babysitting. LaF admitted to sharing logins and logging into multiple countries under attack on the boards. Armageddon remained in the war till LaF members quit logging into each others countries. The war last to the end of the Reset with the kill count being approximately 100 dead LaF/Avengers to 70 dead SoFers. &lt;br /&gt;
&lt;br /&gt;
===Reset 0005 - : Emphasis on netgaining===&lt;br /&gt;
&lt;br /&gt;
SoF did some more restructuring at the start of this round. Due to low trainee participation in the war and a desire to improve training. SoF stopped training trainees in teams and started a mentoring program to give more personal attention to trainees. SoF also abandoned the training tag. It had proven a liability in the major in the last Reset by allowing opponents to focus their attacks on veterans as opposed to trainees/veterans. An having only one tag eliminated the debates involving retals for the training tag and reduced accidents. SoF netgained for the entire Reset in order to please those that wanted to try and get a high rank by netgaining. This Reset was also used to solidify the alliance by training and attracting more leaders and avoiding overexpansion of membership in the alliance. SoF finished the Reset with the 2nd highest total networth and 3rd highest average networth for our netgaining round.&lt;br /&gt;
At the end of the Reset, a TGA member suicided on the SoF country in first place at the time and cost SoF second place in average NW, this led to many harsh feelings towards TGA during the next Reset. &lt;br /&gt;
&lt;br /&gt;
===Reset #0006: War with Tga, Sol, Camelot, Legion===&lt;br /&gt;
Trinity and hombre were promoted to head at the begining of this Reset. Following the netgaining Reset,&lt;br /&gt;
there was a large outcry by the majority of members for war. The entire alliance built their countries for war as the alliance's size surged briefly over 200 due to the influx of new recruits brought on by a heavy SoF recruitment effort. The numbers later settled near 150+ members for the Reset. SoF got its first war, when TGA complained of being overgrabbed. TGA responded by making approximately 50 attacks of various types on SoF in a 24 hour period, SoF countries running with 25 stored turns at the time, launched a heavy first strike at TGA. SoF killed 90+ TGA members while losing only 10 of their own countries. During the course of this war, multiple TGA members used multies to attack SoF. SoF then became involved in the wars against Sol. They killed 80+ countries over the next week from Camelot, Legion, and Sol. At the end of the Reset, Helmet won best alliance leader at Fingolfin's earth awards and SoF upset MD and captured the title of Best alliance. &lt;br /&gt;
{{Pre|&lt;br /&gt;
Earth Awards - August 2000&lt;br /&gt;
&lt;br /&gt;
Thank you everyone for participating in the Earth Awards again this Reset. We had&lt;br /&gt;
88 voters this Reset, down from the normal 125-150 that I look for. This is due&lt;br /&gt;
primarily to me not deciding to have the awards till the last minute. 16 of these&lt;br /&gt;
voters have voted in at least 4 other award presentations. Thanks for the long-term&lt;br /&gt;
commitment.&lt;br /&gt;
&lt;br /&gt;
This Reset, as most summer Resets are, was a bit slow the only really major events&lt;br /&gt;
was the slowly escalating SOL vs Elites war and the SoF vs TGA war. No new&lt;br /&gt;
networth records, no new coalitions, and no new bugs. What we do have however is&lt;br /&gt;
a possible changing of the guard. Some stalwarths like TIE, SOL, TGA, and Rage&lt;br /&gt;
are slipping a bit while Elites, Pow, IX and a few others are making bids for top 5&lt;br /&gt;
ratings. We regained a couple news services in ENN and TNN and quite a few&lt;br /&gt;
strategy sites are sprouting&lt;br /&gt;
&lt;br /&gt;
We had a few leadership changes this Reset with Croaker taking over TIE and&lt;br /&gt;
Locutus taking over MD after their respective legends stepped down. As we start&lt;br /&gt;
this new Reset we have a new Genesis to keep us preocuppied as well.&lt;br /&gt;
&lt;br /&gt;
With all this in mind we come to the name of this Reset. The biggest factors are the&lt;br /&gt;
typical summer blahs, the Sol/Elites war, and helmets triumph.&lt;br /&gt;
&lt;br /&gt;
I hereby proclaim this Reset to be ever known as &amp;quot;The Summer SOLstice Survival&amp;quot;&lt;br /&gt;
&lt;br /&gt;
AT BOARDS&lt;br /&gt;
&lt;br /&gt;
Most popular topic: sol/elites war stuff&lt;br /&gt;
Not a war where legends are made but with SOL being on the losing side for the first&lt;br /&gt;
time in memory and the gradual escalation to nearly WW status the boards were&lt;br /&gt;
flooded with discussion of this focus event of the Reset&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Best Poster on Alliance Talk: samoan&lt;br /&gt;
Could this be his swan song? Articulate and Controversial describes this paragon of&lt;br /&gt;
posting. Whether as angry mod or as Samoan you can be sure his posts would be&lt;br /&gt;
read. Bold statements about bottom feeding, moderating, the state of the game,&lt;br /&gt;
and verbal sparring with fingolfin and cerberus gave him this award this Reset&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Best Thread on Alliance Talk - entertainment : RAGE does not declare war - Tirol (3&lt;br /&gt;
little pigs thingy)&lt;br /&gt;
Who besides Tirol can win an award for posting about an event that never&lt;br /&gt;
happened? Tirol's off the wall humor overwhelmed the competition this Reset&lt;br /&gt;
&lt;br /&gt;
Best thread on Alliance Talk - informative, controversial, or thought provoking:&lt;br /&gt;
Is Elites CRAZY? - startiger&lt;br /&gt;
Startiger gave us extensive reasons why elites declaration of war was both&lt;br /&gt;
necessary and right. not everyone agreed however and born was the most read&lt;br /&gt;
thread of the Reset. Over 10 alliance leaders posted their thoughts on this thread&lt;br /&gt;
and the actions described herein defined this Reset for us&lt;br /&gt;
&lt;br /&gt;
WAR&lt;br /&gt;
&lt;br /&gt;
Bloodiest Alliance War: Elites Friends vs Sol et al&lt;br /&gt;
When over 700 countries get together for war it is going to be bloody. over 70,000&lt;br /&gt;
recorded hits in this war resulted in a lot of dead and wrecked countries&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Most Disappointing Alliance War :Rag vs. AoD&lt;br /&gt;
The war that never quite got off the ground. Lot of pomp and circumstance without&lt;br /&gt;
a lot of substance. The cotton candy of wars&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Best Alliance War: elites/sol&lt;br /&gt;
When you are the bloodiest war and the most popular topic you are bound to get&lt;br /&gt;
best war. Sol on the losing side for the first time, Elites attacking more than the&lt;br /&gt;
&amp;quot;greatest fighting allaince in history&amp;quot;, a very controversial declare war, allies&lt;br /&gt;
coming out of the woodwork, this war had it all. Definite blockbuster&lt;br /&gt;
&lt;br /&gt;
Best trash talking war: tga vs sof&lt;br /&gt;
Helmet on one side, Cougar on the other. It was a given that this war would win this&lt;br /&gt;
award&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
EVENTS&lt;br /&gt;
&lt;br /&gt;
Most Surprising Event: Samoan resigning from game immediately after becoming&lt;br /&gt;
the head of MD again&lt;br /&gt;
This event not only closed the doors on the Reset but it also knocked our socks off.&lt;br /&gt;
After winning the MD presidencey back from Ampy real life intruded on Samoan. He&lt;br /&gt;
is gone but not forgotten judging by the ammount of votes he got.&lt;br /&gt;
&lt;br /&gt;
Biggest News story the Reset :SOL calling in allies against Elites&lt;br /&gt;
Might as well make it 4 awards. The actions of SOL in this war is the biggest news&lt;br /&gt;
story of the Reset. Sol is one of the originators of the 1 vs 1 conflict but broke from&lt;br /&gt;
tradition to Elites dismay by bringing in their loyal allies. Whether right or wrong it&lt;br /&gt;
was one heck of a story.&lt;br /&gt;
&lt;br /&gt;
Biggest controversy :fingolfin's saga over country deletion&lt;br /&gt;
Did he cheat or didn't he? The last time one person got this kind of attention was&lt;br /&gt;
when Corleone started hitting the billion dollar bugs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
LEADERS&lt;br /&gt;
Best new Alliance Leader: Wench&lt;br /&gt;
When an alliance is called Pirate you can't have a leader named anything but&lt;br /&gt;
Wench. TI shows that she learned from the best during her time in MD and SOL. This&lt;br /&gt;
lady from down under knows how to play with the big boys of politics.&lt;br /&gt;
&lt;br /&gt;
Best Alliance Leader: Helmet&lt;br /&gt;
Helmet finally gets some recognition for the work done at SoF. This alliance is, I&lt;br /&gt;
believe only 4 Resets old now but they are one of the elite due mostly to his hard&lt;br /&gt;
work. He wants to fight and he hands out an old-fashioned whooping this rest.&lt;br /&gt;
&lt;br /&gt;
Leader with most impact on the Reset: StarTiger&lt;br /&gt;
90% of us never even heard of this guy last Reset. It is amazing what happens to&lt;br /&gt;
you when you start one of the bigger wars in Earth history.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
ALLIANCES&lt;br /&gt;
&lt;br /&gt;
Best New Alliance: pirates&lt;br /&gt;
What happens when you combine Wench and her group of friends with the old&lt;br /&gt;
school legend Klingon and his lakeport buddies? You get the best new alliance of the&lt;br /&gt;
Reset. Just squeeking by Red in this category our heros face a daunting task of&lt;br /&gt;
getting from the small group ranking to a top 25 alliance but with these two at the&lt;br /&gt;
helm of the Pirate ship I wouldn't bet against them&lt;br /&gt;
&lt;br /&gt;
Most Improved Alliance: Elites&lt;br /&gt;
I am getting tired of typing their name . Startiger and friends stepped from the&lt;br /&gt;
minor leagues all the way to pennant contender in one Reset. That doesn't happen&lt;br /&gt;
often folks.&lt;br /&gt;
&lt;br /&gt;
Best Alliance Fighting Performance: Elites&lt;br /&gt;
You outhit SOL in a war and you get this award automatically&lt;br /&gt;
&lt;br /&gt;
Best Alliance Netgaining Performance: SL&lt;br /&gt;
They may only have 32 countries but what a top 32. Their methodology is quite&lt;br /&gt;
controversial but their results speak loud and clear. With the merger of SL and&lt;br /&gt;
Avengers dont' expect this to change anytime soon&lt;br /&gt;
&lt;br /&gt;
Best Overall Alliance: SoF&lt;br /&gt;
A rarity for this award. An allaince that fought most of the round wins. SoF wasn't&lt;br /&gt;
top 5 in average net, total net, or total members but was recognized for percieved&lt;br /&gt;
netgaining Ability and proven fighting ability this Reset. Kudos to SoF for toppling&lt;br /&gt;
the incumbant MD by 1 single vote in the closest category of the awards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SPECIAL CATEGORY&lt;br /&gt;
&lt;br /&gt;
**lifetime achievement award&lt;br /&gt;
1. must have played at least 4 full Resets&lt;br /&gt;
2. must have had at least some leadership position&lt;br /&gt;
3. may be active or inactive&lt;br /&gt;
4. must have done something that stands out in the history of the game&lt;br /&gt;
&lt;br /&gt;
BB, Tirol and Ampy&lt;br /&gt;
&lt;br /&gt;
BB: One of the pioneer players of the game. A pre-ROCK alliance leader and one of&lt;br /&gt;
the top strategists in the game BB moved on to bigger and greater things by&lt;br /&gt;
co-creating Rockfamily website, later to become Gamerstown. Gamerstown&lt;br /&gt;
database is, more than anything else, what led to the equality of play among the&lt;br /&gt;
alliances. His database is the measuring stick against which all others are measured.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Tirol: Known more for his witty posts on AT than his leadership functions Tirol is a&lt;br /&gt;
tornado blowing through our lives. He comes, he goes, he comes, he goes... A leader&lt;br /&gt;
of OOA and RAGE Tirol has the political savvy to match anyone but he has the&lt;br /&gt;
