Difference between revisions of "Evolution"
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| − | + | This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger. | |
| + | |||
| + | Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset. | ||
| + | |||
| + | In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS. | ||
| + | |||
| + | SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths. | ||
| + | |||
| + | Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs. | ||
| + | |||
| + | ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag. | ||
| + | |||
| + | After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun. | ||
| + | |||
| + | NeoFed and Elysium announced their intentions to merge into ICN. | ||
| + | |||
| + | Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war. | ||
| + | |||
| + | As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped. | ||
| + | |||
| + | The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping. | ||
| + | |||
| + | Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far. | ||
== Leadership == | == Leadership == | ||
Revision as of 16:04, 1 March 2011
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Error creating thumbnail: Unable to save thumbnail to destination | |
| Founders | Liono, Foobooy, DJ Beif, qz-jul, ??, ?? |
|---|---|
| Founded | December 2004 |
| Origins | Merger of RED and un4given |
| Focus | Netgaining |
| Mission | Earth's Best Netters |
| Best Average Networth | Max: $107,815,609 (Earth:2025) |
| Best Total Networth | Max: $5,067,333,615 (Earth:2025) |
| Members | Max: ~80, December 2004 |
| Website | http://evolution2025.com |
| President | Yank |
| Vice Presidents | qzjul, slagpit |
| Head of Foreign Affairs | anoniem |
| Head of Internal Affairs | Mick |
| Internal Affairs | Kingme, Canterbury Crusader, Rasp |
| Trainers | Corfu |
| IRC Channel | #evopublic irc.evolution2025.com |
Evolution, also known as EVO, is an organized netgaining alliance on the Alliance Server of Earth Empires. The alliance was formed from a merger between the Real Estate Developers (RED) and Un4given during the December 1, 2004 - January 30, 2005 set in Earth: 2025. Evolution enjoyed a rich mix of netting and warring, dominating the Average Networth charts for over a year straight. Their current webpage & hosting site is Evolution2025 also known as EvoGT or qzGT.
When Earth: 2025 closed in December 2009, Evolution moved to Earth Empires, and has continued netting and helping its allies achieve total victory in times of war.
Contents
- 1 Ideals
- 2 History
- 2.1 Earth:2025
- 2.2 First Round of the Alliance Server: Dec 13th - Jan 30th, 2010
- 2.3 Second Round of the Alliance Server: Feb 1st - Apr 2nd, 2010
- 2.4 Third Round of the Alliance Server: Apr 3rd - Jun 2nd, 2010
- 2.5 Fourth Round of the Alliance Server: Jun 3rd - Aug 3rd, 2010
- 2.6 Fifth Round of the Alliance Server: Aug 4th - Oct 3rd, 2010
- 2.7 Sixth Round of the Alliance Server: Oct 5th - Dec 3rd, 2010
- 3 Leadership
- 4 External Links
Ideals
The ideals of EVO are two-fold: Netgaining and Training.
Netgaining
Evolution is primarily a netgaining alliance, and as such desires to spend its sets netgaining rather than warring. However, in Earth Empire's early development, it has warred on several occasions to help its allies and itself achieve the right to net in peace.
Training
Evolution prides itself with a sophisticated and involved training program which makes good netgainers out of new players.
History
Before going any further, you, the reader, need to know something important. This section, the History section, is written as if from Evolution's point of view. The events recorded herein are written as Evolution experienced them. You will notice that there is very little mention of external events unless they affect Evolution in some way. If, for example, a war between two distant alliances or coalitions had nothing to do with Evolution's existence, then it did not get recorded here. This section was written with impartiality and objectivity in mind; however, the same events recorded herein may be recorded from a different point of view from a different person or alliance; i.e., what you read here may not necessarily agree with what you read elsewhere. Each alliance will have its "side of the story", so to speak, so it will be up to you to read all accounts pertaining to any particular event in order to determine, to the best of your ability, what really happened.
Earth:2025
Evolution was created in December 2004 as a merger of the Real Estate Developers and un4given. RED was an elite netgaining alliance of around 50 members, and un4given was a product of recent mergers with around 40 members who were also doing quite well at netgaining. Given the political scene at the time, it made sense to combine strength to forge ahead with a new Netgaining Alliance.
The name Evolution was voted as the best name for the new alliance when the Real Estate Developers and un4given merged. Evolution had been the name of a division in RED. Other names under consideration included other RED divisions such as Divine Retribution and Short Fuse.
After the closure of Earth:2025, Evolution found itself swept into a similar game, hastily built by the players of the old Earth:2025 game. The political structure of the old game was in tatters after the war of Armageddon in Old Earth's last set, and not too many people knew what alliances would start over and what alliances would continue to look for vengeance for the actions of that set...
