Military expenses
Troops Upkeep: Troops * .11 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant
Jets Upkeep: Jets * .14 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant
Turrets Upkeep: Turrets * .18 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant
Tanks Upkeep: Tanks * .57 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant
Spies Upkeep: Spies * 1 * MilTech% * (1 + Networth/200000000) * GvtBonus * Constant
Constant = If MilBases/Land < .295 Constant = 1 - 1.3*(MilBases/Land) Else (that is, if the number of MilBases built is more than 29.5% of your land) Constant = 0.61
Military Expenses Change
The nw multiplier of military expenses has been reduced from (1+NW/40M) to (1+NW/200M). It was done based on the finishing networths being significantly more than the divisor in recent resets.
Military Food Consumption
Military unit have had their food consumptions increased by a little less than 3x and population consumption has been rounded up:
- Troops, Jets and Turrets eat 0.001 bushels per turn (up from 0.00042)
- Tanks eat 0.003 a turn (up from 0.0012)
- Spies eat 0.005 a turn (up from 0.00180)
- Pop eats 0.030 a turn (up from 0.02756)