Difference between revisions of "Game Formulas"
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*[[Per capita income growth]] | *[[Per capita income growth]] | ||
| − | + | <P>'''Please note, a lot of these are old formulas, and need to be updated. This list does not include every formula either.'''</p> | |
| − | + | <P>Earth is a game of numbers and formulas. So here they are:</p> | |
| − | < | + | <BR> |
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<center> | <center> | ||
<table class="wikitable"> | <table class="wikitable"> | ||
| − | <tr> | + | <tr><th>Calculating</th><th>Formula</th></tr> |
| − | <th>Calculating</th> | ||
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| − | <th>Formula</th> | ||
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| − | <td> | + | <tr><td>Per Capita Income (PCI)</td><td>22.5 * (1 - Taxrate) * (1 + ((Networth/Land)/90000)) * (1 + (2 * (Ent/Land))) * BusTech * GvtPCIBonus</td></tr> |
| + | <tr><td>Revenue</td><td>PCI * Pop * Taxrate</td></tr> | ||
| + | <tr><td>Construction Cost</td><td>3 * Land + 1500</td></tr> | ||
| + | <tr><td>Destruction Cost</td><td>0.2 * (3 * Land + 1500)</td></tr> | ||
| + | <tr><td>Oil Consumption</td><td>Oil is consumed at a rate of 1 Barrel for 25 Military Units (only applies to Troops, Jets and Tanks when attacking)</td></tr> | ||
| + | <tr><td>Buildings Per Turn</td><td>(CS/4 + 5) * GvtContrBonus</td></tr> | ||
| + | <tr><td>Military Upkeep</td><td> | ||
| + | Troops Upkeep: Troops * .11 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant | ||
| + | <BR>Jets Upkeep: Jets * .14 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant | ||
| + | <BR>Turrets Upkeep: Turrets * .18 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant | ||
| + | <BR>Tanks Upkeep: Tanks * .57 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant | ||
| + | <BR>Spies Upkeep: Spies * 1 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant | ||
| + | <BR>Constant = If MilBases/Land < .295 Constant = 1 - 1. 3 *(MilBases/Land) Else (that is, if the number of MilBases built is more than 29.5% of your land) Constant = 0.61</td></tr> | ||
| + | <tr><td> | ||
| + | Alliance Costs</td><td>Defensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each) | ||
| + | <BR>Offensive Allies: OffAllies * Networth * 0.002 (0.2% of NW each) | ||
| + | <BR>Intelligence Allies: IntelAllies * Networth * 0.0015 (0.15% of NW each) | ||
| + | <BR>Research Allies: ResAllies * Networth * 0.0015 (0.15% of NW each) | ||
| + | <BR>Trade Pacts: TradePacts * Networth * 0.0005 (0.05% of NW each) | ||
| + | <BR>GDI Costs (Theocracy): Land * 8 | ||
| + | <BR>GDI Costs (All Others): Land * 4 | ||
| + | <BR>Declare War Costs: Land * 10</td></tr> | ||
| + | <tr><td>GDI Penalty</td><td>Because of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks.</td></tr> | ||
| + | <tr><td>Land Upkeep</td> | ||
<td> | <td> | ||
| − | * | + | If land < 1500A Then Land Upkeep = (Land ^ 2) * (7/1500) + (Land * 3) Else Land Upkeep = Land * 10 |
| − | + | <BR>Note that when Land = 1500, both formulas give the same upkeep.</td></tr> | |
| + | <tr><td>Total Expense</td><td>Military Upkeep Costs + Alliance Upkeep Costs + Land Upkeep Costs</td></tr> | ||
| + | <tr><td>Networth</td><td> | ||
| + | (Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) + (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100)</td></tr> | ||
| + | <tr><td>Food (Bushels)</td><td>Production: round(((Farms * 5.3) + (Unused Acres*0.4))*GovFoodBonus*AgriTech) where <B>GovFoodBonus</B> is 1.15 for Fascism and 1.00 for all others | ||
<hr style='width:75%'> | <hr style='width:75%'> | ||
*Consumption *Formula changed March 2010<br /> | *Consumption *Formula changed March 2010<br /> | ||
Revision as of 23:54, 3 March 2011
This page contains a listing of various formulae for Earth Empires.
Basic Formulae
Please note, a lot of these are old formulas, and need to be updated. This list does not include every formula either.
Earth is a game of numbers and formulas. So here they are:
| Calculating | Formula |
|---|---|
| Per Capita Income (PCI) | 22.5 * (1 - Taxrate) * (1 + ((Networth/Land)/90000)) * (1 + (2 * (Ent/Land))) * BusTech * GvtPCIBonus |
| Revenue | PCI * Pop * Taxrate |
| Construction Cost | 3 * Land + 1500 |
| Destruction Cost | 0.2 * (3 * Land + 1500) |
| Oil Consumption | Oil is consumed at a rate of 1 Barrel for 25 Military Units (only applies to Troops, Jets and Tanks when attacking) |
| Buildings Per Turn | (CS/4 + 5) * GvtContrBonus |
| Military Upkeep |
Troops Upkeep: Troops * .11 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Constant = If MilBases/Land < .295 Constant = 1 - 1. 3 *(MilBases/Land) Else (that is, if the number of MilBases built is more than 29.5% of your land) Constant = 0.61 |
| Alliance Costs | Defensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each)
Declare War Costs: Land * 10 |
| GDI Penalty | Because of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks. |
| Land Upkeep |
If land < 1500A Then Land Upkeep = (Land ^ 2) * (7/1500) + (Land * 3) Else Land Upkeep = Land * 10 Note that when Land = 1500, both formulas give the same upkeep. |
| Total Expense | Military Upkeep Costs + Alliance Upkeep Costs + Land Upkeep Costs |
| Networth | (Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) + (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100) |
| Food (Bushels) | Production: round(((Farms * 5.3) + (Unused Acres*0.4))*GovFoodBonus*AgriTech) where GovFoodBonus is 1.15 for Fascism and 1.00 for all others
March 16th, this formula is in effect in the express, team, and primary servers Decay = Bushels_on_hand*0.001 |
Most formulae use standard rounding, but some, like networth, use truncation.
Note: A good player does not have to know all the formulas.