First Round of the Alliance Server: Dec 13th - Jan 30th, 2010
A new game, a new beginning for the awesomeness that is Evolution. This would be Earth Empire's Beta Council set; a set where the EC server would be tested, and bugs would be found and fixed. Some uncertainty was present, regarding the relations with the alliances we had helped crush the preceding reset, in Earth:2025. For those of you who've no idea what went down that set, here's a small summary:
SoF killed NA's topranker the set before. SoF attacked and crushed ICN the set before and the set before that. SOL attacked and demolished Evolution the set before.
Evolution, NA, ICN, and later Collab and Regen, then banded together and crushed SoF, SOL and their allies, Rage, TIE, and ZT.
Some alliances proclaimed a sort of "tabula rasa" for the new game, declaring a "blank slate" for alliances who had been at odds with them earlier. Others wanted to continue their grudges against their enemies.
TIE, RAGE, and SoF asked for and received pacts from Evolution. SOL once again refused to pact, but stated they had other plans for the set.
In any case, this set would be rather uneventful for Evolution, save for the bugs that would pop up and get rapidly fixed by the new and very active game admins. SOL FSed Collab for Collab supposedly breaking a promise that entailed not attacking SOL last set. LaF got FSed by Imagnum and Dknights (who came from the Earth:2025 1A server because the Alliance server wasn't yet up in EE), which knocked LaF out of the netting race. Other than that, it was smooth sailing for Evolution, who would once again clinch the ANW crown at $42,837,926.
Second Round of the Alliance Server: Feb 1st - Apr 2nd, 2010
Evolution set out to once again net to the top of the ANW list, while keeping a wary eye on SOL and SoF. Last set, SOL had once again FSed a netting alliance out of the blue, an ominous reminder to Evo members of their past encounters with SOL.
SoF signed a uNAP with Evolution this set, so Evolution would keep their focus on SOL, who didn't pact, in the first weeks of the set. Collab wanted to FS SOL for SOL's actions last set, and everyone in the server knew it. So Collab and SOL both got ready for their war.
Evolution was busy netting when, on February 23, at 2:53, a suicider struck Evolution, taking a total of 15,832 acres. It was a country that had detagged from SoF less than 3 days before. It wasn't the best suiciding that Evolution had seen, but it still had to be dealt with. However, most of the members were too focused on netting for Evolution to dispatch the suicider quickly. Only the core membership would put any attacks onto the suicider, which meant it took over 2 days before Evolution was close to killing it. Just before it would have been killed, the country went into vacation mode for just over 3 days, but it was killed soon after coming out of vacation. A couple days later, the suicider's restart tagged up in SoF again.
On March 2, Collab FSed SOL. Both SOL and Collab had been prepping for this war since the beginning of the set. However, after less than a week of fighting, it was clear that SOL was losing the war. Then, it was made abundantly clear to the server that SOL had lost when SOL called in their allies SoF, and TIE. But that was just the beginning.
SoF had also signed a uNAP with Collab, so they weren't supposed to be hitting them. However, under claims of a leadership breakdown inside SoF, Ivan, the new president of SoF, broke most of SoF's countries away from SoF, and formed a new alliance, called Natural Selection (or, NaturaLS), and immediately began hitting Collab. They justified their breaking of a uNAP with Collaboration under the false claims that NaturaLS was a different alliance from SoF.
However, Ivan soon found out that justifying a broken uNAP by moving to a different tag works both ways. Since nobody had signed a uNAP with the new NaturaLS tag, then anybody could attack them. And Evolution, DKnights, and NA did that at midnight on March 9, in defense of Collab. They also FSed SOL at the same time. Both NA and Evolution had signed a uNAP with TIE earlier, so they couldn't hit TIE, but TIE cease-fired with Collab immediately after NA and Evolution's first attacks. TIE was then FSed by Imagnum a couple days later, who were then FSed by Elysium and Rage later on in the set.
With the combined might of NA, DKnights, Evolution, and what was left of Collaboration, the forces of SOL and the NaturaLS tag fell relatively quickly. After a couple weeks of fighting, most of the netting tags were unable to hit the tiny enemy countries, due to humanitarians. Some of the remaining larger enemy countries went into vacation mode in order to stall their impending deaths, but once they were booted out of vacation mode 2 weeks before the end of the set, they were quickly killed as well.
However, this had effectively knocked Evolution out of the netting race, so, with so many other netting alliances actually netting, Evolution had very little chance to catch up. So, they used what little stocks were available to send foreign aid to Collab's countries, while netting to the end of the set. Evolution came in 9th place in ANW, with $36,037,715.