added ability of being one of the funniest damn people ever to grace the AT boards.&lt;br /&gt;
With his sidekicks Nazar and Insanity you never know what these beer drunking&lt;br /&gt;
ladies men will cook up next.&lt;br /&gt;
&lt;br /&gt;
Ampy: Little Amity Sue stepped into the footprints of a legend when she took over&lt;br /&gt;
Md. A couple #1 alliance ranking later and the highest Total networth in history she&lt;br /&gt;
deservedly gets a Lifetime acheivement award. Anyone who has ever had the&lt;br /&gt;
pleasure to hear her southern drawl knows that she is one of the nicest people ever&lt;br /&gt;
to play this game as well.&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0007: Rematch with Sol===&lt;br /&gt;
Having killed Tga and Legion the previous Reset, sof went into this Reset facing wide threats of multi use against us from Peanut and his idiot friends. exepcting the worst we requested that all members play an war oriented country. while the multis impact was hard felt, it was controlled and soon eliminated by sof and its close allies.&lt;br /&gt;
Following the multi killing Sof went on to netgain effectively throughout the Reset with its war oriented countries, leading the total networth with approx 180 tagged members, and quite solid average networth for a large allaince of fighters. mid Reset, sof was faced with an opponent. NorCal, the president of Sol, made some interesting comments on the Allince Talk about Helmet being a supporter of the use of multis, and sof harbouring a number of mulits within its alliance and also tagged elsewhere. A claim which was quite stupid and baseless to say the least. i was online at the time and contacted Norcal to hear if it was really him making such absurd comments, and Norcal further confirmed his belief that sof were cheaters, a conversation i will post below.&lt;br /&gt;
Sof declared war on Sol 3 days later. A war which played out for the remainder of the Reset, and resulted in a crushing victory to Sof. Norcal later apologized and took back his comments about Helmet cheating.&lt;br /&gt;
&lt;br /&gt;
this Reset also saw some growth for Sof primarily among its upper leadership. Scud and Mingdu were promoted to heads to cover the areas of War and Training, as was Jade towards the end of the round.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Cleanup|section}}&lt;br /&gt;
{{Pre|&lt;br /&gt;
Conversation with Norcal&lt;br /&gt;
&lt;br /&gt;
You have received a message!&lt;br /&gt;
All I can tell you is that SoF has been accused of running multies for several&lt;br /&gt;
Resets. Helmet instead of working on solving the problem, created the&lt;br /&gt;
atmosphere that the best way to make fun of the accusations was to name&lt;br /&gt;
countries the same.&lt;br /&gt;
&lt;br /&gt;
He thought that if he made a joke out of it, it would go away. He in my opinion&lt;br /&gt;
has been associated with multie accusations for several Resets himself. TAS&lt;br /&gt;
and ATS both have SoF relations. They also have Elites relations and Elites&lt;br /&gt;
started the war over multies last Reset and at the request of Helmet.&lt;br /&gt;
&lt;br /&gt;
You have sent a message!&lt;br /&gt;
we have relations with TAS?&lt;br /&gt;
wow noone told me. maybe i should stop farming them then&lt;br /&gt;
&lt;br /&gt;
You have received a message!&lt;br /&gt;
guess so. I don't think SoF is full of multies, but I do believe that it is know by&lt;br /&gt;
several SoFers... and they do nothing about it... For the most part, I think SoF is&lt;br /&gt;
a good alliance... but could do with out a certain leader... hahaha&lt;br /&gt;
&lt;br /&gt;
You have sent a message!&lt;br /&gt;
right&lt;br /&gt;
well i can tell you as head of internals i probably spend more time with more&lt;br /&gt;
members than anytone else in the alliance. and i can guarantee you there are&lt;br /&gt;
220 very unique identities and personaliities in our memberlist&lt;br /&gt;
&lt;br /&gt;
You have sent a message!&lt;br /&gt;
i am also head of team-m0m0, aka the 'm0m0 multis'. ithis naming theme is&lt;br /&gt;
nothing more than comical.,...... we enjoy seeing peoples reactions to it. again,&lt;br /&gt;
15 different identities and personalities in the division. exactly like the TAss&lt;br /&gt;
members&lt;br /&gt;
&lt;br /&gt;
You have sent a message!&lt;br /&gt;
sof is very anti-multi. you may have heard of &amp;quot;ISB&amp;quot; ? THey are a clan who&lt;br /&gt;
merged with us this Reset. we later found them to have multis in NM, they were&lt;br /&gt;
deleted and killed within 24 hrs.&lt;br /&gt;
&lt;br /&gt;
You have received a message!&lt;br /&gt;
yep, and making a big stand on being so anti multie is a great way to hide the&lt;br /&gt;
ones that run mulites... thus other clans to run the extra countries in. TAS, ATS...&lt;br /&gt;
&lt;br /&gt;
You have sent a message!&lt;br /&gt;
lol&lt;br /&gt;
can you tell me again where you tie sof and TAS together? this is hilarious&lt;br /&gt;
&lt;br /&gt;
You have received a message!&lt;br /&gt;
spy on alliance reports... on TAS members... ones that had suicided on SOL...&lt;br /&gt;
Funny how that happens... hehehe&lt;br /&gt;
&lt;br /&gt;
You have sent a message!&lt;br /&gt;
i see&lt;br /&gt;
ever thought to contact us about it ?&lt;br /&gt;
&lt;br /&gt;
NorCal-SOL 05/10/00 3:03 sure, the first and only time I talked to Helmet&lt;br /&gt;
he told me to go to hell... : )&lt;br /&gt;
&lt;br /&gt;
NorCal-SOL 05/10/00 3:04 If I wanted to make a big deal about it, I would&lt;br /&gt;
have posted the suiciders on SOL, and the Elites&lt;br /&gt;
and SoF alliances that they had. I do not think&lt;br /&gt;
it is any of ATs concern. I hate AT, post very&lt;br /&gt;
seldom because their are 95% assholes on AT... :&lt;br /&gt;
)&lt;br /&gt;
But, I will discuss my beliefs and concerns one&lt;br /&gt;
on one with anyone.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
hombre 05/10/00 3:13 ummm so?&lt;br /&gt;
AT has nothign to do with anything here&lt;br /&gt;
you have accused my alliance and leader of&lt;br /&gt;
multis. now i am very interested to see why you&lt;br /&gt;
come to that conclusion&lt;br /&gt;
&lt;br /&gt;
how about this.... you give me every bit of&lt;br /&gt;
evidence you have of sof multis..... if you can&lt;br /&gt;
convince me I will see that they are removed.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0008 (Oct 2000 - Jan 2001): Killing some crapclans===&lt;br /&gt;
&lt;br /&gt;
SoF was peacfully netgaining with like 5 top 10 countries and then got declared on by a bunch of farm tags like xroninx,caf,quebec, and tsw&lt;br /&gt;
&lt;br /&gt;
===Reset #0009: Fighting LCN and friends===&lt;br /&gt;
- jeff ab'd some LCNer&lt;br /&gt;
- SoF offered lcn alot of reps&lt;br /&gt;
- SoF fs'd LCN cause they went bulshitin&lt;br /&gt;
&lt;br /&gt;
**stay tuned for Helmets log with Lynn and claims of PHD**&lt;br /&gt;
&lt;br /&gt;
===Reset #0010: Round 3 vs Sol===&lt;br /&gt;
- 3rd sol war, first time SoF used land:land retalling&lt;br /&gt;
&lt;br /&gt;
- SOL topfed SoF's rank 1 country&lt;br /&gt;
&lt;br /&gt;
- SoF grabbed it like 5 times and sof stood the ground&lt;br /&gt;
&lt;br /&gt;
- SoF beat the stuffing outta SoL&lt;br /&gt;
&lt;br /&gt;
sol tag id DUKESOL to honor duke from SoL. SoL FSed sof after nearly a week of sof site downtime. But due to the efforts of the leaders and the members to use every turn as possible to do some damage even how small. SoF turned the tide of war!&lt;br /&gt;
&lt;br /&gt;
martian started leading warchats. Helmet was evil.&lt;br /&gt;
&lt;br /&gt;
===Reset #0011: Enforcing our land:land policy===&lt;br /&gt;
&lt;br /&gt;
SoF had become the most dominant force in the server. we had the best members and training available of any alliance, the greatest leaders guiding the alliance towards their vision, the best participation and fighting coordination, as well as allies all over the game. we had the power to do whatever we wanted in this game.&lt;br /&gt;
we decided to develop and enforce a land:land retals policy. the advantages of land:land are numerous... for too long people had been abusing the 1:1 retal policy which existed throughout the server. bad players would often play landsmall and offence heavy countries with the purpose of making massive grabs on the more skilled players of the game. We decided to put an end to this ever happening to Sof, so developed a land:land policy, whereby whenever any country landgrabbed sof, we would retaliate as many times as it takes to recover the land which that attacker took.&lt;br /&gt;
as expected, this policy caused us numerous wars. ;) First we killed Glory, then we killed League, and then we killed Horizon, all as an enforcement of our new policy. Additionally i believe we killed Avengers somewhere in there, after their leader Bud refused to accept a retal from Helmet's country and hit him back, resulting in the death of the Avengers.&lt;br /&gt;
&lt;br /&gt;
We also used this Reset as some sort of a netgaining Reset. Several of our better players were encouraged to try to play a top country, we ended the Reset ranked 2nd in total networth, behind a very dominant lineup from Laf.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Pre|&lt;br /&gt;
War Declaration on THE LEAGUE, posted on AT.&lt;br /&gt;
&lt;br /&gt;
Aug 7th 7:06 PM&lt;br /&gt;
August 3rd 2001 (enter Charlie and Psycho)&lt;br /&gt;
&lt;br /&gt;
Charlie – We grabbed SoF for 2400 acres and they retalled twice. Once for 1400 and another for 1000. We cannot accept this. We don’t care what SoF’s rules are. We are THE LEAGUE!&lt;br /&gt;
&lt;br /&gt;
Psycho – you are right. This is totally not acceptable.&lt;br /&gt;
&lt;br /&gt;
Charlie – I will show you how to handle Helmet and SoF. Watch closely young apprentice.&lt;br /&gt;
&lt;br /&gt;
*Charlie contacts Helmet on icq and begins to threaten him*&lt;br /&gt;
&lt;br /&gt;
Charlie – I told Helmet that he is a pig humper and that if they attack us again they will get 3:1 retals.&lt;br /&gt;
&lt;br /&gt;
Psycho – are you sure that is wise boss?&lt;br /&gt;
&lt;br /&gt;
Charlie – SoF are netgainers. See all of the theos? They do not want to lose their precious nw. Order one strike back on that country and report back. Have the player send a message to SoF that if they retal again he will suicide on them.&lt;br /&gt;
&lt;br /&gt;
Psycho – We hit him again. This time we took 2700 acres. That will teach SoF to mess with THE LEAGUE.&lt;br /&gt;
&lt;br /&gt;
Charlie – Yes, and they will not dare hit back because I gave Helmet a piece of my mind and he fears me.&lt;br /&gt;
&lt;br /&gt;
Charlie – My mom is mad. I have to get off the computer. Bye!&lt;br /&gt;
&lt;br /&gt;
August 4th 2001&lt;br /&gt;
&lt;br /&gt;
Psycho – Sir, are you there?&lt;br /&gt;
&lt;br /&gt;
Charlie – Yes, I’m here.&lt;br /&gt;
&lt;br /&gt;
Psycho – Sof demoralized him, sabotaged his missiles and then farmed him. They said they didn’t like the message or the hit back and that we better watch ourselves.&lt;br /&gt;
&lt;br /&gt;
*Charlie thinks for a while*&lt;br /&gt;
&lt;br /&gt;
Charlie – I think I made a mistake about SoF. Let’s contact them and see if we can get reps. I bet we can get BILLIONS of dollars out of them. That country had like 60 spy ops done on it. Let’s charge them 65M per spy op.&lt;br /&gt;
&lt;br /&gt;
Psycho – that is a great idea! You are very smart. That makes the total for the grabs and spy ops about 5B. How about we both take 2.5B each? This will make our countries very strong!&lt;br /&gt;
&lt;br /&gt;
Charlie – I will take 3B and you can have 2B. I am the leader here and I have the expertise with dealing with head accessories.&lt;br /&gt;
&lt;br /&gt;
Psycho – Ok, sir. Shall I contact SoF now?&lt;br /&gt;
&lt;br /&gt;
Charlie – Yes, but do not talk to that pig humper Helmet. Talk to loki. She just had a baby so she might be hard to get a hold of, but she’s really nice. She will fear THE LEAGUE and pay our hefty demands.&lt;br /&gt;
&lt;br /&gt;
Psycho – I contacted Loki and I’m waiting for a reply.&lt;br /&gt;
&lt;br /&gt;
Charlie – I have to get my braces tightened. I will see you later.&lt;br /&gt;
&lt;br /&gt;
Psycho – bye!&lt;br /&gt;
&lt;br /&gt;
August 5th 2001&lt;br /&gt;
