Difference between revisions of "Business Technology"

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(→‎Purpose: This page is about technology and what it does, not strategy.)
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{{technav}}
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<noinclude>{{main|Research}}{{techlist-top}}</noinclude>
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[[Category:Technology]]
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{{techdetails
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|type   = Business
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{{stub}}
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|effects = Increases maximum [[Per Capita Income|per capita income]]
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{{infobox technology
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|basepct = 100%
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| type=[[:Category:Normal Technology | Normal]]
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|maxnorm = 180%
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| affects= Maximum [[Per Capita Income]]
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|maxdemo = 188%
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| base = 100%
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|maxtheo = 152%
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| max = 180%
 
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| dmax = 188%
 
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| hmax = 152%
 
 
}}
 
}}
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<noinclude>{{techlist-bottom}}</noinclude>
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[[Category:Normal_Technology]]
 
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===Acquired in four ways===
 
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*Researching technology
 
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*Buying technology on public market
 
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*Leeching technology via research pacts
 
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*Stealing technology via Land Grabbing(Standard Strike and Planned Strike) or Espionage(Commit Espionage Spy Op)
 
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===Purpose===
 
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To increase worker per capita income. This technology increases the tax revenues you collect a turn, thus making your country more money each turn. This is why [[casher]]s obtain this technology.
 
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Along with [[residential technology]], business technology is beneficial for all strategies because it increases per-capita income on '''all''' land types which generates additional tax incomes for the country.
 

Revision as of 19:14, 22 November 2011