Difference between revisions of "Game Formulas"

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<tr><td>Alliance Costs</td><td>Defensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each)<BR>Offensive Allies: OffAllies * Networth * 0.002 (0.2% of NW each)<BR>Intelligence Allies: IntelAllies * Networth * 0.0015 (0.15% of NW each)<BR>Research Allies: ResAllies * Networth * 0.0015 (0.15% of NW each)<BR>Trade Pacts: TradePacts * Networth * 0.0005 (0.05% of NW each)<BR>GDI Costs (Theocracy): Land * 8<BR>GDI Costs (All Others): Land * 4<BR>Declare War Costs: Land * 10</td></tr>
 
<tr><td>Alliance Costs</td><td>Defensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each)<BR>Offensive Allies: OffAllies * Networth * 0.002 (0.2% of NW each)<BR>Intelligence Allies: IntelAllies * Networth * 0.0015 (0.15% of NW each)<BR>Research Allies: ResAllies * Networth * 0.0015 (0.15% of NW each)<BR>Trade Pacts: TradePacts * Networth * 0.0005 (0.05% of NW each)<BR>GDI Costs (Theocracy): Land * 8<BR>GDI Costs (All Others): Land * 4<BR>Declare War Costs: Land * 10</td></tr>
 
<tr><td>GDI Penalty</td><td>Because of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks.</td></tr>
 
<tr><td>GDI Penalty</td><td>Because of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks.</td></tr>
−
<tr><td BGColor="#00FF00">Land Upkeep</td>
+
<tr><td BGColor="#00FF00">Land Upkeep</td><td>Over 1500A: Land Upkeep = (Land ^ 2) * (7/1500) + (Land * 3)<BR>Under 1500A: Land Upkeep = Land * 10<BR>Note that when Land = 1500, both formulas give the same upkeep</td></tr>
−
<td>Over 1500A: Land Upkeep = (Land ^ 2) * (7/1500) + (Land * 3)<BR>Under 1500A: Land Upkeep = Land * 10<BR>Note that when Land = 1500, both formulas give the same upkeep</td></tr>
 
 
<tr><td BGColor="#00FF00">Total Expense</td><td>Military Upkeep Costs + Alliance Upkeep Costs + Land Upkeep Costs</td></tr>
 
<tr><td BGColor="#00FF00">Total Expense</td><td>Military Upkeep Costs + Alliance Upkeep Costs + Land Upkeep Costs</td></tr>
 
<tr><td BGColor="#00FF00">Networth</td><td>(Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) +  (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100)</td></tr>
 
<tr><td BGColor="#00FF00">Networth</td><td>(Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) +  (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100)</td></tr>
−
<tr><td BGColor="#00FF00">Food Production</td><td>Production: (Farms * 5.3) + (Unused Acres*0.4) * GovFoodBonus * AgriTech
+
<tr><td BGColor="#00FF00">Food Production</td><td>(Farms * 5.3) + (Unused Acres*0.4) * GovFoodBonus * AgriTech
−
<tr><td>Food Consumption</td><td>Troops, jets, and turrets all consume 0.001 bushels each<BR>Tanks consume 0.003 bushels<BR>Spies consume 0.005<BR>Civilians consume 0.03</td></tr>
+
<tr><td BGColor="#00FF00">Food Consumption</td><td>(Pop * 0.03) + (Spies * 0.005) + ((Troops + Jets + Turrets) * 0.001) + (Tanks * 0.003)</td></tr>
 
<tr><td>Food Decay</td><td>Bushels * 0.001</td></tr>
 
<tr><td>Food Decay</td><td>Bushels * 0.001</td></tr>
 
<TR><TD BGColor="#00FF00">Technology Percentages</TD><TD>BaseTech + (MaxTech - BaseTech) * GovtBonus * (1 - Exp(-Effective * TechPoints / (C1 + (C2* Land))))<BR>See [[Technology|techology]] for more info</TD></TR>
 
<TR><TD BGColor="#00FF00">Technology Percentages</TD><TD>BaseTech + (MaxTech - BaseTech) * GovtBonus * (1 - Exp(-Effective * TechPoints / (C1 + (C2* Land))))<BR>See [[Technology|techology]] for more info</TD></TR>

Revision as of 23:41, 10 March 2011

It needs to be determined what formulas are no longer accurate


This page contains a listing of various formulae for Earth Empires.

Basic Formulae

Please note, a lot of these are old formulas, and need to be updated. This list does not include every formula either. Those highlighted in green are as accurate as possible.

Earth is a game of numbers and formulas. So here they are:


CalculatingFormula
Per Capita Income (PCI)22.5 * (1 - Taxrate) * (1 + ((Networth/Land)/90000)) * (1 + (2 * (Ent/Land))) * BusTech * GvtPCIBonus
RevenuePCI * Pop * Taxrate
Construction Cost3 * Land + 1500
Destruction Cost0.2 * (3 * Land + 1500)
Oil ConsumptionOil is consumed at a rate of 1 Barrel for 25 Military Units (only applies to Troops, Jets and Tanks when attacking)
Buildings Per Turn(CS/4 + 5) * GvtContrBonus
Military UpkeepTroops Upkeep: Troops * .11 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Jets Upkeep: Jets * .14 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Turrets Upkeep: Turrets * .18 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Tanks Upkeep: Tanks * .57 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Spies Upkeep: Spies * 1 * MilTech% * (1 + Networth/40000000) * GvtBonus * Constant
Constant = If MilBases/Land < .295 Constant = 1 - 1. 3 *(MilBases/Land) Else (that is, if the number of MilBases built is more than 29.5% of your land) Constant = 0.61
Alliance CostsDefensive Allies: DefAllies * Networth * 0.002 (0.2% of NW each)
Offensive Allies: OffAllies * Networth * 0.002 (0.2% of NW each)
Intelligence Allies: IntelAllies * Networth * 0.0015 (0.15% of NW each)
Research Allies: ResAllies * Networth * 0.0015 (0.15% of NW each)
Trade Pacts: TradePacts * Networth * 0.0005 (0.05% of NW each)
GDI Costs (Theocracy): Land * 8
GDI Costs (All Others): Land * 4
Declare War Costs: Land * 10
GDI PenaltyBecause of the defensive nature of the alliance, one side effect of GDI is 10% lower gains from your attacks.
Land UpkeepOver 1500A: Land Upkeep = (Land ^ 2) * (7/1500) + (Land * 3)
Under 1500A: Land Upkeep = Land * 10
Note that when Land = 1500, both formulas give the same upkeep
Total ExpenseMilitary Upkeep Costs + Alliance Upkeep Costs + Land Upkeep Costs
Networth(Troops * 0.5) + (Jets * 0.6) + (Turrets * 0.6) + (Tanks * 2) + (Spies * 1) + (Tech * 2) + (Land * 45) + (Buildings * 35) + (Money / 20000) + (Food/1000) + (Missles * 2500) + (Pop/6) + (Oil/100)
Food Production(Farms * 5.3) + (Unused Acres*0.4) * GovFoodBonus * AgriTech
Food Consumption(Pop * 0.03) + (Spies * 0.005) + ((Troops + Jets + Turrets) * 0.001) + (Tanks * 0.003)
Food DecayBushels * 0.001
Technology PercentagesBaseTech + (MaxTech - BaseTech) * GovtBonus * (1 - Exp(-Effective * TechPoints / (C1 + (C2* Land))))
See techology for more info

Most formulae use standard rounding, but some, like networth, use truncation.

Note: A good player does not have to know all the formulas.