&lt;br /&gt;
Psycho – sir, are you there? Loki told us that our demands are ridiculous.&lt;br /&gt;
&lt;br /&gt;
Charlie – Does she not realize you’re from THE LEAGUE?&lt;br /&gt;
&lt;br /&gt;
Psycho – yes, sir. I told her I am from THE LEAGUE and I report directly to Charlie!&lt;br /&gt;
&lt;br /&gt;
Charlie – I need to talk to Tarquin. Can you get him in here please?&lt;br /&gt;
&lt;br /&gt;
*Tarquin enters the chat*&lt;br /&gt;
&lt;br /&gt;
Charlie – Tarquin, THE LEAGUE calls upon you for a special mission. Do you accept?&lt;br /&gt;
&lt;br /&gt;
Tarquin – yes sir, I am loyal to THE LEAGUE!&lt;br /&gt;
&lt;br /&gt;
Charlie – Good, I need you to suicide on SoF. Get as many of their top rankers as you can. We must teach them not to mess with THE LEAGUE!&lt;br /&gt;
&lt;br /&gt;
Tarquin – yes, sir.&lt;br /&gt;
&lt;br /&gt;
*Tarquin leaves*&lt;br /&gt;
&lt;br /&gt;
Psycho – sir, are you sure it is smart to suicide on SoF?&lt;br /&gt;
&lt;br /&gt;
Charlie – Yes, haven’t you seen the news? SoF is so scared that they have stopped using turns. They fear that anyone they grab will teach them a lesson just like THE LEAGUE has done. We have complete control over them and after Tarquin suicides they will be forced to pay us 5 BILLION DOLLARS.&lt;br /&gt;
&lt;br /&gt;
Charlie – I have to go. I have a roller skating party tonight.&lt;br /&gt;
&lt;br /&gt;
August 6th 2001&lt;br /&gt;
&lt;br /&gt;
Psycho – Sir, SoF is very mad. They said they’re not paying us any money now and we owe them 6B for Tarquin suiciding.&lt;br /&gt;
&lt;br /&gt;
Charlie – This is impossible! Do they not realize that THE LEAGUE means business?&lt;br /&gt;
&lt;br /&gt;
Psycho – I don’t think they’re afraid like you said they would be and they said what we did is an act of war.&lt;br /&gt;
&lt;br /&gt;
Charlie – I think they are bluffing. Everyone fears THE LEAGUE! Let’s stall for a day, then we will declare war on them and force them to meet our terms.&lt;br /&gt;
&lt;br /&gt;
Psycho – I will prepare us for a warchat sir.&lt;br /&gt;
&lt;br /&gt;
Charlie – Very good! Well it’s 8pm. Far past my bedtime. I will talk to you tomorrow.&lt;br /&gt;
&lt;br /&gt;
August 7th 2001&lt;br /&gt;
&lt;br /&gt;
Psycho – Sir, SoF are spying on our countries.&lt;br /&gt;
&lt;br /&gt;
Charlie – They are probably just wanted to see how a real alliance plays its countries. Tell them they will have to pay an additional 65M for each of those spy ops and let Loki know. We are getting rich from these suckers.&lt;br /&gt;
&lt;br /&gt;
Psycho – Sir, now they are attacking us.&lt;br /&gt;
&lt;br /&gt;
Charlie – What do you mean? Have they gone mad? We are THE LEAGUE! How dare they attack us! We showed them we mean business. They are afraid!&lt;br /&gt;
&lt;br /&gt;
Charlie - MY COUNTRY SAYS IT IS DESTROYED! OH #$*($# #(*$#( !&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0012: Making enemies with Arrow===&lt;br /&gt;
&lt;br /&gt;
this is the Reset in which we hid in other tags to avoid multi attacks on our top players.&lt;br /&gt;
&lt;br /&gt;
===Reset #0013: Killing Arrow===&lt;br /&gt;
{{Pre|&lt;br /&gt;
Helmet&lt;br /&gt;
Member&lt;br /&gt;
Feb 15th, 2002 10:46 348778&lt;br /&gt;
SoF has over 21x the total nw of arrow.&lt;br /&gt;
SoF has over 11x more avg nw than arrow.&lt;br /&gt;
&lt;br /&gt;
We have 170 alive countries larger than arrovv's largest (per GT).&lt;br /&gt;
&lt;br /&gt;
BFH below was arrovv's failed attempt to hide some restarts so they could grow before dying. It went really well. We killed them all and they hit us 0 times.&lt;br /&gt;
&lt;br /&gt;
Attacks for the war:&lt;br /&gt;
SoF - BFH 2,877&lt;br /&gt;
BFH - SoF 0&lt;br /&gt;
&lt;br /&gt;
SoF - arrovv 150,500&lt;br /&gt;
arrovv - SoF 68,243&lt;br /&gt;
&lt;br /&gt;
Kills (earthstats):&lt;br /&gt;
SoF - BFH 13&lt;br /&gt;
BFH - SOF 0&lt;br /&gt;
&lt;br /&gt;
SoF - Arrovv 716&lt;br /&gt;
arrovv - SoF 357&lt;br /&gt;
&lt;br /&gt;
In the last week we've killed 43 arrow countries and they've killed 3 sof (earthstats).&lt;br /&gt;
&lt;br /&gt;
In summary: Arrow bit off more than they could chew and got owned.&lt;br /&gt;
&lt;br /&gt;
If you want to join the best fighting alliance in 1a, here is our web address.&lt;br /&gt;
&lt;br /&gt;
http://sof.earth2025.net&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0014: Netgaining yet again===&lt;br /&gt;
We netgained all Reset. All govs (except for fascist) were allowed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SoF had second most tagged countries, 217, after Triads (spam-crap-tag).&lt;br /&gt;
&lt;br /&gt;
SoF had best total networth, $3.9b. MD was second with $2.7b. (We ruled)&lt;br /&gt;
&lt;br /&gt;
SoF had 5th highest avg networth, $18m. LaF won with $23.4m. However the only other alliance with more than 100 member that finished before us was NM (Pansy netgainers) who got 3rd place with an avg of $20.4m.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
People were wondering whether SoF was really capable of netgaining (We had wared 9 Resets in a row by now) but we proved that SoF is not only the best fighting alliance in 1a, but also one of the best netgaining one.&lt;br /&gt;
{{Pre|&lt;br /&gt;
SoFers finishing top 100. Sorted by rank.&lt;br /&gt;
&lt;br /&gt;
2 Leave My SoFt Trees Al (#4223) shole&lt;br /&gt;
&lt;br /&gt;
7 miss you finally (#3981) aqua&lt;br /&gt;
&lt;br /&gt;
8 Vulture with Beer (#5560) Uno&lt;br /&gt;
&lt;br /&gt;
11 Down With The Sickness (#971) Asing&lt;br /&gt;
&lt;br /&gt;
14 Ship of Fools (#2158) Latino Thunder&lt;br /&gt;
&lt;br /&gt;
15 The Memory Remains (#6524) MM&lt;br /&gt;
&lt;br /&gt;
16 Mark EcayT Guyo (#495) Ecayt&lt;br /&gt;
&lt;br /&gt;
18 My boss needs medicati (#4819) Helmet&lt;br /&gt;
&lt;br /&gt;
22 loco 213 (#404) hef&lt;br /&gt;
&lt;br /&gt;
23 Gemini (#1370) coNeTh&lt;br /&gt;
&lt;br /&gt;
24 The Buddeye (#1887) Empezar&lt;br /&gt;
&lt;br /&gt;
34 i broke an arrovv (#537) praetorian&lt;br /&gt;
&lt;br /&gt;
35 Study Buddies (#176) Gary&lt;br /&gt;
&lt;br /&gt;
37 Chip and Dales MMORPG (#5919) Khan (loser)&lt;br /&gt;
&lt;br /&gt;
39 I Am Stupid For Playin (#2306) Mikers&lt;br /&gt;
&lt;br /&gt;
41 Wish You Were Here (#5286) Grimstar&lt;br /&gt;
&lt;br /&gt;
44 I violate rules (#5354) Procce&lt;br /&gt;
&lt;br /&gt;
46 RIOTing for RED (#513) DrRiot&lt;br /&gt;
&lt;br /&gt;
48 Beyond BUDDIES (#2086) Soldier (Carnage)&lt;br /&gt;
&lt;br /&gt;
60 LoveShack Buddy B52s (#4492) Beer&lt;br /&gt;
&lt;br /&gt;
67 Cyberhex (#1191) Nichiren&lt;br /&gt;
&lt;br /&gt;
70 T u r b o B r i c k (#6237) TurboBrick&lt;br /&gt;
&lt;br /&gt;
74 Coolhoho (#1343) Coolhoho&lt;br /&gt;
&lt;br /&gt;
75 SoF brings Death to Yo (#6535) Deathman&lt;br /&gt;
&lt;br /&gt;
83 m0m0 retals han style (#3283) Chicken Balls&lt;br /&gt;
&lt;br /&gt;
84 M S T B (#3209) Gorgar&lt;br /&gt;
&lt;br /&gt;
97 in the dusk (#3086) Joe&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0015: First TIL war===&lt;br /&gt;
&lt;br /&gt;
- sof fs'd steel because they was running bot on us&lt;br /&gt;
&lt;br /&gt;
- got jumped on by liek 5 clans&lt;br /&gt;
&lt;br /&gt;
- TIL jumped in for sof&lt;br /&gt;
&lt;br /&gt;
- this was the start of really bad multi problems for sof&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reset #0016: SOL vs SOF (iv)===&lt;br /&gt;
&lt;br /&gt;
this was the next sof vs sol war&lt;br /&gt;
&lt;br /&gt;
- sol claimed victory cause they got like 1 extra hit or something, although they were getting a beatdown&lt;br /&gt;
&lt;br /&gt;
-This war happened late in the Reset and most of sof had stockpiles while sol did not. We made a jump and kicked ass, they claimed moral victory&lt;br /&gt;
&lt;br /&gt;
- sof couldn't match sol's hits because many of them were too small&lt;br /&gt;
 &lt;br /&gt;
===Reset #0017: anti-TIL vs TIL (ii)===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reset #0018: SoF vs RD===&lt;br /&gt;
{{Cleanup|section}}&lt;br /&gt;
&lt;br /&gt;
{{Pre|&lt;br /&gt;
After a great peacefull nettin 2 month, RD pisses us of, after what a war declaration was made!!!!&lt;br /&gt;
Helmet&lt;br /&gt;
Member 	Apr 26th 2:37 PM&lt;br /&gt;
Why? Because it's just a game and we don't put up with crap from anyone. ;)&lt;br /&gt;
&lt;br /&gt;
I think it's really sad that people are so scared of Rd. We'd rather fight than put up with their nonsense. ;)&lt;br /&gt;
&lt;br /&gt;
weeeeeeeeeeeeeee&lt;br /&gt;
&lt;br /&gt;
For all of the people who's alliance didn't protect them from the two stepping and nonsense, maybe you should join SOF for the rest of the set and whoop some cheater ass?&lt;br /&gt;
Tar Heel&lt;br /&gt;
Member 	Apr 26th 2:37 PM&lt;br /&gt;
Confirmed. Let's light 'em up.&lt;br /&gt;
Mauric&lt;br /&gt;
Member 	Apr 26th 2:38 PM&lt;br /&gt;
confirm&lt;br /&gt;
MARDUK&lt;br /&gt;
Member 	Apr 26th 2:39 PM&lt;br /&gt;
Is this the real Helmet asking for help already?&lt;br /&gt;
War has just started, and he needs a helping hand.&lt;br /&gt;
&lt;br /&gt;
Muahahahaaaaa.&lt;br /&gt;
 &lt;br /&gt;
Helmet&lt;br /&gt;
Member 	Apr 26th 2:40 PM&lt;br /&gt;
Scared marduk?&lt;br /&gt;
Plunder Point&lt;br /&gt;
Patron 	Apr 26th 2:40 PM&lt;br /&gt;
I've never really liked SoF...&lt;br /&gt;
&lt;br /&gt;
But now I do.&lt;br /&gt;
&lt;br /&gt;
Good luck! I hope you waste them.&lt;br /&gt;
Dalamar&lt;br /&gt;
Member 	Apr 26th 2:40 PM&lt;br /&gt;
woohooo...go SoF :-)&lt;br /&gt;
I will mentally support you :-)&lt;br /&gt;
Jriz&lt;br /&gt;
Member 	Apr 26th 2:41 PM&lt;br /&gt;
I would just like to thank you in advance for RDs land&lt;br /&gt;
MARDUK&lt;br /&gt;
Member 	Apr 26th 2:41 PM&lt;br /&gt;
Why would I be scared? I am in Steel.&lt;br /&gt;
 &lt;br /&gt;
Mauric&lt;br /&gt;
Member 	Apr 26th 2:41 PM&lt;br /&gt;
lets go Sof. We rule.&lt;br /&gt;
Dalamar&lt;br /&gt;
Member 	Apr 26th 2:41 PM&lt;br /&gt;
MARDUK is an antisofer...no matter what SoF do, it is negative in his opinion.&lt;br /&gt;
Sorceror Bob&lt;br /&gt;
Member 	Apr 26th 2:43 PM&lt;br /&gt;
MARDUK is a moron, with the same number of facts as the iraqi information minister..&lt;br /&gt;
He should do us all a favour and unplug his keyboard.&lt;br /&gt;
&lt;br /&gt;
Won't happen unfortunately.&lt;br /&gt;
Sorceror Bob&lt;br /&gt;
Member 	Apr 26th 2:44 PM&lt;br /&gt;
oh and yeah.. yay sof!!&lt;br /&gt;
&lt;br /&gt;
*sofer*&lt;br /&gt;
Weedman&lt;br /&gt;
Member 	Apr 26th 2:44 PM&lt;br /&gt;
bob is a wanker&lt;br /&gt;
Best Player Ever&lt;br /&gt;
Member 	Apr 26th 2:44 PM&lt;br /&gt;
He probley is the Iraqi information minister.&lt;br /&gt;
Weedman&lt;br /&gt;
Member 	Apr 26th 2:45 PM&lt;br /&gt;
oh and yeah.. yay sof!!&lt;br /&gt;
&lt;br /&gt;
*future sofer*&lt;br /&gt;
smurfy&lt;br /&gt;
Patron 	Apr 26th 2:45 PM&lt;br /&gt;
Weeeeeeeeeeeeeeeee&lt;br /&gt;
&lt;br /&gt;
about time we get to kill something...&lt;br /&gt;
&lt;br /&gt;
oh and for your info MARDUK we are not scared we are just having some fun and do not mind if others want to join in on the fun =D&lt;br /&gt;
GoD8049&lt;br /&gt;
Member 	Apr 26th 2:46 PM&lt;br /&gt;
I feel sorry for you for what they may put you through. But, although I've been on the other side of SoF plenty of times, I am rooting for you on this one.&lt;br /&gt;
&lt;br /&gt;
G'luck&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
ChezGod&lt;br /&gt;
Member 	Apr 26th 2:49 PM&lt;br /&gt;
Go SoF!&lt;br /&gt;
cear&lt;br /&gt;
Member 	Apr 26th 2:51 PM&lt;br /&gt;
=)&lt;br /&gt;
&lt;br /&gt;
Sad enough I'm a silly little theo techer among many others. But it'll be fun anyhow!&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0019: multy problems===&lt;br /&gt;
&lt;br /&gt;
- SoF was the only clan in the server who didnt get touched&lt;br /&gt;
&lt;br /&gt;
- went on to netgain with a bunch of war countries&lt;br /&gt;
&lt;br /&gt;
- lot of countrys got ABed&lt;br /&gt;
&lt;br /&gt;
===Reset #0020: The END forced by bots===&lt;br /&gt;
&lt;br /&gt;
- SoF had 250 tagged and another 50 members in hiding&lt;br /&gt;
&lt;br /&gt;
- bout 700 turns in SoF got hit by manual multis&lt;br /&gt;
&lt;br /&gt;
- after relentless efforts against bot infestation and attempts to get mehul involved SoF quits and moves to new game www.playTEQ.com &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chapter 2 - Return of SoF ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reset #0021: Great ComeBack===&lt;br /&gt;
