Difference between revisions of "Military Strategy technology"
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| − | <noinclude>[[Category:Technology]]{{main|Research}}{{list- | + | <noinclude>[[Category:Technology]]{{main|Research}}{{list-top}}{{list-head|name=Technology}}</noinclude> |
{{list-tech-item | {{list-tech-item | ||
|type = Military Strategy | |type = Military Strategy | ||
| − | |effects = Allows your | + | |effects = Allows your forces to gain more land and resources from both [[Planned Strike|planned strike]] and [[Standard Strike|standard strike]] attacks as well as increases the returns (damage) of other attacks. |
|basepct = 100% | |basepct = 100% | ||
|maxnorm = 140% | |maxnorm = 140% | ||
| Line 8: | Line 8: | ||
|maxtheo = 126% | |maxtheo = 126% | ||
}} | }} | ||
| − | <noinclude>{{list | + | <noinclude>{{list-bottom}}</noinclude> |
Revision as of 19:13, 29 November 2011
Main article: Research
| Technology | Affects | Base % | Maximum Tech % | ||
|---|---|---|---|---|---|
| Normal | Democracy | Theocracy | |||
Military Strategy |
Allows your forces to gain more land and resources from both planned strike and standard strike attacks as well as increases the returns (damage) of other attacks. | 100% | 140% | 144% | 126% |