Third Round of the Alliance Server: Apr 3rd - Jun 2nd, 2010
With the easy victory the netters had over the warriors last set, Evolution looked forward to an easy netting reset. We had pacted most of the alliances we had helped destroy, and the members were looking forward to rebuilding Evolution. Even though Evolution had spent most of the past 8 months leading the charge against and demolishing the warring alliances that had been threatening the netters' existence, it was Evolution that had paid the heaviest price in terms of membership lost. Netters do not like having to fight for their existence, no matter the reasons supplied, and during the recent months, Evolution had lost about half its membership. So the membership that was left began cautiously setting up for a netting reset.
Unfortunately, it soon became quite clear that Evolution wouldn't be netting. SOL not only refused to pact Evolution; they refused to even answer the contact attempts from Evo's FAs, and it was made abundantly clear from their country makeup that they were preparing for war. SOL had also gained quite a few members from recruitment efforts from other Earth clone games.
Worse still, the allies that had helped Evolution defend Collab last reset had pacted SOL and their allies, so none of them would be able to come to Evolution's aid when the time came. And Evolution's membership, while being dwindled from the constant war of attrition, also really didn't feel like fighting anymore. Some of the leadership didn't really have time to plan and coordinate a war effort, due to being involved with game development.
So Evolution adopted a 'wait-and-see' attitude. The leadership knew that if SOL were to FS Evolution, the war would be over in a matter of days.
Still, Evolution had a plan for the upcoming war. Since SOL had recruited members from another game to help them fight, it was understood that those extra members were looking for a fun fight. Evolution decided to take away their fun and not offer them a challenge. And when SOL FSed Evolution on April 24, at 2000 hours, the plan was immediately put into effect.
All countries were ordered to go into vacation mode. The speed of SOL's attacks, however, took out most of Evolution's countries before most of the membership got the order. The fact that SOL FSed Evo and Death Knights (DK) didn't matter much--Evo and DK's active membership only totalled 39, while SOL boasted 70 active members. Since Evo and DK weren't really allies, working together wasn't really an option.
In just one day, half of Evolution's countries were destroyed, most of the rest were in vacation, and what was left wasn't really worth attacking. With the war pretty much over so soon, Evolution membership was forced to wait over a month until the end of the reset.
SOL would go on to break a uNAP with, and FS NA on May 9, at 2100 hours, for one of their leadership's alleged involvement with a cheating scandal in the Free For All server. This was more than enough evidence of the sheer boredom of SOL's membership at not having anything to kill. Since about a third of NA's membership no longer existed, due to their hosting site suddenly becoming unavailable, NA fell in relatively short order.
All the countries that had gone into vacation mode were quickly killed by SOL when vacation mode ended 2 weeks before the end of the set. That was part of the deal between Evolution and SOL representatives upon signing a 2-reset-long uNAP that would hopefully bring peace between Evolution and SOL. Most of the vacationers would self-delete in order to keep SOL from achieving any sort of satisfaction in killing their countries.
After that, what little membership was left decided to netgain in order to get Evolution off the bottom of the ANW scores list. Evolution ended the set with an ANW of $15,663,941.
Fourth Round of the Alliance Server: Jun 3rd - Aug 3rd, 2010
This reset would be the most uneventful reset in Evolution's existence. After getting a multiple-set pact from SOL, and getting a uNAP from SoF, as well as from just about every other alliance, the stage for pure netting was firmly set. LaF also seemed poised to net as well, so Evo members really wanted another ANW victory.
LaF and Rage/Elysium got into a landtrading issue, where LaF, who wasn't pacted to Rage/Ely, would grab land off Rage countries. Then, Rage would grab more land off other LaF countries. LaF then FSed Rage on Jun 20, and, with Rage being much smaller than LaF (LaF's 74 to Rage's 27), LaF easily overpowered them, and Rage would become their farmland for the rest of the reset. This put LaF in a favorable position, due to the ~4k-acre-average-land-lead they acquired for about half the reset.
Evolution netted like it usually nets. Not even a single suicider gave Evo any trouble. However, inadequacies on Evo's part would soon lead to major impacts on their ANW.
First off, general inactivity due to real life meant that some players quit playing over the course of the reset. One of these members had a country that was then set to farm before it was detagged. Another member had a country that wasn't farmed or detagged, and that country would end up on the bottom of Evo's scores sheet, having a major pull on Evo's ANW.
Second, mistakes during destocking would also have an impact. Some members thought that the $2bil bug was removed for the Alliance server, when it had only been removed for FFA and Express. One of these members sold all stock, and reaped exactly $2 billion for it.
