Difference between revisions of "Diminishing Returns"

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<table class='wikitable'>
 
<table class='wikitable'>
 
<tr><th>Number of Attacks</th><th>Gains Multiplier</th></tr>
 
<tr><th>Number of Attacks</th><th>Gains Multiplier</th></tr>
−
<tr><td>0-3</td><td>1</td></tr>
+
<tr><td>1-3</td><td>1</td></tr>
 
<tr><td>4-5</td><td>0.8</td></tr>
 
<tr><td>4-5</td><td>0.8</td></tr>
 
<tr><td>6-7</td><td>0.5</td></tr>
 
<tr><td>6-7</td><td>0.5</td></tr>

Revision as of 00:18, 27 April 2011

Diminishing returns is a game mechanic which causes each attack to yield less land and resources captured. This applies to only Standard Strikes and Planned Strikes.

The diminishing returns schedule is thus:

Number of AttacksGains Multiplier
1-31
4-50.8
6-70.5
8-90.35
10-110.15
12+0.10


There are also diminishing returns for harmful spy ops which, rather than reduce damage by a proportion as above, reduces the overall rate of success for harmful spying.