&lt;br /&gt;
{{Cleanup|section}}&lt;br /&gt;
It started off with a rumour between some SoF teq people, myself and some others that we wanted to have another go at playing earth since decent changes had been made in relation to bots and multies.&lt;br /&gt;
&lt;br /&gt;
Initially the SoF site was redone for earth, divisions remade and new leadership recruited to meet the needs of the game. Once the word had spread a bit we had the old core of veterans come back to play, we announced our return publicly and from there we quickly grew to 100 and then amazingly as the Reset started we had around 180 members instantly making us a power like we were when we left. A few very notible people unfortunately chose not to come back. Most noticably of these was Helmet.&lt;br /&gt;
&lt;br /&gt;
Helmet&lt;br /&gt;
As you all should know Helmet is the founder and was fearless leader SoF had since the beginning. His ideals and determination to be the best is what he built SoF from, and if we were to come back we would be taking SoF out of his hands, but our goal to be the best would continue. With Scorpion in charge things will be in good shape.&lt;br /&gt;
&lt;br /&gt;
So the first Reset started, we pacted fairly neutral and pacted heavily. No point rejoining the game and getting gangbanged like we did in the Resets before we left. Even though we did pact a lot we did get a war out of the Reset.&lt;br /&gt;
&lt;br /&gt;
We fought Sanctuary/Un4given/Advocate, all part of a co-alition called &amp;quot;The Union&amp;quot; who were attacking SOL when they already had others hitting them. The combined count of all three would probably have outnumbered us. In a very wussy response to us attacking them they refused to attack us which in turn made it very easy for us to tag kill Sanctuary and Un4given, then after we went for Advocate, who got deleted by mehul then we tagkilled the rest. Our hit output and the quality of our countries were good, but there was always room for improvement, from just before the war until the end of the Reset we tested and created cutting edge war strategies with the help of martian's (who made the fastest ascent in SoF ranks probably ever) war team and also a special mention should go to a new SoF member Illuminist, who in his short time in SoF did a huge amount for SoF strategy.&lt;br /&gt;
&lt;br /&gt;
So the Reset ended and SoF out of all alliances came out #1 in war attacks which is a great comeback&lt;br /&gt;
&lt;br /&gt;
===Reset #0022: We are bored so Ely dies ===&lt;br /&gt;
&lt;br /&gt;
SoF was looking to test its new war department. Apologies to Lady D:P&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reset #0023: We Netgain while we make big plans ===&lt;br /&gt;
{{Expand|section}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0024: Project Arcturus  ===&lt;br /&gt;
{{Cleanup|section}}&lt;br /&gt;
{{Pre|&lt;br /&gt;
Scorpion's new world order post&lt;br /&gt;
&lt;br /&gt;
Ladies and gentlemen, a new world order is at hand.&lt;br /&gt;
&lt;br /&gt;
Our memberships have been engaged for 6 days of mortal combat against members of the Arrow/SOL bloc. While this major war involving 1,400 souls may seem like the standard warfare that has existed since early 2004, the political picture says otherwise. You know something is taking form and it with this brief speech that your quandaries are to be answered.&lt;br /&gt;
&lt;br /&gt;
Three great powers (IX, MD and SOF) have taken the initiative and decided to regulate the affairs of this Earth realm. What distinguishes us is that we are alliances of quality and capacity, alliances that are at the top of the food chain and have the prerogative to rule along with our allies this world of ours.&lt;br /&gt;
&lt;br /&gt;
The world needs us, as much as we need the world. The year-old IX-Arrow/SOL rivalry had already determined a winner and the powers of MD and SoF were not being utilized to full effect. The game would be in political stagnation with a continuation of such trends. Nonetheless, it is now that this triumvirate takes the charge to change the system of international affairs and produce cataclysms galore. We are sure that you will all enjoy them thoroughly for within you lies a combined might the game is only now seeing.&lt;br /&gt;
&lt;br /&gt;
Some ghosts have to be buried and permitted to rest and I am sure you know to what I am referring. 17 Resets ago a coalition was made by these same great powers with the hopes of ruling the game with policies and military might. Success was attained swiftly and yet divisions and outside interference brought it down. Many were here to experience it and it left many bitter memories.&lt;br /&gt;
&lt;br /&gt;
The Ivy League has been dead for 13 Resets and it is our intention to let it rest. Our new enterprise is a new proposal for greatness, with different scenarios and different players. Leaders of the past have retired and let a whole new generation of leaders take the helm of our alliances. Outlooks and leaderships are different and so this endeavour looks to mend old schisms and not repeat the same mistakes. The sins of the past are to be kept just there, in the past. We propose a new alternative.&lt;br /&gt;
&lt;br /&gt;
As always, every coalition has its fair share of enemies. RoCK, TSA, FoG, TF and TIL have all been marked by their actions as well as those of their enemies. In 2005, we are in no different a situation. Our coalition will face many challenges and enemies along the way. We will enjoy victory as well as hardship and it is ignorant not to accept such possibilities. Nonetheless, we stand together against any tide, defiant and committed to the purpose of dominance and giving entertainment to our members. In doing so, we best fight together as an united front, for we &amp;quot;either hang together or we hang together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
We thus proclaim to you, our men and women in arms, the creation of Project Arcturus, the stormbringer of 2005 and the new world order of Earth. It is our intent to achieve primacy as a common front, for together we can achieve greatness and individual gain will extrapolate to even greater mutual gain.&lt;br /&gt;
&lt;br /&gt;
Let the foes come and contest, for we shall give them hell for standing in our way. It is our time to rule and their duty to kneel, our time to stomp the bastions of mediocrity. Those that see the light can stand aside and let us through, for you and I, together, will make the way.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Reset #0025: Warring Rival ===&lt;br /&gt;
&lt;br /&gt;
Scorpion decided to do an arranged war with rival with 48 hours notice. SoF was unprepared and got hammered.&lt;br /&gt;
&lt;br /&gt;
martian&lt;br /&gt;
President&lt;br /&gt;
thy fluff and master&lt;br /&gt;
10:31 06/10/09&lt;br /&gt;
Edit Message&lt;br /&gt;
Delete&lt;br /&gt;
	for the record I was against this.&lt;br /&gt;
Unfortunately it wasn't my call.&lt;br /&gt;
Planning a war in 12 hours with a not totally prepped tag is lose. &lt;br /&gt;
&lt;br /&gt;
===Reset #0026: Warring SoL ===&lt;br /&gt;
&lt;br /&gt;
martian has a post on the forums about being a very sad panda that set.&lt;br /&gt;
&lt;br /&gt;
===Reset #0027: Warring Evolve &amp;amp; RdxOpt ===&lt;br /&gt;
&lt;br /&gt;
SoF kills EVO again. Some member in OPT decides to top feed sof and we kill his country. Much threats ensued.&lt;br /&gt;
&lt;br /&gt;
===Reset #0028: Major bot/multi problems ===&lt;br /&gt;
&lt;br /&gt;
A small bot is run on sof. SoF leadership decides to pick a fight with LaF anyway by initiating a farming run on their countries. After much heated discussion and tension between LaF and SoF an agreement is reached. Additionally the bot running from OPT (no relation or connection to LaF) is convinced to stop.&lt;br /&gt;
&lt;br /&gt;
===Reset #0029: Netgain Set ===&lt;br /&gt;
&lt;br /&gt;
Clan: sof earth2025 net (SoF)&lt;br /&gt;
Clan Standings&lt;br /&gt;
Membership Rank:	6 Of 146&lt;br /&gt;
&lt;br /&gt;
Total Networth Rank:	4 Of 146&lt;br /&gt;
&lt;br /&gt;
Average Networth Rank:	9 Of 146&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reset #0030: War w/ SoL(VI) ===&lt;br /&gt;
&lt;br /&gt;
MD tag jumps to SoF. MD &amp;amp; SoF FS SoL in SoF tag.&lt;br /&gt;
&lt;br /&gt;
LaF declares war to SoF tag in defense of Sol&lt;br /&gt;
&lt;br /&gt;
IX and TIE kills the tagjumpers as a policing action.&lt;br /&gt;
&lt;br /&gt;
Sanctum and Evolve declares war to SoF in defense of LaF.&lt;br /&gt;
&lt;br /&gt;
martian:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;there was quite a bit of dissent in the upper sof leadership this set. I wanted to go in one direction and some others wanted to go in another. I was trying to organize a political situation based on inaccurate/incorrect information provided to me by some others. Also Scorpion had to quit being prez for rl reasons so sof was left without a leader 1/2 way through the set.&lt;br /&gt;
&lt;br /&gt;
This was my last set as HFA/Head of war. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
This was the tipping point for SoF politically and it would take sof 6 Resets to reassert itself as a organized and significant player in alliance server.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chapter 3.1 - martian's reign of terror part 1 - the bad ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reset #0031: SoF NG, SoL FS's (VII)  ===&lt;br /&gt;
&lt;br /&gt;
(martian officially becomes prez of sof. Sol decides to celebrate by fs'ing sof:P)&lt;br /&gt;
&lt;br /&gt;
===Reset #0032: SoF vs. Ely ===&lt;br /&gt;
&lt;br /&gt;
Ely messes up pacting negotiations. Hardy made martian do it.&lt;br /&gt;
&lt;br /&gt;
===Reset #0033: SoF vs IRON+CWG, end-setfriendly w/ LaF ===&lt;br /&gt;
&lt;br /&gt;
SET 33! The epic battle of SOFties PAWNING iron and the sill clowns with guns! I EAT THEM FOR BREAKFEST! The clowns were pwned and THEY HAD NO PIES LEFT! For some reason they found Martian under his desk with about 100342342342 pies. OMG! Now he is FAT and his butt LOOOKS HUGE IN HIS NEW SUIT! And yet the set went on with THE EVENTUAL TAG KILLING OF CLOWNS! Milla thought it was funny to TRY AND STEAL THE TRIX! But SILLY MILLA TRIX ARE FOR KIDS! Els were distracted with pwning IRON AND CLOWNS and we tag killed them! And they still didn’t surrender. Towards the end of the set SOF, was getting bored and decided to challenge anyone on AT AND LAF ANSWERED THE CHALLENGE! They got the FS as they were under secret clown CONSPIRECY! And they also are noobs at warring. SOF STILL CAME BACK WITH OVER 1000000000 HITS, WHICH WERE ALL MAKE BY ELS AND SKULLS AND MARTIAN! Also, CRAZYMATT rejoined SOF to regain his legacy as GOD! After pwning many iron/clownheads he got 3 kills and made 30000000 HITS! Everyone bow down to CRAZYMATT and martian…. Also the El conspiracy is plotting against HOOLEY even though HOOLEY isn’t a head of IA yet and wont give us the board! &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
SoF then arranged an end of set friendly with LaF for purposes of training new warchat leaders and also to give laf something to do at the end of the set.&lt;br /&gt;
&lt;br /&gt;
martian: &amp;quot;Eventually we got tired of it and me and a couple of other vets took over and killed most of laf's breakers.. pangea bought me beer. That's all I have to say about this one&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Reset #0034: IX FS's on 14th day, TheEndof 1a!!! ===&lt;br /&gt;
&lt;br /&gt;
SoF ran over 40 c-indy during this set, planning for an early war.&lt;br /&gt;
&lt;br /&gt;
But our server (website + IRC server) went down, which killed our activity.&lt;br /&gt;
&lt;br /&gt;
IX, which had players using the exact same server for the EC clan Mors Ex Tenebris, aware of SoF's problem, FS SoF during this period.&lt;br /&gt;
&lt;br /&gt;
SoF reaction was obviously slow and we abandoned the alliance server midset to move to Earth Council at the start of january, which was the start of that server's set, leaving IX to one of its lamest victories ever. &lt;br /&gt;
