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| − | Attack Types
| + | #REDIRECT[[Attack types]] |
| − | ==Standard Attacks==
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| − | Standard Attacks are used to capture a percentage of another countries land and resources.
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| − | ===Standard Strike===
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| − | Troops, Jets and Tanks may be sent on a Standard Strike. A successful attack will capture 3-8% of your opponents land, buildings, money, technology and bushels. Smaller opponents, in relation to your own countries size, will yield less returns and larger opponents will yield more.
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| − | Each successful attack yields less land and resources captured. This is called [[Diminishing Returns]].
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| − | Repeated Standard Strikes against the same opponent is called [[farming]] and will likely result in hostile attacks from the individual country and/or the clan they are a member of.
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| − | ===Planned Strike===
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| − | A Planned Strike is similar to a Standard Strike in that Jets, Troops and Tanks may be sent to capture another countries land and resources. The key difference is that Planned Strikes give your military a 50% attacking strength bonus and capture a higher percentage of land and resources. This bonus comes at a cost, however, and any military sent on a Planned Strike will be unavailable for 20 hours following the attack.
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| − | 5 Planned Strikes may be sent at a time.
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| − | ==Special Attacks==
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| − | ===Guerrilla Strike===
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| − | ===Bombing Run===
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| − | ===Artillery Barrage===
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| − | ==Missiles==
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| − | ===Chemical Missile===
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| − | ===Nuclear Missile===
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| − | ===Cruise Missile===
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| − | ==Declaring War==
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| − | ==GDI==
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