Third, a hastily-planned, but inaccurately-predicted amount of downtime resulted in players losing value in their stocks as they put them on the market to sell during the time the server was down. The lost value would never be reimbursed to the players who had lost their stocks. However, the reset would be extended for a day because of the downtime.
Those scenarios combined to give a very close ANW race between Evo and LaF. The last 2 days of the reset were mostly spent watching the stats as both LaF and Evo took the lead from each other, multiple times. When an inactive LaFer detagged his small country about 5 minutes before the set ended, LaF took the lead by about $650k. LaF didn't want to lose face, so their leadership had the country tagged back up mere seconds before the reset ended. Evolution ended the reset with an ANW of $79,243,746--a mere $173,638 over LaF's $79,070,108 ANW.
Fifth Round of the Alliance Server: Aug 4th - Oct 3rd, 2010
This would be another mostly-uneventful netting set. Pacts were obtained that allowed nearly-painless netting. Evo expected yet another close race with LaF, so the members steeled themselves for the purest form of netting in the history of existence.
However, events would take place that required Evo's constant attention. TIE, a couple years after gaining total control of the EC server, merged into LCN, mostly due to dwindling membership and feelings of vulnerability. Also, several smaller alliances - PDM, Elysium, Rage, Imag, and NeoFed - announced the creation of a coalition, presumably to be able to better defend themselves from larger alliances. If anybody wanted a pact with one alliance in this coalition, they'd have to sign a pact with the rest of this coalition; consequently many netting alliances did so. However, the terms of the coalition had apparently been hastily put together, and it fell apart in short order. Nobody was sure whether or not the pact they signed with this coalition was worth the minuscule amount of bandwidth wasted to do so.
Evolution found out that their pact was worthless when PDM began the first steps in a land-trade war with Evolution. PDM saw this as generating land for the server, thanks to the ghost acres. Evolution saw it as an annoyance that had to be kept track of. Even though Evolution would eventually gain over 10k more acres (not including ghost acres) than PDM from the exchange, each retal used up stock in buying up jets and oil, and wasted economic capital each turn from the extra military units.
Evo's expectations for the reset would change as SOL FSed LaF on August 25, at 19:00, over SOL's claims of unacceptable landgrabbing/retal policies form LaF (as well as LaF's destructive policy against Elysium, who had started the reset with only 5 of their members active). Since LaF was set up for netting, their lack of war preparation spelled their doom, despite having a TNW advantage and about 20 more members than SOL. What was left of Elysium joined forces with SOL. Each alliance would fight until the end of the reset, with LaF ending up in ruins.
ICN FSed SoF and got smashed when ImagNum came to SoF's aid, Collaboration FSed SoF, EEVIL FSed Collaboration, some other dudes hit someone or another. Netters Anonymous prepped for war, then went back to netting, which dampened their netting stats. It was a militarily active reset for the most of the rest of the server.
Once PDM FSed The Fist on August 30 at about 22:00, the landtrading abruptly ceased, allowing Evolution the ability to net without hindrances. With LaF getting pummeled by SOL, Evo figured that the rest of the set would be easy. PDM would eventually ceasefire with The Fist, and they would begin topfeeding Evo again, but Evo would still coordinate retals so that they almost always came out on top in the land exchange. PDM then FSed Collaboration, and was engaged in battle with them for the rest of the reset.
However, about a week before the set ended, Omega's countries began their jump, which eventually placed Omega about $12 million above Evo's ANW. People predicted that Omega would get a double crown by set's end, but Evolution had yet to jump some of its own countries, and what had already jumped was busy reselling. Three days before the end of the reset, Omega's ANW was about $10 million above Evo's.
However, Evolution sported much higher average land than any other alliance in the server, and they used this to their advantage. The order to jump was given, and Evo's ANW shot up above Omega's within a single day. LCN, the only other alliance that could have gotten more TNW than either Omega or Evo, couldn't catch up with Evolution, probably due to their merger with TIE, which happened at the beginning of the reset.
In conclusion, Evolution ended the reset in first place with an ANW of $99,479,453--about $7.5 million above Omega (and breaking Omega's ANW record of $85,981,764, obtained two resets ago, by over $13 million), despite the fact that Omega had dropped their lowest country hours before the end of the set. To be fair, the player Omega dropped had publicly stated that he had quit the game, hadn't played his country in weeks, and the country had been suicided on, so there is really no need to mention this except to be a douche. With a TNW of $3,282,821,956, the highest in the server for the reset, Evolution would obtain its first double crown in Earth Empires.
