Difference between revisions of "Reservoir Dogs"

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Not neccessarily an [[alliance]] per se. Reservoir Dogs was founded by prominent players under aliases in which to exercise behind the scenes political influence aswell as the playing of multiple accounts (against game regulations) in order to foster fear in established, rule abiding players and alliances.
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Not neccessarily an [[alliance]] per se. Reservoir Dogs was founded by prominent players under aliases in which to exercise behind the scenes political influence aswell as the playing of multiple accounts (against game regulations) in order to foster fear in established. Members were given just two rules "Don't make RD Look Bad" and "RD comes first". From there, each RD was able to play how they saw fit.
  
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RD was always best known for their rampant cheating, and bot running, however not many members actually participated in large scale cheating at any given time. Normally consisting of a majority of netting countries protected by untagged killers that for the most part, was the responsability of as little as 2 to 3 "colours" and a roster of "juniors".
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RD was always best known for their rampant cheating, and bot running, however not many members actually participated in large scale cheating. Normally consisting of a majority of netting countries protected by untagged killers that for the most part, was the responsability of as little as 2 to 3 "colours" and a roster of "juniors".
  
 
The internal workings of RD still remain somewhat of a mystery, but it is understood that their ranking system consisted of 3 levels;
 
The internal workings of RD still remain somewhat of a mystery, but it is understood that their ranking system consisted of 3 levels;
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<b>Color, or Mr.</b> - This title was given to a full member, having proved themselves within the ranks, and had their promotion agreed upon by the other colors. A few other members were given this position if 4 Colors would vouch for this player to beome one the Color Group. Very difficult to attain, and carried with it the responsability of promoting the fear culture that fueled RD's ability to subjugate other alliances. They would be allowed all the privilidges afforded usually to alliance leaders in other alliances, including the ability to act as the FR for themselves or any of the Jrs. A Colors word was final, the designation of kill targets, protection and designation of tags, and the protection of netting countries from the untagged killers.
 
<b>Color, or Mr.</b> - This title was given to a full member, having proved themselves within the ranks, and had their promotion agreed upon by the other colors. A few other members were given this position if 4 Colors would vouch for this player to beome one the Color Group. Very difficult to attain, and carried with it the responsability of promoting the fear culture that fueled RD's ability to subjugate other alliances. They would be allowed all the privilidges afforded usually to alliance leaders in other alliances, including the ability to act as the FR for themselves or any of the Jrs. A Colors word was final, the designation of kill targets, protection and designation of tags, and the protection of netting countries from the untagged killers.
  
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The colors ran RD in a fashion most comparable to a council leadership system, any decision of wide reaching consequence such as the warring or protecting of an alliance would be discussed heavily amongst these full members before a firm decision was to be made. Small actions could all be done by the members themselves as long as they followed RDs only rules. Act in RD's best interest and don't make RD look bad. Final decision in actions however was commonly made or ran by a color holding a leader title over RD. A position not neccessarily formal, more of which bestowed by the other colors due to that individuals unwavering dedication to the alliance and its reputation and current activity level.
+
The colors ran RD in a fashion most comparable to a council leadership system, any decision of wide reaching consequence such as the warring or protecting of an alliance would be discussed heavily amongst these full members before a firm decision was to be made. Small actions could all be done by the members themselves as long as they followed RDs only rules. Final decision in actions however was commonly made or ran by a color holding a leader title over RD. A position not neccessarily formal, more of which bestowed by the other colors due to that individuals unwavering dedication to the alliance and its reputation and current activity level.
  
 
Although RD would have had several minor regulations as dictated by colours to juniors, there was always 1 ultimate prinicple to be followed, "Do not make RD look bad." And failure to adhere was almost always met with immediate removal from the alliance, their country(ies) killed, and complete excommunication.
 
Although RD would have had several minor regulations as dictated by colours to juniors, there was always 1 ultimate prinicple to be followed, "Do not make RD look bad." And failure to adhere was almost always met with immediate removal from the alliance, their country(ies) killed, and complete excommunication.
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Many attempts were made to discover the true identies of RD players though only a few were discovered.
 
Many attempts were made to discover the true identies of RD players though only a few were discovered.
  
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Many players have passed through various levels of RD over the years, some of which have openly admitted their involvement and aliases. Their presence has not carried over to EarthEmpires from the former games. Any active members that had remained with the game have since either retired, or vowed to playing within the regulations set out by an active, and attentive development team.
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Many players have passed through various levels of RD over the years, some of which have openly admitted their involvement and aliases.
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[[Category:Alliances]]
 
[[Category:Alliances]]
 
[[Category:Alliances on the Team Server]]
 
[[Category:Alliances on the Team Server]]

Revision as of 11:49, 9 February 2011

Reservoir Dogs
--
Founders --
Founded --
Origins --
Focus --
Mission --
Best Average Networth --
Best Total Networth --
Members --
Website --
President --
Vice Presidents --
Head of Foreign Affairs --
Foreign Affairs --
Head of Internal Affairs --
Internal Affairs --
Head of War Department --
War Department --
Trainers --
IRC Channel --


Reservoir Dogs (RD)

Not neccessarily an alliance per se. Reservoir Dogs was founded by prominent players under aliases in which to exercise behind the scenes political influence aswell as the playing of multiple accounts (against game regulations) in order to foster fear in established. Members were given just two rules "Don't make RD Look Bad" and "RD comes first". From there, each RD was able to play how they saw fit.

RD was always best known for their rampant cheating, and bot running, however not many members actually participated in large scale cheating. Normally consisting of a majority of netting countries protected by untagged killers that for the most part, was the responsability of as little as 2 to 3 "colours" and a roster of "juniors".

The internal workings of RD still remain somewhat of a mystery, but it is understood that their ranking system consisted of 3 levels;

Juniors - The recruits, and most basic level of access. Discouraged heavily from speaking to the public in any sense using their alias, or otherwise representing RD. Used as the workhorse for the routine killing of those that would not adhere to the "Do not touch RD for whatever purpose" policy of foreign relations.

Level 2 Juniors - A rank reserved for 1 or 2 members at any given time. These individuals would have proved themselves as decent killers for many sets, and acceptable to assist in training new recruits. Most never achieved higher than this rank

Color, or Mr. - This title was given to a full member, having proved themselves within the ranks, and had their promotion agreed upon by the other colors. A few other members were given this position if 4 Colors would vouch for this player to beome one the Color Group. Very difficult to attain, and carried with it the responsability of promoting the fear culture that fueled RD's ability to subjugate other alliances. They would be allowed all the privilidges afforded usually to alliance leaders in other alliances, including the ability to act as the FR for themselves or any of the Jrs. A Colors word was final, the designation of kill targets, protection and designation of tags, and the protection of netting countries from the untagged killers.

The colors ran RD in a fashion most comparable to a council leadership system, any decision of wide reaching consequence such as the warring or protecting of an alliance would be discussed heavily amongst these full members before a firm decision was to be made. Small actions could all be done by the members themselves as long as they followed RDs only rules. Final decision in actions however was commonly made or ran by a color holding a leader title over RD. A position not neccessarily formal, more of which bestowed by the other colors due to that individuals unwavering dedication to the alliance and its reputation and current activity level.

Although RD would have had several minor regulations as dictated by colours to juniors, there was always 1 ultimate prinicple to be followed, "Do not make RD look bad." And failure to adhere was almost always met with immediate removal from the alliance, their country(ies) killed, and complete excommunication.

Many attempts were made to discover the true identies of RD players though only a few were discovered.

Many players have passed through various levels of RD over the years, some of which have openly admitted their involvement and aliases.