&lt;br /&gt;
martian: &amp;quot;this was the ultimate llama Reset&amp;quot;&lt;br /&gt;
RIP mehul:P&lt;br /&gt;
&lt;br /&gt;
===Reset #0035: SoF's EC Beginning &amp;quot;wargaining&amp;quot; ===&lt;br /&gt;
&lt;br /&gt;
SoF decided to kill off every untagged country in the server. This was a very popular moved in the eyes of many clans.&lt;br /&gt;
&lt;br /&gt;
SoF who? SOF EC. Yes that is right, this is the first set in EC after martians announcement on AT. SoF has a lot of hope for the server has 1A has turned into FFA. The set begins as a wargaining set. On day 10 wars breakout, the big on between rage vs sol with their allies. SoF is still wargaining in hope to find a war middle to end of set. Ivan decides to hold a competition to test each divisions wargaining skills and there was much controversy over the stats and what the competition was as it denied the spiers and techers. With hopes of war after wargaining most of the set, SoF never finds one and to many peoples disgust (and one or two who liked) sof decides to finish off the set netgaining. :-( the most boringest set in sof. Several veterans from other clans, decide to leave sof as they had hoped for war. SoFties started stockpiling and getting ready to convert to tmbr instead of raping enemies and missling. With several weeks left in SoF, there were problems with the untags of EC. SoFties were farming them and getting retaled for a loss of acres (usually over 1000 acres) and many were put on kill due to over retals or missles. The set continued liked this and SoF's members started to jump. SoF's tag started to appear in the top 100 and several members managed the top 10 once or twice. With 2 weeks left in the set, martian declared war on all untags. A killrun was run and war was declared. Every untagged over 4 million nw was killed and any untagged seen over 4 million nw after a detag was killed. Sofers got some action finally and killed off the threats, as several had taken 5000 or more acres from SoF. As the set comes to a close, iAzure comes on top of the sofers with a 72 million nw country, the most powerful country in sof.&lt;br /&gt;
&lt;br /&gt;
Also in this set:&lt;br /&gt;
-veterans flocked in from vacation or other alliances to play in sof once again&lt;br /&gt;
-civil war almost erupted as members were bored and little mad over the competition&lt;br /&gt;
-SoF managed to kill all untags over 4 million nw&lt;br /&gt;
-a 32 million nw country was missled to death&lt;br /&gt;
-war is on the horizon for next set ;-) &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Reset #0036: SoF FS SoL; War VS SLIT ===&lt;br /&gt;
&lt;br /&gt;
SLIT = Sol Laf IX TIE&lt;br /&gt;
&lt;br /&gt;
IX and SoL leadership approached SoF to join them in a coalition war against Rival. At the same time Deitylord approached martian about SoF fighting with WoG against SoL.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
martian: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;I admit that I did something rather mean to sol this set. People think that it was payback for sol jumping us a year ago. In reality it had nothing to do with that.&lt;br /&gt;
At the beginning of the set we could have joined either side and up until we actually fs'd sol no one (other than the heads) really knew whose side we were on. There was a very lengthy discussion on the leadership boards about what to do and the decision wasn't really made until 5 minutes before the FS.&lt;br /&gt;
We didn't join SLIT for the simple reason that it would have significantly undermined the integrity of the server and probably resulted in several tags disbanding.&lt;br /&gt;
&lt;br /&gt;
Of course there was a price to pay for this but in retrospect this was worth it. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Someone please find warstats and numbers for this.&lt;br /&gt;
&lt;br /&gt;
The outcome was a win for SoF and allies but not without a future price...&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reset #0037: SoF VS TIE ===&lt;br /&gt;
&lt;br /&gt;
Chaos, turbo, kain, martian, MDN all got cm rushed first hour of the fs&lt;br /&gt;
&lt;br /&gt;
Chaos, turbo, kain, mdn having by far superior military/wartech/stockpile then our enemy all died in less than 15 seconds.&lt;br /&gt;
&lt;br /&gt;
obviously they targeted martian since he's prez. there also might be others who got cm'd in FS but those are the ones  remembered.&lt;br /&gt;
&lt;br /&gt;
the following days were pretty much when tie concentrated on our smaller stocked dicts and slowly cut our breaking ability.&lt;br /&gt;
&lt;br /&gt;
finally called it quits after we lost mostly all of our main/mid breakers.&lt;br /&gt;
&lt;br /&gt;
	Complete war stats:&lt;br /&gt;
&lt;br /&gt;
http://old.earthgraphs.com/?b=f40620f5bc289bc404e4bb1b5fc24c24&lt;br /&gt;
&lt;br /&gt;
After this war, TIE was gangbanged by RAGE &amp;amp; Co. and SoF killed rogue, TnDEST, a few untaggeds and NBK&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reset #0038: SoF VS SoL (IX) ===&lt;br /&gt;
&lt;br /&gt;
Having the FS proved to be less than an advantage than we thought it would be, as we hit a SoL that had a high percentage of their countries online, and they, 4 hours later, hit the SoFers that did not show up for the FS.&lt;br /&gt;
&lt;br /&gt;
Here are complete warstats:&lt;br /&gt;
&lt;br /&gt;
http://old.earthgraphs.com/?b=f8c23ba506b4fcf885a3ae2b77947f10&lt;br /&gt;
&lt;br /&gt;
SoL drop in nw close to the end of the set was due to a friendly that they had with IX in the 27th and after (IX won) plus being hit by a couple of TKO countries.&lt;br /&gt;
&lt;br /&gt;
martian: &lt;br /&gt;
&amp;quot;yeah. I think that Sol decided to pay me back for 2 sets ago by having some stronger players from IX play in sol's tag&lt;br /&gt;
&lt;br /&gt;
This actually was a very important Reset politics wise as it changed our relations with sol and pretty much put an end to the blood feud. It also absolved us of having to deal with SLIT any more (other than IX) and finally put an end to the mess caused 1 year earlier.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
=== Reset #0039: IX FS SoF ===&lt;br /&gt;
&lt;br /&gt;
martian: &lt;br /&gt;
&lt;br /&gt;
&amp;quot;yes. And then all of sof went on vacation.&lt;br /&gt;
Then IX FS'd ZT. SoF came out of vacation to help ZT and a new friendship was born.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
This set marked a turning point for sof.&lt;br /&gt;
&lt;br /&gt;
== Chapter 3.2 - martian's reign of terror part 2 - the good and the ugly==&lt;br /&gt;
&lt;br /&gt;
=== Reset #0040: SoF FS Omega ===&lt;br /&gt;
&lt;br /&gt;
This Reset marked a turning point for SoF both politically and internally. From this point on, sof moved from being a coalition player to being a &amp;quot;rogue alliance&amp;quot;. Apologies to omega. &lt;br /&gt;
&lt;br /&gt;
martian:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;This was arguably the turning point for sof. From this set onwards we regained our political influence and rebuilt our ally base.&lt;br /&gt;
The following set when we killed NA only reinforced that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reset #0041: SoF/HS/ZT vs NA ===&lt;br /&gt;
&lt;br /&gt;
martian: &amp;quot;on the former bad ally list, NA was next on sof's hit list.&lt;br /&gt;
&lt;br /&gt;
With some new allies (HS/ZT) we evened the numbers and beat the stuffing out of NA AND IT FELT GOOD. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
(apologies to NA:P)&lt;br /&gt;
&lt;br /&gt;
=== Reset #0042: SoF does almost nothing ===&lt;br /&gt;
&lt;br /&gt;
SOF farmed tko, they farmed back, they died, SoF killed some more unimportant people.&lt;br /&gt;
&lt;br /&gt;
martian:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;yeah.. I messed up. All the targets got stolen from us.. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Reset #0043: SoF vs Rage ===&lt;br /&gt;
&lt;br /&gt;
SoF and Rage were the only two alliances of substantial size not participating in the server war.&lt;br /&gt;
&lt;br /&gt;
Naturally SoF and Rage declared war on each other (pre-arranged). The first few days were fairly even, as rage killed some big NW countries in under 5 mins.&lt;br /&gt;
&lt;br /&gt;
However, Thanks to alot of time and effort put into the war by leadership, as well as great stonewalling efforts by members, SoF quickly pulled ahead and achieved breaker supremacy. This was also due to the superior spy team that SoF had over Rage.&lt;br /&gt;
&lt;br /&gt;
It was only a matter of time before Rage was tagkilled, and a ceasefire occured with 2 weeks left in the set. &lt;br /&gt;
&lt;br /&gt;
=== Reset #0044: SoF vs SX? IX? m0m0? surprise! ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
IX introduced cross retalling for their smaller SX ally and most of the server were up in arms about it. SoF contested this policy and retalled IXs cross retals, until IX had to accept it. IX appeared so, but they planned a top secret FS and devestated SoF with their FS.&lt;br /&gt;
&lt;br /&gt;
At this time WoG had decided to adopt a no pacting policy, with IX the only alliance joining in. At the time of the IX attack, SoF and WoG were in talks about a war, but WoG were trying to get reps from a SoF farmer, which you were kind of stringing us along and were never going to pay.&lt;br /&gt;
&lt;br /&gt;
WoG was also on red alert, because they were planning to farm and kill sanct, because they were being assholes + Flamey didn't like them. WoG's FS was planned coincidentally on the same day as IX's surprise strike and I can vouch it was coincidental, because WoG planned the Sanct farming. WoG went ahead to hit Sanct, but SoF were probably convinced we were stringing them along the whole time.&lt;br /&gt;
&lt;br /&gt;
SoF made immediete plans and asked their FDPs SoL and MD to hit IX. SoL only went foward with it if SoF agreed to hit WoG. With SoL/MD on SoFs side its was around 220 vs 120, so SoL wanted to pre-empt a 70 member WoG hitting them. SoL were also humbled by the prior set when WoG tagkilled them in two seperate wars during the same set in bailing out the TIE/PDM coalition.&lt;br /&gt;
&lt;br /&gt;
WoG only learnt about the FS, an hour before we got hit, but we did not expect SoF/MD to be hitting us. WoG and IX was hit by a combined strike of 220 members. I was one of those targetted, walling a chem rush. IX/WoG's walling rate was very impressive at around 85-90% and after 48 hours, depite being 40-50 members lower, they were evening up the massive depiciet that existed and the war was extremely tight at this point.&lt;br /&gt;
&lt;br /&gt;
Due to the risk of embarrasment and to prove a point to IX, TIE and LaF was called in to add about 300 members to the SoF/SoL/MD side, giving them 5:1 odds and 7:1 nw odds. WoG was particularly furious about TIE, who hit IX and said they would not hit their friends in WoG and thought that we'd be alright with it, despite condemming us to a tagkill. LaF is a whole different story.&lt;br /&gt;
&lt;br /&gt;
WoG/IX refused to cf anytime during the set as a show of resiliance, despite being reduce to the state of not being able to break bottom countries without lemmings. The war permently hurt IX and I think 15% of WoG left, making the set after crucial to their survival. WoG's future foreign policy was to get revenge against all of these agressors, carefully set by set. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
martian: &amp;quot;no comment. flamey's version is good enough :) &amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reset #0045: SoF vs WoG ===&lt;br /&gt;
&lt;br /&gt;
With SoF and WoG being nearly identical in size and the rest of the server being busy, we decided to fight each other. iMag jumped in to help WoG. A mutual ceasefire was called with hit stats slightly leaning towards wog/imag.&lt;br /&gt;
{{Pre|&lt;br /&gt;
::Grimstar:: what did we do after we fought wog? i feel like we did something else&lt;br /&gt;
::Murf:: we killed sx&lt;br /&gt;
::Grimstar:: again?&lt;br /&gt;
::Murf:: yea&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
