Difference between revisions of "Game Layout"

From Earth Empires Wiki
Jump to: navigation, search
m (→‎Military)
m (→‎Research)
Line 53: Line 53:
  
 
===Research===
 
===Research===
−
You may improve your country's effectiveness by researching [[Technology]].  It is helpful to note that most countries either research exclusively, or buy their technology on the market.  It is most efficient to have large amounts of labs and research, or have zero labs and simply buy your technology from the market.
+
You may improve your country's effectiveness by researching [[Technology]].  It is most efficient to build large amounts of labs and research, or build zero labs and simply buy your technology from the market.
  
 
==Military/Relations/Spy Center/War Room==
 
==Military/Relations/Spy Center/War Room==

Revision as of 19:17, 26 March 2010

Main Menu/Advisor/Manage

Main Menu

This tab contains basic information and displays any news related to your country.

  • Recent News Example
1.5 Hours Ago
A brigade from Land Hungry (#123) has invaded your lands! Their army broke through your defenses and took 137 acres and 76 buildings, and destroyed 55 buildings. They also took $2,918, 0 bushels and 19 technology points. You lost 56 Troops, 3518 Turrets and 73 Tanks, but killed 12,800 Jets.
2.6 Hours Ago
You sold 20,000 Bushels for $676,800.
32,042 Bushels remain for sale.
  • GDI

On this page you may join GDI, or Global Defense Initiative. This ensures that no country more than twice your size or less than half your size can attack you without declaring war, most useful for protection against much larger opponents trying to capture your land. GDI costs $3 acre of land per turn as long as you are a member.

  • Foreign Aid

You may send up to 10% of your assets to another country. You must have some formal relations with that county (see relations below) and a FA package takes 3 turns to send. You may send an FA package once every 22 hours.

  • Top Players

Displays the Top 25 players in the server.

  • Preferences

In Preferences, you can set your country Vacation Mode if you will be unable to play for a period of time. This page also includes information about how to link your country's information with a 3rd Party Site, usually hosted by a clan or tag.

Advisor

This page displays detailed information about your country. Most of this information can be found in other tabs, but the Advisor conveniently puts it all in one place.

Manage

The Manage page is where you change your country's government, tax rate and set the type and percentage of units to be built by your Industrial Complexes.

Purchase/Build/Cash/Explore/Market/Research

Purchases

Here you can buy or sell items on your Private Market. Typically Public Market prices to purchase goods will be lower, unless you are running a strategy that takes advantage of Military Bases and Military Tech, thus lowering the PM price.

  • Sell Military

Selling bushels on your Private Market is useful if you don't want to or cannot wait for your bushels to sell on the Public Market. This cash can be used to fund building at the very start of your country, when income is very low.

Build

This page is used to construct buildings on your country's empty acres.

  • Destroy Buildings

Used to destroy buildings for converting your government type or when you have attacked another country and captured buildings that are outside of your country's specialty.

Cash

Here you may use turns and receive a 20% boost in income per turn. Typically used by cashers and farmers who are stockpiling, you will want to avoid cashing at the beginning of the game unless it is absolutely necessary.

Explore

This tab lets you explore for new acres. You notice the more turns you spend exploring, the less acres you discover per turn. Some countries will explore all game while some will stop exploring and seek to capture land from other countries when the explore rate starts to get low.

Market

The Market lets you buy/sell Military, Bushels, Oil and Technology from/to other countries on the server.

Research

You may improve your country's effectiveness by researching Technology. It is most efficient to build large amounts of labs and research, or build zero labs and simply buy your technology from the market.

Military/Relations/Spy Center/War Room

Military

Shows the status of your military forces. If you have sent forces on Planned Strikes this page will tell you how long until your military returns from battle.

Relations

Spy Center

War Room

Messages/News/Scores/Search

Messages

News

Scores

Search

Portal/Logout

Portal

Logout