Sixth Round of the Alliance Server: Oct 5th - Dec 3rd, 2010
This reset would see some important changes in the game itself. The $2bil cash limit was removed, and the effect of military tech on private market sell prices was reversed (i.e. it went UP instead of DOWN with the presence of more military tech). The reversal of the effect of military tech on private market sell prices meant that the floor price of bushels on the public market was now at $39, instead of the normal $32. This caused farmer strategies to be stronger.
Once again, we got pacts from the important alliances. PDM began its landtrading routine with Evolution, and the membership almost always took more land from them than they gained from us. Ghost acres were the same, so Evolution took the average land lead early on in the reset.
In other news, SOL was looking for a war, and got one. And another one. LaF, still hurting over their defeat against SOL last reset, believed that SOL would once again strike them. So, LaF preemptively FSed SOL on October 24, at 19:13. However, barely 30 minutes into LaF's FS, SOL began their counterstrike, and killed more LaF countries than LaF killed SOL's countries, during LaF's FS. SOL claimed their fast turnaround time to be due to their phone bot alerting their members to get online as soon as LaF's first attacks commenced. SOL would go on to tagkill LaF, in a repeat of last reset's war. After cease-firing with LaF, SOL still wanted war, so PDM obliged them by FSing SOL on November 9, at 22:11, thus interrupting their landtrading with Evolution. Once again, SOL had a quick turn-around time, and decimated PDM's forces during PDM's FS.
SoF was also looking to war. They forced NA to FS them at November 2 at 00:09 by giving NA an ultimatum to either fight or die. NA, merely a shadow of its former self, did a small FS, which was quickly overpowered by SoF's counterstrike a few minutes after the beginning of NA's FS. SoF then crushed NA. Afterwards, they more or less 'netted', by doing several buyouts on the tech market, and sending the proceeds to at least three of their countries, two of which would end up in the top 10. This would also trigger much discussion on the legitimacy and skill taken of those countries' ending networths.
Elysium, a tiny clan of 5 to 6 members, FSed TheFist on November 10 at 19:14, probably due to Elysium's inability to retal TheFist's grabs.
ImagNuM also FSed TheFist on November 10 at 21:09:50. Fist, being much smaller and not prepared for war at all (especially after Elysium's softening-up strategy), didn't put up much of a fight, and eventually announced that this reset would be their last in Earth:Empires. This stirred up much discussion on the forums about the preservation of the game's playerbase, which members from many alliances participated in. Imag also FSed ICN about a minute after they began their attacks on Fist. NeoFed then FSed Imag November 11 at 23:35. ICN, TheFist, and NeoFed would be decimated until SOL, coming out of their war with PDM, FSed ImagNuM on Nov/23/10 21:08:24, crushing Imag.
After the main wars were over, NA and LaF set up 'civil wars' amongst what remained of their shattered alliances. One of the NA war tags also FSed SOL, just for fun.
NeoFed and Elysium announced their intentions to merge into ICN.
Rage FSed LCN on November 28 at 01:12, due to suicides on both alliances by both alliances, and reparations for those suicides being less than satisfactory. Rage would ultimately lose the war.
As for Evolution, the membership was left alone to net, except for PDM's landtrading practices. With PDM's war with SOL stopping the landtrading, Evolution would then have a mostly-uneventful reset. Some late-set grabs by SoF and LaF would go unretaled due to the fact that the countries grabbed were in the middle of converting or had already converted and jumped.
The new game changes, however, would have the most effect on Evolutions's netting stats. With the farmer strategy being so strong, and with Evolution's many cashers and cheaper-than-normal bushels, many members would be able to stock more bushels than usual, and were also able to sell them for more than normal. The members, once again, had to worry about Omega in the rankings, but the average land lead of about six thousand acres put those fears to rest--and Omega in 2nd place in ANW--when the members began their jumping.
Another double crown would be obtained by Evolution by the end of the reset, with a TNW of $3,920,640,168, and an ANW of $122,520,005--$27,076,569 over Omega's ANW. Evolution would be first, and only, alliance to break the $100mil ANW barrier so far.
Leadership
President - Yank ICQ: 120713939
Vice President (appointed) - qzjul ICQ: 46899882
Vice President (appointed) - Slagpit AIM: jobb1038
Foreign Affairs Department
Head FA - Anoniem ICQ: 789248
FA - [[]] ICQ: N/A
FA - Slagpit AIM: jobb1038
Internal Affairs Department
Head IA - Mick
IA - Kingme
IA - Canterbury Crusader
IA - Rasp
Training
Head Trainer - Corfu
Netgainers extraordinaire - diez, al, florian, etc
Members
For an ever evolving list of Evolution's members, see the category of Evolution Members.