WoG continued with the no pacting policy, but with what happened the prior set we were tied diplomatically. I believe WoG was close to folding due to the prior set and a memberbase that would have left with inactivity had we not warred. Deity was all against warring as he believed that we couldn't win and was burnt out.&lt;br /&gt;
&lt;br /&gt;
WoG was at 55 members this set, with around 45-50 actives. SoF was around 70something with 5 or 6 inactives, which represented quite a significant difference in turns a day (Was a turn every 10 mins or something at that time). We rquested imags support, because we knew that their 20 countries would hit consistently , even if they didn't wall. Imag had already been involved in a very early war defeating rogue, and they are...imag.... so their countries were poor, making us believe that SoF would accept us having them (despite imag being SoFs FDP). Martian Deity and Scode all agreed that imag would help WoG in this war.&lt;br /&gt;
&lt;br /&gt;
The date was aranged, but there was much confusion as WoG believed that the FS was at 4pm, while SoF were actually planning to hit at midnight (which some idiot leaked in a public IRC chan). When martian confirmed this I had 10 hours to text the whole alliance, with the FS being 6am my time. We managed to get a significant amount on, but imag were slow getting involved, almost taking a day anda half.&lt;br /&gt;
&lt;br /&gt;
Despite this confusion SoF fluffed their FS. SoF opened their attack with a chem rush attack against Flamey, firing 550 chems in 2 minutes at one point getting me to 50 civs. Flamey had bought up to the highest nw in the alliance with 6m turrets and 0 troops and because of his countryname they mistakenly believed Flamey was an indian with no life called sajanv; It was a straight chem rush, rather than gs &amp;gt; cm rush, all about the element of surprise. SoF only managed 3 kills during that strike and WoG managed to kill 3 returning fire. The kill count after the fs was slightly in wogs favour. SoF had a massive nw advantage, due to the better strategies, they also had higher spals and higher stock. However, two key decissions saved WoG from defeat:&lt;br /&gt;
&lt;br /&gt;
The first was to go purely troops and turrets, because we expected SoF to go jetter, due to past precedent and our stonewalling reputation. WoG asked people to have 6-8m turrets +weaps etc, which made SoFs breaking very expensive as they could not use spy ops to remove out turrets. Furthermore they had to split their military 3 ways, allowing us a chance of breaking with GS and in some cases destroying bushels that returned from the market, 300m in some cases. Many WoG farmers also build 1k CS, so that they could continue running countries after being BRed. If SoF had gone troops/turrets, we would have no chance in the breaker war.&lt;br /&gt;
&lt;br /&gt;
The second factor was WoGs insane 90% walling. SoF focussed entirely on WoG due to the breaker war. WoGs walling system was brilliant. On the other hand, SoFs walling abilities were well known and did manage a 40-50% walling rate. This was lower than usual, because of DeityLords insane precise target selection and warchats, while using some great attacking tools pionered by IX. We also had the majority of imag attacking and getting stronger as they were left untouched.&lt;br /&gt;
&lt;br /&gt;
The end of this war was an anti-climax. The penny finally and SoF switched their resources into troops. WoG then took the snap decission to sell most of the turrets on the pub market and invest in troops buying us another week in the breaker war. SoF also turned their attention to imag, but hit the only waller in their alliance then give up that idea... (Imag had a 100% wall rate LOL!) WoG/Imag had a considerable nw advantage, but SoFs remaining 10 originals were expected to wall and we were running out of resources to break them. At the time WoG believed SoF must have run extremely brilliant countries to still be able to jump so much weeks into the war, but WoG found out from a SoL leader who joined us the set after that Makinso was organising mass FA chains to deny WoG the victory. Furthermore WoG leadership was falling out with imag leadership, so WoG believed this was a good time to end the war, which SoF was happy to do. In fact there was informal FA to SoF from Sol, but it wasn't coordinated very solidly.&lt;br /&gt;
&lt;br /&gt;
SoF and WoG both made 10k hits and WoG had 1 more kill. + imag had 12 kills. WoG had a slight nw advantage, but a significant advantage including imag. Flamey also killed Murfs country while he was online hours before the CF&lt;br /&gt;
&lt;br /&gt;
Summary:&lt;br /&gt;
&lt;br /&gt;
1) Without imag, WoG would have been overun by numbers and nw/spal advantage.&lt;br /&gt;
&lt;br /&gt;
2) WoGs insane walling during the FS and the whole conflict, in addition to DeityLord warchats, kept WoG competative during the conflict.&lt;br /&gt;
&lt;br /&gt;
3) SoF shot themselves in the foot with their jetter strategy and was saved from the tagkill partly by Makinso FA chains.&lt;br /&gt;
&lt;br /&gt;
P.S. Oil and Military were inanely high during this war and SoF gained an advantage by being the first alliance to buy up at cheaper prices.&lt;br /&gt;
&lt;br /&gt;
=== Reset #0046: SoF...is netting? ===&lt;br /&gt;
Let it be stated that during the month of November in the year of 2008, SoF decided to netgain. &lt;br /&gt;
&lt;br /&gt;
martian: &amp;quot;sof decided to stay out of all the massive server drama this set&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Let it be noted that apo had a higher total networth than all of NA!&lt;br /&gt;
&lt;br /&gt;
=== Reset #0047: SoF vs PDM ===&lt;br /&gt;
&lt;br /&gt;
http://old.earthgraphs.com/?p=warreport&amp;amp;tab=&amp;amp;Reset=mar09_cou&amp;amp;time_from=02%2F14%2F09+00%3A00&amp;amp;time_to=now&amp;amp;sidea=SOF&amp;amp;sideb=xPDMX&amp;amp;warreport=Show&lt;br /&gt;
&lt;br /&gt;
That's the GRAPH; since EG was down - not sure where we can get the actual hits from?&lt;br /&gt;
&lt;br /&gt;
martian: &amp;quot;sof and pdm had an agreement for a mutual fs. PDM decided that they were going to fs SoF early and go all pearl harbor on us. Except that PDM's fs was epic fail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The war was a very lopsided victory for sof&lt;br /&gt;
&lt;br /&gt;
=== Reset #0048: SoF FS IX and PWNED NA ===&lt;br /&gt;
&lt;br /&gt;
SoF seeking revenge on IX fs'd IX/NA along with Sol. Someone fill in details please..&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Reset #0049: SoF declares war on EC ===&lt;br /&gt;
&lt;br /&gt;
martian: &amp;quot;SoF along with Sol systematically made every single tag in EC war. there was no netting..&lt;br /&gt;
it was.. beautiful&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Chapter 4 - SoF in EE ==&lt;br /&gt;
{{Expand|section}}&lt;br /&gt;
=== Reset #0050: SOF nets? FSed by icn...detahto llaars first country ===&lt;br /&gt;
&lt;br /&gt;
SoF had planned an netting set to start off EE. However ICN was still unhappy about getting hammered on the prior reset by sof and decided to FS SoF.&lt;br /&gt;
Being badly outnumbered ICN ended up losing.&lt;br /&gt;
&lt;br /&gt;
=== Reset #0051.. NA loses 27 countries in our FS ===&lt;br /&gt;
This was martian's last active set as sof pres. &lt;br /&gt;
&lt;br /&gt;
SoF decided to FS NA OOP inspite of having a 30 country disadvantage. NA called in EVO and SoF got tag killed.&lt;br /&gt;
&lt;br /&gt;
=== Reset #0052 SoF netgains ===&lt;br /&gt;
&lt;br /&gt;
=== Reset #0053 gangbangs ===&lt;br /&gt;
&lt;br /&gt;
=== Reset #0054 SoF netgains ===&lt;br /&gt;
&lt;br /&gt;
=== Reset #0055 ===&lt;br /&gt;
&lt;br /&gt;
=== Reset #0056 ===&lt;br /&gt;
&lt;br /&gt;
=== Reset #0057 The Return of Helmet and Scorpion!!!! ===&lt;br /&gt;
&lt;br /&gt;
=== Reset #0058 SoF to net???? ===&lt;br /&gt;
&lt;br /&gt;
=== Reset #0059 Arranged War vs Sanct,Evo&amp;amp; NM. RAGE Merges with SoF!! ===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=5476</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=5476"/>
				<updated>2011-03-01T16:06:33Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[slagpit]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| hia = [[Mick]]&lt;br /&gt;
| ias = [[Kingme]], [[Canterbury Crusader]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evopublic irc.evolution2025.com&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than [[warring]].  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s topranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the reset in first place with an ANW of $99,479,453--about $7.5 million above Omega (and breaking Omega's ANW record of $85,981,764, obtained two resets ago, by over $13 million), despite the fact that Omega had dropped their lowest country hours before the end of the set. To be fair, the player Omega dropped had publicly stated that he had quit the game, hadn't played his country in weeks, and the country had been suicided on, so there is really no need to mention this except to be a douche. With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
=== Seventh Round of the Alliance Server: Dec 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Feb 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
=== Eighth Round of the Alliance Server: Feb 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Apr 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2011===&lt;br /&gt;
{{Main|Seventh Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
Pending writeup.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
'''President''' - [[Yank]] ''ICQ'': 120713939&amp;lt;br&amp;gt;&lt;br /&gt;
'''Vice President (appointed)''' - [[qzjul]] ''ICQ'': 46899882&amp;lt;br&amp;gt;&lt;br /&gt;
'''Vice President (appointed)''' - [[Slagpit]] ''AIM'': jobb1038&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Foreign Affairs Department ===&lt;br /&gt;
&lt;br /&gt;
'''Head FA''' - [[Anoniem]] ''ICQ'': 789248&amp;lt;br&amp;gt;&lt;br /&gt;
'''FA''' - [[]] ''ICQ'': N/A&amp;lt;br&amp;gt;&lt;br /&gt;
'''FA''' - [[Slagpit]] ''AIM'': jobb1038&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Internal Affairs Department ===&lt;br /&gt;
&lt;br /&gt;
'''Head IA''' - [[Mick]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''IA''' - [[Kingme]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''IA''' - [[Canterbury Crusader]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''IA''' - [[Rasp]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
'''Head Trainer''' - [[Corfu]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=5475</id>
		<title>Evolution</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Evolution&amp;diff=5475"/>
				<updated>2011-03-01T16:04:02Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Sixth Round of the Alliance Server: Oct 5th - Dec 3rd, 2010 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{infobox alliance&lt;br /&gt;
| image = [[File:Evolution.png]]&lt;br /&gt;
| founders = Liono, [[Foobooy]], DJ Beif, [[qz-jul]], ??, ??&lt;br /&gt;
| founded = December 2004&lt;br /&gt;
| origins = Merger of [[RED]] and [[un4given]]&lt;br /&gt;
| anw = Max: $107,815,609 (Earth:2025)&lt;br /&gt;
| tnw = Max: $5,067,333,615 (Earth:2025)&lt;br /&gt;
| num_members = Max: ~80, December 2004&lt;br /&gt;
| mission = Earth's Best Netters&lt;br /&gt;
| focus = Netgaining&lt;br /&gt;
| president = [[Yank]]&lt;br /&gt;
| vps = [[qzjul]], [[slagpit]]&lt;br /&gt;
| hfa = [[anoniem]]&lt;br /&gt;
| hia = [[Mick]]&lt;br /&gt;
| ias = [[Kingme]], [[Canterbury Crusader]], [[Rasp]]&lt;br /&gt;
| trainers = [[Corfu]]&lt;br /&gt;
| homepage = http://evolution2025.com&lt;br /&gt;
| irc = '''#'''evopublic irc.evolution2025.com&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
'''Evolution''', also known as EVO, is an organized netgaining alliance on the [[Alliance Server]] of [[Earth Empires]].  The alliance was formed from a merger between the [[Real Estate Developers]] (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in [[Earth: 2025]].  Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight.  Their current webpage &amp;amp; hosting site is [http://evolution2025.com Evolution2025] also known as EvoGT or qzGT.&lt;br /&gt;
