Difference between revisions of "Dictatorship"
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In addition, the military bonus allows dictators to landgrab countries closer to them in networth for increased gains. However, the decrease in [[construction]] speed makes this government the slowest in growth. As such, it is typically used after [[growth]] periods before a [[war]]. | In addition, the military bonus allows dictators to landgrab countries closer to them in networth for increased gains. However, the decrease in [[construction]] speed makes this government the slowest in growth. As such, it is typically used after [[growth]] periods before a [[war]]. | ||
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Revision as of 16:33, 1 April 2011
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The dictator is one of eight governments. The Dictator is a specialist war government that is built for pure power.
Bonuses and penalties
- +25% military strength
- +30% spy effectiveness
- +32% Buildings capture on landgrabs
- -30% construction speed
Common strategies
Having no direct penalties to production means that the Dictator can employ a wide array of strategies. Common to the Dictator are casher and farmer, but most other strategy can be used.
Other uses
The Dictator is a specialist war government that is built for pure power. Its bonus to military strength offer it the greatest power available, making this government ideal for breaking.
The bonus to espionage also makes the Dictator the best for specialist spy countries that can carry out a wide array of ops during times of war with great effect.
In addition, the military bonus allows dictators to landgrab countries closer to them in networth for increased gains. However, the decrease in construction speed makes this government the slowest in growth. As such, it is typically used after growth periods before a war.