The Kings Order Retal Policy

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UNTAGS

1:1 2:3 or death depending on situation


Missiles or Special attacks - Death

Spy Ops

Destructive Spy op - 2:1 2 or more - Death

Non Pacted Alliances

Hits done within 24 hours

1:1 2:3 3:6 ( contact will be made with alliance involved) 4:farm/kill ( contact will be made with alliance involved)

Missiles or Special attacks - Contact will be made, 2:1 generally

Destructive Spy op - 2:1 ( contact will be made )

Reverse two stepping and standard Two Stepping are retaled L:L ( Reverse Two stepping is when you farm down one of your own countries within 24 hours before a hit)

Grabbing Limits

as we know people like to grab, but sometimes people go over board so TKO has limits on how many hits we will accept from tags within 24 hours

Tags with

1 - 16 Countries - 2 Grabs Per 24 Hours

32 - 48 Countries - 4 Grabs Per 24 Hours

49 - 200 Countries - 5 Grabs per 24 Hours

201+ Countries- 10 Grabs per 24 Hours



any hits above these numbers will be retaled 2:1



Pacted Alliances

Retals as per pact


ALL JETTERS

if the country is 80% jets, +/- 2%, its an all jetter and it can only be used for retals. How to count the %: jets/(turrets+jets)*100

if country has troops and tanks as well and uses them in an attack it will be decided case by case


All hits by jetter will be looked case by case and will be retalled 1:1, 2:1 or more, depends how intentional the hit was.

TKO's retal window is 72 hours