&lt;br /&gt;
When Earth: 2025 closed in December 2009, Evolution moved to [[Earth Empires]], and has continued netting and helping its allies achieve total victory in times of war.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Ideals ==&lt;br /&gt;
&lt;br /&gt;
The ideals of EVO are two-fold: [[Netgaining]] and Training.&lt;br /&gt;
&lt;br /&gt;
=== Netgaining ===&lt;br /&gt;
&lt;br /&gt;
Evolution is primarily a [[netgaining alliance]], and as such desires to spend its sets [[netgaining]] rather than [[warring]].  However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
Before going any further, you, the reader, need to know something important.  This section, the History section, is written as if from Evolution's point of view.  The events recorded herein are written as Evolution experienced them.  You will notice that there is very little mention of external events unless they affect Evolution in some way.  If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here.  This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere.  Each alliance will have its &amp;quot;side of the story&amp;quot;, so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.&lt;br /&gt;
&lt;br /&gt;
===Earth:2025===&lt;br /&gt;
{{Main|History of Evolution in Earth: 2025}}&lt;br /&gt;
Evolution was created in December 2004 as a merger of the [[Real Estate Developers]] and [[un4given]].  RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining.  Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.&lt;br /&gt;
&lt;br /&gt;
The name Evolution was voted as the best name for the new alliance when the [[Real Estate Developers]] and [[un4given]] merged.  Evolution had been the name of a division in RED.  Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.&lt;br /&gt;
&lt;br /&gt;
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game.  The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...&lt;br /&gt;
&lt;br /&gt;
=== First Round of the Alliance Server: Dec 13&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Jan 30&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt;, 2010 ===&lt;br /&gt;
{{Main|First Round of the Alliance Server}}&lt;br /&gt;
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's [[Beta Council]] set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:&lt;br /&gt;
&lt;br /&gt;
[[Survival of the Fittest|SoF]] killed [[Netters Anonymous|NA]]'s topranker the set before.&lt;br /&gt;
SoF attacked and crushed [[Infernal Council of Nations|ICN]] the set before and the set before that.&lt;br /&gt;
[[Sons of Liberty|SOL]] attacked and demolished Evolution the set before.&lt;br /&gt;
&lt;br /&gt;
Evolution, NA, ICN, and later [[Collab]] and [[Regeneration|Regen]], then banded together and crushed SoF, SOL and their allies, [[Rage]], [[The Infernal Elite|TIE]], and [[Zero Tolerance|ZT]].&lt;br /&gt;
&lt;br /&gt;
Some alliances proclaimed a sort of &amp;quot;tabula rasa&amp;quot; for the new game, declaring a &amp;quot;blank slate&amp;quot; for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.&lt;br /&gt;
&lt;br /&gt;
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.&lt;br /&gt;
&lt;br /&gt;
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by [[Imaginary Numbers|Imagnum]] and [[Death Knights|Dknights]] (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the [[ANW]] crown at $42,837,926.&lt;br /&gt;
&lt;br /&gt;
=== Second Round of the Alliance Server: Feb 1&amp;lt;sup&amp;gt;st&amp;lt;/sup&amp;gt; - Apr 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Second Round of the Alliance Server}}&lt;br /&gt;
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again [[FSed]] a [[netting alliance]] out of the blue, an ominous reminder to Evo members of their past encounters with SOL.&lt;br /&gt;
&lt;br /&gt;
SoF signed a [[uNAP]] with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to [[FS]] SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.&lt;br /&gt;
&lt;br /&gt;
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.&lt;br /&gt;
&lt;br /&gt;
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.&lt;br /&gt;
&lt;br /&gt;
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, [[Ivan]], the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called [[Natural Selection|Natural Selection]] (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.&lt;br /&gt;
&lt;br /&gt;
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.&lt;br /&gt;
&lt;br /&gt;
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.&lt;br /&gt;
&lt;br /&gt;
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.&lt;br /&gt;
&lt;br /&gt;
=== Third Round of the Alliance Server: Apr 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Jun 2&amp;lt;sup&amp;gt;nd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Third Round of the Alliance Server}}&lt;br /&gt;
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.&lt;br /&gt;
&lt;br /&gt;
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.&lt;br /&gt;
&lt;br /&gt;
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.&lt;br /&gt;
&lt;br /&gt;
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.&lt;br /&gt;
&lt;br /&gt;
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and [[Death Knights]] (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.&lt;br /&gt;
&lt;br /&gt;
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.&lt;br /&gt;
&lt;br /&gt;
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the [[Free For All]] server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.&lt;br /&gt;
&lt;br /&gt;
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.&lt;br /&gt;
&lt;br /&gt;
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.&lt;br /&gt;
&lt;br /&gt;
=== Fourth Round of the Alliance Server: Jun 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt; - Aug 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fourth Round of the Alliance Server}}&lt;br /&gt;
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.&lt;br /&gt;
&lt;br /&gt;
LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.&lt;br /&gt;
&lt;br /&gt;
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.&lt;br /&gt;
&lt;br /&gt;
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.&lt;br /&gt;
&lt;br /&gt;
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.&lt;br /&gt;
&lt;br /&gt;
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.&lt;br /&gt;
&lt;br /&gt;
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.&lt;br /&gt;
&lt;br /&gt;
=== Fifth Round of the Alliance Server: Aug 4&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Oct 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Fifth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with [[LaF]], so the members steeled themselves for the purest form of netting in the history of existence.&lt;br /&gt;
&lt;br /&gt;
However, events would take place that required Evo's constant attention. [[TIE]], a couple years after gaining total control of the EC server, merged into [[LCN]], mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - [[PDM]], [[Elysium]], [[Rage]], [[Imag]], and [[NeoFed]] - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.&lt;br /&gt;
&lt;br /&gt;
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each [[retal]] used up [[stock]] in buying up [[jets]] and [[oil]], and wasted economic capital each turn from the extra military units.&lt;br /&gt;
&lt;br /&gt;
Evo's expectations for the reset would change as [[SOL]] [[FSed]] LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a [[TNW]] advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.&lt;br /&gt;
&lt;br /&gt;
[[ICN]] FSed [[SoF]] and got smashed when [[ImagNum]] came to SoF's aid, [[Collaboration]] FSed SoF, [[EEVIL]] FSed Collaboration, some other dudes hit someone or another. [[Netters Anonymous]] prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.&lt;br /&gt;
&lt;br /&gt;
Once PDM FSed [[The Fist]] on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.&lt;br /&gt;
&lt;br /&gt;
However, about a week before the set ended, [[Omega]]'s countries began their jump, which eventually placed Omega about $12 million above Evo's [[ANW]]. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.&lt;br /&gt;
&lt;br /&gt;
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.&lt;br /&gt;
&lt;br /&gt;
In conclusion, Evolution ended the reset in first place with an ANW of $99,479,453--about $7.5 million above Omega (and breaking Omega's ANW record of $85,981,764, obtained two resets ago, by over $13 million), despite the fact that Omega had dropped their lowest country hours before the end of the set. To be fair, the player Omega dropped had publicly stated that he had quit the game, hadn't played his country in weeks, and the country had been suicided on, so there is really no need to mention this except to be a douche. With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first [[double crown]] in [[Earth Empires]].&lt;br /&gt;
&lt;br /&gt;
=== Sixth Round of the Alliance Server: Oct 5&amp;lt;sup&amp;gt;th&amp;lt;/sup&amp;gt; - Dec 3&amp;lt;sup&amp;gt;rd&amp;lt;/sup&amp;gt;, 2010===&lt;br /&gt;
{{Main|Sixth Round of the Alliance Server}}&lt;br /&gt;
&lt;br /&gt;
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.&lt;br /&gt;
&lt;br /&gt;
Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.&lt;br /&gt;
&lt;br /&gt;
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.&lt;br /&gt;
&lt;br /&gt;
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.&lt;br /&gt;
&lt;br /&gt;
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.&lt;br /&gt;
&lt;br /&gt;
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.&lt;br /&gt;
&lt;br /&gt;
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.&lt;br /&gt;
&lt;br /&gt;
NeoFed and Elysium announced their intentions to merge into ICN.&lt;br /&gt;
&lt;br /&gt;
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.&lt;br /&gt;
&lt;br /&gt;
As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.&lt;br /&gt;
&lt;br /&gt;
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.&lt;br /&gt;
&lt;br /&gt;
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.&lt;br /&gt;
&lt;br /&gt;
== Leadership ==&lt;br /&gt;
&lt;br /&gt;
'''President''' - [[Yank]] ''ICQ'': 120713939&amp;lt;br&amp;gt;&lt;br /&gt;
'''Vice President (appointed)''' - [[qzjul]] ''ICQ'': 46899882&amp;lt;br&amp;gt;&lt;br /&gt;
'''Vice President (appointed)''' - [[Slagpit]] ''AIM'': jobb1038&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Foreign Affairs Department ===&lt;br /&gt;
&lt;br /&gt;
'''Head FA''' - [[Anoniem]] ''ICQ'': 789248&amp;lt;br&amp;gt;&lt;br /&gt;
'''FA''' - [[]] ''ICQ'': N/A&amp;lt;br&amp;gt;&lt;br /&gt;
'''FA''' - [[Slagpit]] ''AIM'': jobb1038&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Internal Affairs Department ===&lt;br /&gt;
&lt;br /&gt;
'''Head IA''' - [[Mick]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''IA''' - [[Kingme]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''IA''' - [[Canterbury Crusader]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''IA''' - [[Rasp]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Training ===&lt;br /&gt;
&lt;br /&gt;
'''Head Trainer''' - [[Corfu]]&amp;lt;br&amp;gt;&lt;br /&gt;
'''Netgainers extraordinaire''' - [[diez]], [[al]], [[florian]], etc&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Members ===&lt;br /&gt;
&lt;br /&gt;
For an ever evolving list of Evolution's members, see [[:Category:Evolution Members | the category of Evolution Members]].&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
* [http://evolution2025.com Evolution main site]&lt;br /&gt;
* [http://earthempires.com Earth Empires game site]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Alliances]]&lt;br /&gt;
[[Category:Alliances on the Alliance Server]]&lt;br /&gt;
[[Category:Netgaining Alliances]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Suiciding&amp;diff=5327</id>
		<title>Suiciding</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Suiciding&amp;diff=5327"/>
