Military expenses

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Troops Upkeep: Troops * .11 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant

Jets Upkeep: Jets * .14 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant

Turrets Upkeep: Turrets * .18 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant

Tanks Upkeep: Tanks * .57 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant

Spies Upkeep: Spies * 1 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant

Constant = If MilBases/Land < .295 Constant = 1 - 1.3*(MilBases/Land) Else (that is, if the number of MilBases built is more than 29.5% of your land) Constant = 0.61

Military Expenses Change

The nw multiplier of military expenses has been reduced from (1+NW/40M) to (1+NW/200M). It was done based on the finishing networths being significantly more than the divisor in recent resets.

Military Food Consumption

Military unit have had their food consumptions increased by a little less than 3x and population consumption has been rounded up:

  • Troops, Jets and Turrets eat 0.001 bushels per turn (up from 0.00042)
  • Tanks eat 0.003 a turn (up from 0.0012)
  • Spies eat 0.005 a turn (up from 0.00180)
  • Pop eats 0.030 a turn (up from 0.02756)