				<updated>2011-01-11T16:44:49Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Suiciding is the act of [[attacks|attacking]] another [[country]] or [[alliance]] without regard for consequences--which most often includes death--to one's own country/alliance while trying to inflict maximum damage.  It occurs more often in alliance-based servers, but single countries in individual-based servers have also been targeted.  Suiciding is often carried out by single players, often with indirect help from others, and is more of a threat to alliances whose main focus is on netting, than those whose focus is on killing, due to the effects of the damages of suiciding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Causes of Suiciding==&lt;br /&gt;
&lt;br /&gt;
People who suicide on others normally have a grievance against the ones being suicided upon.  Either the alliance or country in question attacked the suicider's country in the past, or the suicider's alliance lost a war to the suicided alliance prior to the suiciding.  &lt;br /&gt;
&lt;br /&gt;
Suiciders have also been known to strike in an effort to help their alliances obtain higher rankings than the alliance being suicided upon.  Others have suicided purely as acts of randomness.&lt;br /&gt;
&lt;br /&gt;
==Perpetrators of Suiciding==&lt;br /&gt;
&lt;br /&gt;
The countries involved in suiciding are often untagged countries, or countries not obviously affiliated with a particular alliance.  The suiciding country is often a [[restart]], thus necessitating [[Foreign Aid|FA]] to enable the country to hit its targets.  Finding a country in an alliance [[pact|pacted]] to a suicider is often the best method of determining which alliance is responsible for the suiciding.&lt;br /&gt;
&lt;br /&gt;
If a suicider is tagged with its alliance, or is recently untagged from its alliance within a certain period, that alliance will be made to pay reparations to the damaged alliance, or face the consequences.&lt;br /&gt;
&lt;br /&gt;
==Acts of Suiciding==&lt;br /&gt;
&lt;br /&gt;
Suiciding is often achieved by [[landgrab|grabbing]] or [[Nuclear Missile|nuking]] large amounts of land from the target alliance, which are often the most damaging attacks, especially to alliances whose main focus is netting.  Grabbing land is often not enough; countries whose [[stocking|stock]] is on hand when the grabs occur are the main targets.  Grabbing land hinders a country's production capabilities; grabbing stock demolishes the reason for having that land--high ranks at the end of the reset.  More importantly, however; grabbing stock enables the suicider to use the stock to buy more [[military]] and [[technology]] to continue the suiciding.&lt;br /&gt;
&lt;br /&gt;
Suiciders who are unable to grab countries with too many [[turrets]] can often [[Guerrilla_Strike|GS]] the countries instead, this killing civilians and destroying bushels--a common form of stock--in the process.&lt;br /&gt;
&lt;br /&gt;
==Consequences of Suiciding==&lt;br /&gt;
&lt;br /&gt;
Death.  Always death.&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced Gameplay]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Suiciding&amp;diff=5326</id>
		<title>Suiciding</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Suiciding&amp;diff=5326"/>
				<updated>2011-01-11T14:49:48Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: /* Acts of Suiciding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Suiciding is the act of [[attacks|attacking]] another [[country]] or [[alliance]] without regard for consequences--which most often includes death--to your own country/alliance while trying to inflict maximum damage.  Suiciding more often occurs in alliance-based servers, but single countries in individual-based servers have also been targeted.  Suiciding is often carried out by single players, often with indirect help from others.  Suiciding is more of a threat to alliances whose main focus is on netting, than those whose focus is on killing, due to the effects of the damages of suiciding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Causes of Suiciding==&lt;br /&gt;
&lt;br /&gt;
People who suicide on others normally have a grievance against the ones being suicided upon.  Either the alliance or country in question attacked the suicider's country in the past, or the suicider's alliance lost a war to the suicided alliance prior to the suiciding.  &lt;br /&gt;
&lt;br /&gt;
Suiciders have also been known to strike in an effort to help their alliances obtain higher rankings than the alliance being suicided upon.  Others have suicided purely as acts of randomness.&lt;br /&gt;
&lt;br /&gt;
==Perpetrators of Suiciding==&lt;br /&gt;
&lt;br /&gt;
The countries involved in suiciding are often untagged countries, or countries not obviously affiliated with a particular alliance.  The suiciding country is often a [[restart]], thus necessitating [[Foreign Aid|FA]] to enable the country to hit its targets.  Finding a country in an alliance [[pact|pacted]] to a suicider is often the best method of determining which alliance is responsible for the suiciding.&lt;br /&gt;
&lt;br /&gt;
If a suicider is tagged with its alliance, or is recently untagged from its alliance within a certain period, that alliance will be made to pay reparations to the damaged alliance, or face the consequences.&lt;br /&gt;
&lt;br /&gt;
==Acts of Suiciding==&lt;br /&gt;
&lt;br /&gt;
Suiciding is often achieved by [[landgrab|grabbing]] or [[Nuclear Missile|nuking]] large amounts of land from the target alliance, which are often the most damaging attacks, especially to alliances whose main focus is netting.  Grabbing land is often not enough; countries whose [[stocking|stock]] is on hand when the grabs occur are the main targets.  Grabbing land hinders a country's production capabilities; grabbing stock demolishes the reason for having that land--high ranks at the end of the reset.  More importantly, however; grabbing stock enables the suicider to use the stock to buy more [[military]] and [[technology]] to continue the suiciding.&lt;br /&gt;
&lt;br /&gt;
Suiciders who are unable to grab countries with too many [[turrets]] can often [[Guerrilla_Strike|GS]] the countries instead, this killing civilians and destroying bushels--a common form of stock--in the process.&lt;br /&gt;
&lt;br /&gt;
==Consequences of Suiciding==&lt;br /&gt;
&lt;br /&gt;
Death.  Always death.&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced Gameplay]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Category:Advanced_Gameplay&amp;diff=5325</id>
		<title>Category:Advanced Gameplay</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Category:Advanced_Gameplay&amp;diff=5325"/>
				<updated>2011-01-11T14:47:42Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This section describes more sophisticated aspects of the game&lt;br /&gt;
*[[Alliance|Alliances]]&lt;br /&gt;
**[[Pact|Alliance Relations]]&lt;br /&gt;
**[[Sites Hosting Alliances]]&lt;br /&gt;
*[[Netgaining]]&lt;br /&gt;
**[[Tech starts]]&lt;br /&gt;
**[[Landgrabbing]]&lt;br /&gt;
**[[Stocking]]&lt;br /&gt;
*[[Warfare]]&lt;br /&gt;
**[[First Strike]]&lt;br /&gt;
**[[Counter Strike]]&lt;br /&gt;
**[[Stonewalling]]&lt;br /&gt;
**[[Restart|Restarting]]&lt;br /&gt;
**[[Readiness]]&lt;br /&gt;
**[[Effective Breaking]]&lt;br /&gt;
**[[War chat]]&lt;br /&gt;
***[[War Chat Leader]]&lt;br /&gt;
***[[Kill run]]&lt;br /&gt;
**[[Suiciding]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Earth Empires Wiki Main Pages]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Suiciding&amp;diff=5324</id>
		<title>Suiciding</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Suiciding&amp;diff=5324"/>
				<updated>2011-01-11T14:47:00Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Suiciding is the act of [[attacks|attacking]] another [[country]] or [[alliance]] without regard for consequences--which most often includes death--to your own country/alliance while trying to inflict maximum damage.  Suiciding more often occurs in alliance-based servers, but single countries in individual-based servers have also been targeted.  Suiciding is often carried out by single players, often with indirect help from others.  Suiciding is more of a threat to alliances whose main focus is on netting, than those whose focus is on killing, due to the effects of the damages of suiciding.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Causes of Suiciding==&lt;br /&gt;
&lt;br /&gt;
People who suicide on others normally have a grievance against the ones being suicided upon.  Either the alliance or country in question attacked the suicider's country in the past, or the suicider's alliance lost a war to the suicided alliance prior to the suiciding.  &lt;br /&gt;
&lt;br /&gt;
Suiciders have also been known to strike in an effort to help their alliances obtain higher rankings than the alliance being suicided upon.  Others have suicided purely as acts of randomness.&lt;br /&gt;
&lt;br /&gt;
==Perpetrators of Suiciding==&lt;br /&gt;
&lt;br /&gt;
The countries involved in suiciding are often untagged countries, or countries not obviously affiliated with a particular alliance.  The suiciding country is often a [[restart]], thus necessitating [[Foreign Aid|FA]] to enable the country to hit its targets.  Finding a country in an alliance [[pact|pacted]] to a suicider is often the best method of determining which alliance is responsible for the suiciding.&lt;br /&gt;
&lt;br /&gt;
If a suicider is tagged with its alliance, or is recently untagged from its alliance within a certain period, that alliance will be made to pay reparations to the damaged alliance, or face the consequences.&lt;br /&gt;
&lt;br /&gt;
==Acts of Suiciding==&lt;br /&gt;
&lt;br /&gt;
Suiciding is often achieved by [[landgrab|grabbing]] or [[Nuclear Missile|nuking]] large amounts of land from the target alliance, which are often the most damaging attacks, especially to alliances whose main focus is netting.  Grabbing land is often not enough; countries whose [[stocking|stock]] is on hand when the grabs occur are the main targets.  Grabbing land hinders a country's production capabilities; grabbing stock demolishes the reason for having that land--high ranks at the end of the reset.&lt;br /&gt;
&lt;br /&gt;
Suiciders who are unable to grab countries with too many [[turrets]] can often [[Guerrilla_Strike|GS]] the countries instead, this killing civilians and destroying bushels--a common form of stock--in the process.&lt;br /&gt;
&lt;br /&gt;
==Consequences of Suiciding==&lt;br /&gt;
&lt;br /&gt;
Death.  Always death.&lt;br /&gt;
&lt;br /&gt;
[[Category:Advanced Gameplay]]&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Guerrilla_Strike&amp;diff=5323</id>
		<title>Guerrilla Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Guerrilla_Strike&amp;diff=5323"/>
				<updated>2011-01-11T14:45:27Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Created page with &amp;quot;Category: Attacks Category: Special Attacks {{infobox attack | type =   Special | att = Troops | def = Troops | stolen = N/A | destroye...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Category: Attacks]]&lt;br /&gt;
[[Category: Special Attacks]]&lt;br /&gt;
{{infobox attack&lt;br /&gt;
| type =  [[:Category:Special Attacks | Special]]&lt;br /&gt;
| att = [[Troops]]&lt;br /&gt;
| def = Troops&lt;br /&gt;
| stolen = N/A&lt;br /&gt;
| destroyed = [[Civilians]], [[Bushels]]&lt;br /&gt;
| allies = no&lt;br /&gt;
| mstrat = yes&lt;br /&gt;
| min = 5 Civilians&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A Guerilla Strike (abbreviated GS) is one of several types of [[attacks]] in the game. &lt;br /&gt;
&lt;br /&gt;
It pits [[troops]] against troops, with a successful result killing [[population]] and [[bushels]].&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

	<entry>
		<id>https://wiki.earthempires.com/index.php?title=Guerilla_Strike&amp;diff=5322</id>
		<title>Guerilla Strike</title>
		<link rel="alternate" type="text/html" href="https://wiki.earthempires.com/index.php?title=Guerilla_Strike&amp;diff=5322"/>
				<updated>2011-01-11T14:44:49Z</updated>
		
		<summary type="html">&lt;p&gt;Nukevil: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Nukevil</name></author>	</entry>

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